1. #62781
    Quote Originally Posted by Nymrohd View Post
    I kind of wanted this in DF tbh. Just start with the Leveling Dungeons and Uldaman. Release Neltharus in 10.0.5 and have more Black Flight interactions there. Add Azure Vault and Algeth'ar with the Blue Dragonflight in 10.1. It would better spread the dungeon content.
    The downside with that would be the expectation of more dungeons in every major patch though. Expectations that are unlikely to be filled.
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  2. #62782
    Quote Originally Posted by Foreign Exchange Ztudent View Post
    No, I just don't like having to deal with the LFG System when it is flawed and now I have a weekly countdown timer for doing the 8 dungeons before I lose progress. It's the Weekly Vault issue all over again..
    ok so, your issue is that you feel pressured because a dungeon lockout doesnt extend past the 7 day lockout....?
    and youre also saying that because you dont like the LFG system this change is bad because it will make people interact more with the LFG system...?

    this offers more challenging untimed dungeon content with better ilvl rewards for players who dont like M+. this is a strict positive, and these 'issues' you've brought up, im sorry to say, do not matter.

  3. #62783
    Quote Originally Posted by Nymrohd View Post
    I kind of wanted this in DF tbh. Just start with the Leveling Dungeons and Uldaman. Release Neltharus in 10.0.5 and have more Black Flight interactions there. Add Azure Vault and Algeth'ar with the Blue Dragonflight in 10.1. It would better spread the dungeon content.
    A dungeon in Ghostlands, Amani Town, Silvermoon and Eversong would be perfect. Then you add Magisters, Ka'resh, Ka'resh 2, Nazjatar 2 and more like that through the patches. It would be very nice.

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    Quote Originally Posted by Sondrelk View Post
    The downside with that would be the expectation of more dungeons in every major patch though. Expectations that are unlikely to be filled.
    With the changes in expansion development, couldn't this now be feasible? It isn't that way in TWW but now that they are working on Midnight, they could do all the dungeons/zones now and just change how they are released.

  4. #62784
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    Quote Originally Posted by doledippers View Post
    ok so, your issue is that you feel pressured because a dungeon lockout doesnt extend past the 7 day lockout....?
    and youre also saying that because you dont like the LFG system this change is bad because it will make people interact more with the LFG system...?

    this offers more challenging untimed dungeon content with better ilvl rewards for players who dont like M+. this is a strict positive, and these 'issues' you've brought up, im sorry to say, do not matter.
    Well, you are responding to a guy who just happens to bash any new WoW feature/change.
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  5. #62785
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Quote Originally Posted by doledippers View Post
    ok so, your issue is that you feel pressured because a dungeon lockout doesnt extend past the 7 day lockout....?
    and youre also saying that because you dont like the LFG system this change is bad because it will make people interact more with the LFG system...?

    this offers more challenging untimed dungeon content with better ilvl rewards for players who dont like M+. this is a strict positive, and these 'issues' you've brought up, im sorry to say, do not matter.
    By interacting with the system you mean being stuck in it, sure. You're just going to get people faster to the point where players get stuck not being able to progress more due to the system that is the LFG System being inadequate for "Quick Join -> Play" in todays' environment.
    Last edited by Foreign Exchange Ztudent; 2024-03-12 at 07:17 PM.
    I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.


  6. #62786
    Quote Originally Posted by Cheezits View Post
    With the changes in expansion development, couldn't this now be feasible? It isn't that way in TWW but now that they are working on Midnight, they could do all the dungeons/zones now and just change how they are released.
    It's definitely feasible. The question is more if it would be a good idea.

    It might work, and it would allow for more dedicated buildup to individual dungeons, though that would mean even more work later in the expansion.
    The world revamp dream will never die!

  7. #62787
    Quote Originally Posted by Foreign Exchange Ztudent View Post
    By interacting with the system you mean being stuck in it, sure. You're just going to get people faster to the point where players get stuck not being able to progress more due to the system that is the LFG System.
    im not sure what you mean by 'stuck and unable to progress'. I do full heroic clears every week and several keys between +17 and +20 via LFG. Sorry if you have a bad experience with it , but thats a personal problem

  8. #62788
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Quote Originally Posted by doledippers View Post
    im not sure what you mean by 'stuck and unable to progress'. I do full heroic clears every week and several keys between +17 and +20 via LFG. Sorry if you have a bad experience with it , but thats a personal problem
    Well, say that to players who seemingly everyone is applauding will benefit from this when that is not the case then.
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  9. #62789
    Quote Originally Posted by doledippers View Post
    ok so, your issue is that you feel pressured because a dungeon lockout doesnt extend past the 7 day lockout....?
    I sure hope not because that isn't true in the first place. M0 can be extended just like raids.

    Though to me it sounds more like they want no loot lockout and give no consideration for the issues that could cause.

  10. #62790
    Quote Originally Posted by huth View Post
    I sure hope not because that isn't true in the first place. M0 can be extended just like raids.

    Though to me it sounds more like they want no loot lockout and give no consideration for the issues that could cause.
    to be honest i dont even know what this person is trying to say, so maybe!

  11. #62791
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Anyways, it is still good changes. Don't get me wrong!

    I just don't particulary find the concept of grinding 8 weekly dungeons as a good solution to the no "No Timer" option for Dungeon players issue.

    The LFG System is just very stressful to deal with and a lockout is going to cause further frustrations for those who just want to have a stress free non timer environment.

    Maybe the LFG Metas won't be too ridiculous in M0s but, I am not a wizard so I don't know.

    I feel like we lost out on an actual real solution that made the game substantially better than just an patchwork solution that Blizzard usually concocts.

    Outside of the solution they made for the Non-Timed content its all pretty good decisionmaking, honestly.

    If the pitfalls of M+ LFG doesn't affect M0 due to the lack of a timer then disregard everything I've written except for the fact that I would've liked a Non-timer scaling system but hey lmao that was never going to happen in the first place.
    Last edited by Foreign Exchange Ztudent; 2024-03-12 at 08:59 PM.
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  12. #62792
    I do have some concern that M0 before the season actually launches may be too rewarding if its still open. If Im reading the chart right it would make it so M0 drops gear that can be upgraded to heroic raid level. That feels extreme to exist "pre-season." Maybe they make it non upgradeable or dont reward crests until the season actually launches? I do hope the dungeons themselves are open on release. Doing +10 equivalent content with preseason gear would be a super fun bit of progression to add for that content period.

  13. #62793
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Contextually important to note that this would fit together with the current understanding of the Delves Ilvl cap from Blizzcon.

    Again, I am not a big fan of the handling of ilvl currently. But, I do find it peculiar and I do have a lot of morbid curiosity of where this ends at this point.
    Last edited by Foreign Exchange Ztudent; 2024-03-12 at 08:07 PM.
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  14. #62794
    Quote Originally Posted by Treegdar View Post
    I do have some concern that M0 before the season actually launches may be too rewarding if its still open. If Im reading the chart right it would make it so M0 drops gear that can be upgraded to heroic raid level. That feels extreme to exist "pre-season." Maybe they make it non upgradeable or dont reward crests until the season actually launches? I do hope the dungeons themselves are open on release. Doing +10 equivalent content with preseason gear would be a super fun bit of progression to add for that content period.
    The way I would imagine, and hope they do it, is to make Mythic dungeon as a whole only open with the beginning of the PvE season. We will have HC dungeons which will take the place of current Mythic dungeon when it comes to pre-season gearing, so no need to then have the step above that as well.
    The world revamp dream will never die!

  15. #62795
    Quote Originally Posted by Sondrelk View Post
    The way I would imagine, and hope they do it, is to make Mythic dungeon as a whole only open with the beginning of the PvE season. We will have HC dungeons which will take the place of current Mythic dungeon when it comes to pre-season gearing, so no need to then have the step above that as well.
    I disagree just because I think doing M0 with my buddies will fun AF in the first couple weeks. Wouldnt surprise me if thats what they did tho.

  16. #62796
    Herald of the Titans Worldshaper's Avatar
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    I guess the news hype has died off for today. Let's see what Thursday has in store!

  17. #62797
    Quote Originally Posted by Treegdar View Post
    I disagree just because I think doing M0 with my buddies will fun AF in the first couple weeks. Wouldnt surprise me if thats what they did tho.
    In theory it would. But in practice I think having the equivalent of M+10 without infinite gearing would promote far too degenerate gameplay. Players feeling compelled to push for just one more boss even as they need hero on every trash pull to not die.
    What we now have as Mythic dungeons are about the right difficulty for pre-raid progression. It's challenging when you have gone straight from levelling, but with a full suite of endgame gear it's absolutely achievable for most players, which is important for something you can queue for.
    The world revamp dream will never die!

  18. #62798
    Quote Originally Posted by Worldshaper View Post
    I guess the news hype has died off for today. Let's see what Thursday has in store!
    That wait is going to be tough.

    Are servers back up? Any stuff in the files?

  19. #62799
    Quote Originally Posted by Cheezits View Post
    That wait is going to be tough.

    Are servers back up? Any stuff in the files?
    servers have been up for like , 3 hours lol

  20. #62800
    Quote Originally Posted by Worldshaper View Post
    I guess the news hype has died off for today. Let's see what Thursday has in store!
    Hey speak for yourself. I am fairly hyped about the Dungeon changes!

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