Originally Posted by
Darkarath
IMO none of the examples given are comparable to what would be to change a current spec to a support one.
As I already stated, Survival changed from ranged DPS to melee DPS. So it stayed as a DPS spec. It is unlikely for me that Blizzard would change existing specs to support ones for the following reasons:
- There are people that enjoy current specs (Survival, Discipline, Enhancement...). Changing a spec to support would inevitably change how that spec is played. Some might enjoy it, but certainly a lot of players would miss how that spec used to be, and they would not be able to play the spec that they miss again. Backlash would come, and it is an absolutely unnecessary backlash, as Blizzard can create new specs.
- There are people that enjoy their DPS role. I say DPS, because if Augmentation Evoker is how a support role would work in WoW, it seems that DPS specs would be the support specs. Not healers, not tanks, but DPS. They might make a healer support in the future, but for now we just have Augmentation. If a DPS spec is changed to Support, even if we do not take into account my first point, that spec would lose between 20-40% of its DPS damage. I think that Augmentation Evoker does around 30% less damage than Devastation, so I guess that they are going with that direction in mind. There would be, again, inevitably, players that would feel veeeery bad about this. So again, Blizzard would be creating unnecessary backlash.
- What would be more attractive for us, as players? Look at all the hype that Augmentation Evoker has created. A new spec would always be a win-win situation for Blizzard. Many would want to try it out. But if you change a current spec to another role, for sure part of the playerbase is going to complain about it. It seems that Blizzard is getting smarter these days (actually, the WoW team, not Blizzard), so I do not think that they would make that mistake.