1. #63521
    Herald of the Titans Worldshaper's Avatar
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    Slightly OT perhaps, but since we're discussing Hero Talents... which characters do you have in mind for TWW, based on what we know so far?

    I'm thinking of having one of each class ready, but realistically I'll probably only have one main and three main alts to fill the login screen camp.

    Decided for the "Camp" So Far

    1. Human Paladin Retribution Templar. Main. Going to explore all of that Arathi content in Hallowfall.

    2. Night Elf Druid Balance Elune's Chosen. I'd like to see if there's any "Life" content surrounding those roots in Azj-Kahet. If it ends up being Elun'Ahir, I'm sure a Night Elf will feel appropriate.

    3. Void Elf Hunter Marksmanship Sentinel or Dark Ranger. With Alleria and Xal'atath, I'm sure there will be lots of great content for this theme. Hopefully transmog similar to what Alleria's wearing.

    The Rest

    4. Human or Void Elf Mage. Spec and Hero Talents undecided, but going for a scrappy "adventurer/scholar" finding out more about the worldsoul and the Titans.

    5. Earthen, Dwarf, or Draenei Shaman. Specialisation and Hero Talents undecided. But going for that worldsoul theme, either leaning a bit more toward the elements or the Titans thematically.

    6. Human, Night Elf or Earthen Warrior. Specialisation probably Fury and Slayer for Hero Talents. But I'm not sure yet, perhaps I'll try to lean into the whole titan-forged angle with this character if the Shaman goes more for the elements.

    7. Human Death Knight Unholy Rider of the Apocalypse. I'm not particularly into DKs but this Hero Spec just sounds so cool and unique, I have to at least try it.

    8. Human Monk. Undecided on Specialisation and Hero Talents, but most of them seem all right. Probably leaning into the worldsoul and how it consumed spirit in the early days of Azeroth, causing unrest with the elements. It's not a major theme but might be fun to explore.

    9. Human or Void Elf Priest. Either leaning into the Void because of Xal'atath, or the Light due to Hallowfall and the Arathi.

    10. Rogue. Idk, maybe some stealthy scout investigating what's going on in Arathi?

    11. Evoker. Undecided and not super interested.

    12. Warlock. Meh, I'll pick something.

    13. Demon Hunter. Night Elf but beyond that meh.

  2. #63522
    Pandaren Monk Merryck's Avatar
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    Quote Originally Posted by Worldshaper View Post
    ...
    1. Lightforged Draenei Paladin - Herald of the Sun
    2. Night Elf Druid - Elune's Chosen.
    3. Gnome Monk - Conduit of the Celestials. (This one makes me sad).
    4. Dwarf / Earthen Mage - Spellslinger or Frostfire, both look decent.

    I like that I got a sun and moon dynamic with my Paladin and Druid. My Monk is my general adventurer dude, he's been my main since I was a teen. And my Dwarf / Earthen Mage so I can spread the good word of the mighty Titans in The Last Titan.
    Last edited by Merryck; 2024-03-16 at 09:38 AM.

  3. #63523
    Crazy how classes with already strong and clear class fantasies have good hero talents while generic ones have shit ones.

    Who would have thought?

  4. #63524
    Quote Originally Posted by Worldshaper View Post
    Slightly OT perhaps, but since we're discussing Hero Talents... which characters do you have in mind for TWW, based on what we know so far?
    I only play orcs, dwarves and will play kultiran paladin if they ever get access to it, but to answer the question

    -Dwarf warrior as fury mountain thane with 2x1h in pve.

    -Orc frost DK - rider of the apocalypse

    As for my main played class warrior im not sure which i would pick for my arms Mag'har orc.
    Wondering which one is the closest to Grommash/garrosh like class fantasy fighter, i guess slayer with bladestorm and executes but while the passive talents look fine, they also just look like an addon to the regular talents and gameplay that we already have, no cool sounding fresh flavour.

    Colossus gets new ability and your character is bigger, new hard hitting ability just sounds cooler than bunch of passives so i think i will roll my arms warrior with that hero talents tree in mind, but we'll see how alpha will go and if they do changes to these trees based on feedback.
    Last edited by ImTheMizAwesome; 2024-03-16 at 09:58 AM.

  5. #63525
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Merryck View Post
    1. Lightforged Draenei Paladin - Herald of the Sun
    2. Night Elf Druid - Elune's Chosen.
    3. Gnome Monk - Conduit of the Celestials. (This one makes me sad).
    4. Dwarf / Earthen Mage - Spellslinger or Frostfire, both look decent.

    I like that I got a sun and moon dynamic with my Paladin and Druid. My Monk is my general adventurer dude, he's been my main since I was a teen. And my Dwarf / Earthen Mage so I can spread the good word of the mighty Titans in The Last Titan.
    My initial idea was to level each hero spec once to 80 over the course of TWW. I usually have 2-4 of each class at max level so that shouldn't be an issue haha. Will be fun to figure out what race combo to go with each spec, ngl!
    Last edited by Lady Atia; 2024-03-16 at 10:33 AM.

  6. #63526
    Quote Originally Posted by Makorus View Post
    Crazy how classes with already strong and clear class fantasies have good hero talents while generic ones have shit ones.

    Who would have thought?
    Heck with Priest they probably don't even know what to do. What even is a Holy/Shadow fantasy? The priest spontaneously combusts?

  7. #63527
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Nymrohd View Post
    Heck with Priest they probably don't even know what to do. What even is a Holy/Shadow fantasy? The priest spontaneously combusts?
    No, that's literally what diszi priest is?

  8. #63528
    And so, with the release of 10.2.6, we can understand that alpha TWW will be released in mid-April.

  9. #63529
    Quote Originally Posted by Makorus View Post
    Crazy how classes with already strong and clear class fantasies have good hero talents while generic ones have shit ones.

    Who would have thought?
    Exactly my feelings re Slayer. My second character is a fury warrior and I've long hated the complete lack of clarity between fury and arms in-game. Arms is meant to be skilled weapon master with big weapon using huge attacks that crush bones and cause bleeding, and fury is meant to be a flurry of rage-fuelled attacks with no particular regard for skill or precision. I think fury having a secondary flavour that introduces skill from arms to focus on executes and arms having a secondary flavour that introduces flurry attacks from fury is a great concept, and that's what Slayer could be if they committed harder.

    I was excited for the idea of Slayer because I was hoping it would work to alleviate the arms-fury confusion by sequestering it into a hero spec and giving it its own separate flavour, but it doesn't look like they're willing to go that far and I can't say I'm surprised at all. Titan's Grip and Bladestorm should be removed from arms and fury and added to Slayer, Avatar should either be reworked to not affect size baseline or be removed from all of them and added to Colossus. Blizzard have done a lot to create clarity between pure DPS classes, but warrior is completely neglected. (I haven't played a rogue in a long time but it looks to me like subtlety and assassination no longer suffer from anywhere near the same lack of clarity they used to.)

    I will be very happy if hero talents do their job of exposing these unclear spec fantasies and Blizzard is prompted to fix it by reworking the specs, but I'm a bit worried that they'll instead see it as an issue with the hero talents themselves and "fix" the wrong thing.

  10. #63530
    Banned Teriz's Avatar
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    Quote Originally Posted by Makorus View Post
    Crazy how classes with already strong and clear class fantasies have good hero talents while generic ones have shit ones.

    Who would have thought?
    I don’t know… Demon Hunter has a strong class fantasy, but their hero tree looked terrible.

  11. #63531
    Okay, I've looked through them...

    Rider of the Apocalypse: Amazing.
    Deathbringer: Kinda meh from the sound of it but I want to test it myself (I'd stick to San'layn if I want to go blood tank)
    Aldrachi Reaver: Never played DH much enough to get a gauge on it.
    Druid of the Claw: Not interested in making a druid. (Nothing wrong with the talent tree though)
    Flameshaper: I guess I can see some mileage for Devastation but.. ehhh..
    Pack Leader: ...........What am I supposed to say about it that hasn't been echo'd by the Hunter playerbase?
    Spellslinger: I can see the appeal.
    Shado-Pan: The whole damage based on HP% thing is weird, like how many stacks of strikes can you produce?
    Conduit: This goes way too hard for what it's trying to do.
    Farseer: Probably the worst one for me personally, don't like Primordial Wave and I don't enjoy using it.
    Hellcaller: It's basically giving Destruction an Agony spell.
    Slayer: I would say it seems fun.. but that node for allowing you to use Pummel/Storm Bolt during Bladestorm is just revolting in PvP.

  12. #63532
    Quote Originally Posted by Nymrohd View Post
    Heck with Priest they probably don't even know what to do. What even is a Holy/Shadow fantasy? The priest spontaneously combusts?
    Discipline should definitely benefit from the existence of hero talents. Discipline's fantasy is meant to be a focus on the monastic, scholarly, ritual worship aspects of religion with no regard for a particular god or cosmic force, so essentially the aspects shared by both Holy and Shadow but not really a combination of the two. Gameplay-wise that means a focus on shields, damage buffs, damage mitigation, and healing through dealing damage. I don't play a Disc priest but I don't think they're far from that fantasy at all.

    Archon should be a union of Holy and Shadow with lots of chaotic clashing between the two with big flashes and cosmic elements, and Discipline should be the intersection of Holy and Shadow with lots of Words and castigation and Catholic shame.

  13. #63533
    Banned Teriz's Avatar
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    Quote Originally Posted by Woggmer View Post
    Okay, I've looked through them...

    Flameshaper: I guess I can see some mileage for Devastation but.. ehhh..
    Engulf and the buffs to Dream Breath are going to be very good for Prevokers. In fact, all three of the Evoker trees are very strong. Almost to the point where I can see them getting nerfed very quickly.

  14. #63534
    I am Murloc! Auxis's Avatar
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    Quote Originally Posted by Teriz View Post
    I don’t know… Demon Hunter has a strong class fantasy, but their hero tree looked terrible.
    DH really only has one identity and that's the cliche Illidan/Illidari pre-Legion. Vengeance/hulk metamorphosis is entirely new, so of course one spec is going to feel off. Having said that, that's hinging entirely on the theory that the other spec is going to be closer to the Illidan/Illidari/Havoc roots.
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  15. #63535
    Quote Originally Posted by Teriz View Post
    I don’t know… Demon Hunter has a strong class fantasy, but their hero tree looked terrible.
    Does it though? It's a very simple one.

    And what doesn't help the matter at all is that the individual specs literally have no discerning difference at all in terms of fantasy other than "One is a tank, one is a DPS".

  16. #63536
    Banned Teriz's Avatar
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    Quote Originally Posted by Auxis View Post
    DH really only has one identity and that's the cliche Illidan/Illidari pre-Legion. Vengeance/hulk metamorphosis is entirely new, so of course one spec is going to feel off. Having said that, that's hinging entirely on the theory that the other spec is going to be closer to the Illidan/Illidari/Havoc roots.
    Yeah, I can definitely see the limits to its design in that talent tree. I'm really hoping the other one is better.

  17. #63537
    Quote Originally Posted by Teriz View Post
    Engulf and the buffs to Dream Breath are going to be very good for Prevokers. In fact, all three of the Evoker trees are very strong. Almost to the point where I can see them getting nerfed very quickly.
    Yeah, Evokers are eating incredibly well. If Blizzard just accepts defeat and changes them to full-range like they should have been from the get-go, it might even stay my main for TWW.

  18. #63538
    Banned Teriz's Avatar
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    Quote Originally Posted by Makorus View Post
    Does it though? It's a very simple one.

    And what doesn't help the matter at all is that the individual specs literally have no discerning difference at all in terms of fantasy other than "One is a tank, one is a DPS".
    Yeah, “simple” is a nice way to put it. Someone likes it, because DH numbers are still solid, but that tree looks bland af IMO.

    Quote Originally Posted by Makorus View Post
    Yeah, Evokers are eating incredibly well. If Blizzard just accepts defeat and changes them to full-range like they should have been from the get-go, it might even stay my main for TWW.
    It really helps that Evokers have a very deep design space to pull from. It’s essentially a 5-spec concept condensed into a three spec class. They also have several hero characters and the general concept of dragons to pull from for inspiration. It’s pretty cool to see what they’ve come up with, and I look forward to see what they come up with for the class in the future.

  19. #63539
    I am Murloc! Usagi Senshi's Avatar
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    Having more of a Shado-Pan flavor for my monk is something I've wanted for quite some time, and I like the build up mechanics for the new talents in that tree. I was already thinking about making my monk my main again but that may have cemented it in.

    That being said......

    Rider of the Apocalypse is even more compelling to me as a fantasy and I really love my frost DK and she's a panda too. I might have to play both in tandem but favor the DK more. Unless Deathbringer has some amazing visuals added in, I don't ever foresee myself playing that even if it does more damage. The mechanics and flavor alone for Riders wins out.
    Last edited by Usagi Senshi; 2024-03-16 at 12:21 PM.
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  20. #63540
    Quote Originally Posted by Worldshaper View Post
    Slightly OT perhaps, but since we're discussing Hero Talents... which characters do you have in mind for TWW, based on what we know so far?

    I'm thinking of having one of each class ready, but realistically I'll probably only have one main and three main alts to fill the login screen camp.

    Decided for the "Camp" So Far

    -snip-
    my camp is just gonna be my DH because im a one character player

    **tho i do have alts for farming mounts and stuff hehe

    - - - Updated - - -

    Quote Originally Posted by Makorus View Post
    Yeah, Evokers are eating incredibly well. If Blizzard just accepts defeat and changes them to full-range like they should have been from the get-go, it might even stay my main for TWW.
    yeah, honestly one of my favorite things from these new hero talents yesterday is the gigantic nuke that flameshaper evoker gets at the bottom of their tree. its so cool

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