Do we know if this pandaria remix event is one-time only, or will it return?
Do we know if this pandaria remix event is one-time only, or will it return?
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
You are pretty much told the story of Koroleth, the main villain in the Ohn'aran storyline (the burned night elf shaman) while interacting with her sister. It is a solid story, the kind of thing that would have made Dragonflight much better grounded in Warcraft lore if it had been released when it had to.
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I understand your point but on the other hand, it would have meant that they'd get an actual explanation for being shamans instead of things like the Warlock storyline. Sorry but explaining giving all races access to a class without handling their individual cultures and origins will never be equally satisfying. I cringe at how they'd ever deliver a "Druid for every race" in particular. I'd rather they add them slowly when they fit by building up origin stories. The night elves in particular already have origins for Shaman and Paladin

Oh I know. I'm just happy to have gotten a different color. I like the original but it is great, especially as an Alliance-main, to have something I can rock a bit more easily.
I'll be happy to get the Kael'thas colored one though too.
We should also get recolors of the weapons too I think, right? We're probably going to need to level each class to unlock them, I'm realizing. Well, that cloak should help.

I still disagree that we need some elaborate intricate story for every race/class combination. Yeah, certainly, some need an explanation like Lightforged Warlock (which we did get) or Undead Paladins, but did Night Elf Warlocks need an explanation? We literally had them beforehand. Nothing is preventing a Night Elf from becoming a Warlock, so why is it so unreasonable to think that some of them become just that? Why is it so unreasonable that there are Gnome Shamans? They've been living with the Dwarves for decades now, and mingled with all the other shamanistic races. There's nothing preventing Gnomes inherently from becoming Shamans.
It's incredibly cringe to use that term to describe a fantasy race, but the only thing stopping Shaman/Druids/Paladins for all races are stereotypes.

I only want new shamans, druids and paladins if they come with the unique lore and models they historically always have. I do not want a uni-shaman "primalist" background and totem for all new shamans just like I don't want all paladins to ride on a single new horse and have tutelage from Tyr. I do not want Gnome Druids if they only use generic druid forms that are shared with Orcs Druids.
And no, Blizzard does not have the capability to balance their new work load with a new mount for every single new paladin.

Sure, but we have Druids training non-Druidic races in Emerald Dream right now. We have non-Shaman races who are Shaman right now, and non-Paladin races who are Paladins right now.
All three classes have got an angle that allows all races to become that class: Paladins through the new Order of Tyr. Druids through Amirdrassil. Shamans through Primalists atoning and using their powers for good.
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I mean, the only classes that aren't all-race yet are the ones that require unique art assets. Go figure.

Right. And the unique assets and lore have made them really cool forever so I hope they don't break that, or they delay it to when they have unique assets ready for everyone in a mega patch or expansion launch.
Warlocks made no sense to be delayed forever because it was ONLY lore gating them, and that is flimsy at best, as no (playable) race has a hivemind that disallows a character from wanting to use fel powers.

So if Eternus is tied to the MoP Remix, what are the possibilities Xal is as well? Moreso, is this going to be tied into Dragonflight only with the Bronze/Infinite timetravel ability, or is this going to be tied into TWW and The Worldsoul Saga?
Either way... kinda mega cool idea. This is going to be a lot of fun. Can't wait for the inevitable pre-Midnight Legion Timerunning.
Only complaint.. not a fan of the name Remix. Such a small complaint in the grand scheme.

The theory is that the lore reason for the Remix is that we are trying to stop Xal from taking Y'shaarjs essence. She is in SoD, because she is gonna take C'thuns essence, she took N'zoths essence through the dagger stab, and Iridikron stole Yoggs essence through Galakrond.
Makes a lot of sense to me and seems a cool way to tie seemingly non-canon things into the canon.


It really is genius move if SoD is connected to Xal geting C'Thun power and Pandamonium to Y'shaarj. But I wonder, what happened to dagger that must have some remnant of N'zoth power (or even N'zoth trapped like Xal before)? I guess Wrathion should have it or at least know where he drop it.

It disappeared after Wrathion hit the carapace with it. Considering the camera lingered on N'zoth juice going into the dagger, it was likely intended to be a macguffin.
My personal favorite theory is that they are going to do a reverse-Xal'atath where N'zoth is in the dagger now and we work with him to take down Xal (maybe we steal the dagger in TWW?)
I'll give two reasons: story precedent for the faith-based classes and the unique cosmetics that come with them.
Blizzard has demonstrated attempts to showcase the diversity of paladins and priests as far back as vanilla. Priests had different racial abilities to showcase their differing faiths, when new paladins were introduced they were given lore to show how they weren't just interchangeable with Silver Hand paladins. Warlocks differ in this respect because their power source is universal: I think it's neat to play with how different races approach it, but they're ultimately all drawing power from demons and fel magic. A Sunwalker is not the same as a paladin of the Light is not the same as a Prelate of Rezan, and while game mechanics dictate they operate the same, Blizzard has constantly made efforts to differentiate them in the lore.
This has been acknowledged as recently as last year, when they added orc priest NPCs to Orgrimmar and they were originally just orcs in human clothing with names like Brother Shineblade. People rightfully pointed out how boring and lame this was, and they responded by completely changing them to be more orcish and writing new lore tying them to Nagrand and Oshu'gun. That stuff is cool! It makes the world feel more fleshed out and it's such little effort to dress up a few NPCs and write a few paragraphs of dialogue for them.
Druids aren't terribly different in that respect even if the current obsession with night elves keeps them closely chained to that specific racial fantasy. You have stuff like the harvest witches or the troll loa worship that differentiate them from the night elves. Wouldn't it be cool to see the unique way other races explored their ties to and worship of nature and the elements? That'd be so nice compared to like 16 instances of them all just being Cenarion students.
That's why the Tyr's Guard is so profoundly uninteresting, because they're all a bunch of different races that all act, dress and talk exactly the same. It's why the idea of all new shaman races being associated with Primalists in any way is so boring, because they're a total asspull of a villain faction with nothing distinctive about them except a slavish adherence to a 20,000 year old dragon grudge that they gave up after thinking about it for about 10 seconds. There's little enjoyable fantasy in these new groups because they're so one-dimensional.
Cheezits mostly covered the cosmetics point, but the fear is exactly that just going "oh they're all Tyr's Guard/Primalists/whatever" is what will lead to them missing the appeal of the classes in the first place. Nobody wants to see a paladins for all races headline and then see every new race just rides an Order Horse or whatever, nobody wants to see druids for all races and then see every new race just gets to share 5 new generic forms because "oh they were all taught the same way at Bel'ameth". That's why I at least don't like the idea of generic new lore to standardize these new race/class combos, because it suggests they'd want to do it by performing a quintessentially Blizzard blunder of answering popular fan requests but doing so in a way that totally misses the point of why people wanted it.
I know this is a long rant but I want to genuinely make the case for why this stuff matters rather than just rebuke. I'm not accusing you of it, but I've seen other people really push back against all of this and the argument seems to be that Blizzard should actively regress the depth and scope of how they handle worldbuilding compared to the past, and they should do it because it's not fair to expect Blizzard to care about anything that isn't humans, night elves, or cosmology charts. I can't understand it as anything but a reflexive lashing out at anyone that has any expectations for the game and doesn't just clap at anything Blizzard puts out.

Azshara having the dagger and a chunk of N'zoth around to torture as revenge for their previous engagement would make a lot of sense thematically.
This is a crack shot, but if playable Naga are going to happen, maybe it has something to do with N'zoth starting a rebellion? "You should go join the factions they are very strong" etc
Last edited by Cheezits; 2024-04-11 at 03:15 PM.