I agree whenever the gladiator mounts are distinct enough from their easier to achieve variants, which most seasons succeed at. Problem is, you barely even notice the armour on the Soul Eater's, I don't believe that it'll be distinguishable enough from a version without any armour.
It is a some-what pedantic point that I'm making, but I personally find it a bit of a bummer that one of the glad mounts I sweated my ass off for is basically becoming free to the public (BECAUSE it was the only way you could get it), and you more or less can't tell the difference between the two.
Altogether I think you're right, I just wish the Soul Eater's were a bit more distinct from one another, especially if you compare it to something like the difference between a Netherwing and it's Glad variant.
I mean this is quote literally the PRIME example of fomo
release a new event that is hyped up by the devs, make it only available for a short limited amount of time, add in tons of rewards, and then make it so to get the reward you need to get 40 renown levels which will take a minimum combined 40-50 hours. I honestly hope they better either extend the event or buff renown gain, or both preferably.
(Doesnt help this is coming out the same week as DD2, one of the biggest releases of the year, which is a giant 100+ hour open world rpg....but thas not Blizz fault on that one, just sucks for me lol)
I'm sure they're just judging its initial popularity. If people hate it, it'll disappear, but the plan is if its successful, just like in Fortnite every 6 weeks they start a new season with new rewards & a new map. I'd love to see this in Darkshore or Azure Span. Message to developers: Do Plunderstorm in Suramar.
also to the folks saying "Blizzard weren't hyping this up!11!!"
They made physical merch you can buy, just to hype up limited time event that possibly might never come back. Like....wut
Yes hence why I said "Possibly might never come back" cause if the overall player reception/feedback is really poor, we probably wont see it return. Reading comprehension is a wild thing.
And I hope that's not the case cause that would be a lot of time, money and dev resources wasted for nothing if its fully scrapped.
No doubt they'll use the tech used for to make this for future stuff.
My post was also merely pointing out that Blizzard has been clearly going all in on publicly hyping this like its the best thing since sliced bread, but lots of people here and mostly twitter have been going "Nu uh! Devs haven't hyped this up at all, the players created the hype themselves!" Which I feel like is unfair
Last edited by Throren; 2024-03-19 at 06:15 PM.
I am just here wondering why this isnt in regular WoW.
Sure, you don't actually play your specific character, but it's still the same version of the game, giving rewards for regular WoW.
I suppose the likely explanation is that they don't want to commit to making a UI for it in the proper version when it's future is so tenous, and might disappear forever.
Hopefully it works out though, gets the option to queue from the regular game, and has future maps and gamemodes.
The world revamp dream will never die!
If that was your point you don't need to remind us. Warfronts, Island Expeditions & Torghast are all distant memories.I suppose it could have been in standard wow; but if new players want to try it out they'd have to do Exiles' Reach first.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.