1. #64221
    Quote Originally Posted by Makorus View Post
    Yeah, and they should get away from "Farm Chests and kill yourself" and go more towards "You need to involve yourself in the BR Mode to get plunder by actively skirmishing".

    You suggest the opposite.

    I am fine with the daily, as a consolation prize, essentially, but it is inherently PVP. The bulk of it should come from PVP.
    It's pvevp BR mode, and you have 10-20 old longtime players that played only pve that go into that mode to unlock cosmetics because they like it or they're just collectors, so of course they will try to find a way to avoid pvp, im lvl rank 13 atm and killed bunch of people, but the actual battles that usually end up with fire swirling are the least fun part for me personally.

    I have like 400h in SoT and its pvevp game, but people that dont like pve try to minimize the amount of pvp if any and go "degenerate mode"(just for the quote) when they just go around and do their pve content to unlock cosmetics and such.

    If we talk involvement then i would suggest blizzard to add more quests per match for these kind of players, so they stay longer.
    Last edited by ImTheMizAwesome; 2024-03-21 at 09:06 AM.

  2. #64222
    Quote Originally Posted by ImTheMizAwesome View Post
    They created this "degenerate behaviour" because of how they designed the mode.

    They tried to appeal to everyone with it and that what people do when they want to be done with this as quick as possible.

    Give players the tools and they will go with it however they want if they don't like something, but i forgot, you're often the biggest blizz apologist that starts blaming community than creators themselves.
    And they still failed because i'm not going to touch a PvP mode. They should have done a PvP and a PvE mode instead of trying to cram it all into one.

  3. #64223
    At the end of the day, I don't like PVPing in retail, yet I don't go around suggestion that maybe killing the neutral mobs in Alterac Valley or doing the Towers in Legion should give me progress towards the saddle.

    BRs are inherently PVP, not always direct combat, but they are PVP.

    The more you nudge the plunder gain towards the PVE-side, the worse the quality of the matches get. Ruining a game mode by appeasing people who don't wanna play is idiotic.

  4. #64224
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by huth View Post
    And they still failed because i'm not going to touch a PvP mode. They should have done a PvP and a PvE mode instead of trying to cram it all into one.
    To be fair, without the pvp part it would just have been a big island expedition. And how would you win if you couldn't kill other players? Make monsters so OP that everyone but one get killed by them or what?

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    Quote Originally Posted by Makorus View Post
    At the end of the day, I don't like PVPing in retail, yet I don't go around suggestion that maybe killing the neutral mobs in Alterac Valley or doing the Towers in Legion should give me progress towards the saddle.

    BRs are inherently PVP, not always direct combat, but they are PVP.

    The more you nudge the plunder gain towards the PVE-side, the worse the quality of the matches get. Ruining a game mode by appeasing people who don't wanna play is idiotic.
    No? The game mode isn't ruined by people killing themself lol, it actually makes it better as you can win easier thanks to that.

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    Honestly, Makorus's sweaty pvp whining just reminds me how good HotS was before they tried to make it into a shitty Esports ... maybe accept that Blizzard likes to take a genre and create a more casual version of it that everyone can enjoy, both pvp lovers and thouse who would rather avoid it.

  5. #64225
    Quote Originally Posted by huth View Post
    And they still failed because i'm not going to touch a PvP mode. They should have done a PvP and a PvE mode instead of trying to cram it all into one.
    PvP mode with a lot of plunder points for killing each other and other pvp activities and PvE extraction like mode, where you land let's say with 1-4 people and plunder all you can, there are more enemies, bosses are stronger and you have to get on ship in time, maybe then have last big boss fight on a ship too with NPC ship crew that try to do piratey stuff to you and steal all your booty.

    I wouldn't mind if it had some similarities to island expeditions but on this tech as base with more fast paced combat.

    In my opinion this experimental tech mode base might bring some cool ideas and gamemodes in the future, but i still hoped they would do plunderstorm a little differently, but that is why i grind this quick as possible.
    Last edited by ImTheMizAwesome; 2024-03-21 at 09:27 AM.

  6. #64226
    Quote Originally Posted by Lady Atia View Post
    To be fair, without the pvp part it would just have been a big island expedition. And how would you win if you couldn't kill other players? Make monsters so OP that everyone but one get killed by them or what?

    - - - Updated - - -



    No? The game mode isn't ruined by people killing themself lol, it actually makes it better as you can win easier thanks to that.

    - - - Updated - - -

    Honestly, Makorus's sweaty pvp whining just reminds me how good HotS was before they tried to make it into a shitty Esports ... maybe accept that Blizzard likes to take a genre and create a more casual version of it that everyone can enjoy, both pvp lovers and thouse who would rather avoid it.
    Sorry, I play the game mode to have fun, surprisingly enough, not because my FOMO-addled brain tells me I need some cosmetics I am never gonna use, so I don't care about winning.

    However, if people kill themselves on purpose/actively avoid fights because "it's not worth it", then yeah, it absolutely affects the quality of games.

  7. #64227
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Makorus View Post
    Sorry, I play the game mode to have fun, surprisingly enough, not because my FOMO-addled brain tells me I need some cosmetics I am never gonna use, so I don't care about winning.

    However, if people kill themselves on purpose/actively avoid fights because "it's not worth it", then yeah, it absolutely affects the quality of games.
    Or you know, people avoid fights to grind levels and spells in order to win at the end? Just rushing in and zerging earlier doesn't mean you are wining lol.

  8. #64228
    Quote Originally Posted by Lady Atia View Post
    Or you know, people avoid fights to grind levels and spells in order to win at the end? Just rushing in and zerging earlier doesn't mean you are wining lol.
    I suppose this is the inherent downside to a gamemode that has non-game related rewards to lure people in. You very quickly end up with a whole bunch of people who are just there for the rewards, and don't necessarily play the game for the enjoyment of it.
    The world revamp dream will never die!

  9. #64229
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    Quote Originally Posted by Sondrelk View Post
    I suppose this is the inherent downside to a gamemode that has non-game related rewards to lure people in. You very quickly end up with a whole bunch of people who are just there for the rewards, and don't necessarily play the game for the enjoyment of it.
    But it's only "it's own game" so that people from classic can play it too. Without classic, you would just go to Pirate Peete in Valdrakken and tell him you want to play a round of plunderstorm (or enter via the dungeon browser). At it's core, it's not so different than lets say pet battles. Lots of people actually complained back than that f.e. Hearthstone wasn't more connected to WoW, and honestly, they should have done the same approach there - different "gamemode" on the launcher, but closely connected to WoW with seasonal rewards.

    Ah, that would be a dream. A battlepass from plunderstorm, a battlepass from your current WoW season aswell as a battlepass from Hearthstone - all of them free though, no premium shit. And yes I'm real, I like battlepasses haha. They are like achievements but ... better?

  10. #64230
    Besides plunderstorm, when we should expect 10.2.7 PTR?

  11. #64231
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    Quote Originally Posted by ImTheMizAwesome View Post
    Besides plunderstorm, when we should expect 10.2.7 PTR?
    i would expect first week of april

  12. #64232
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    Quote Originally Posted by ImTheMizAwesome View Post
    Besides plunderstorm, when we should expect 10.2.7 PTR?
    Time to release 10.2.7 is mid/late June, S4 will launch somewhere around first days of May, so there is chance 10.2.7 PTR will start somewhere in April.

    Imo rather late April, I think their next priority is TWW Alpha.

  13. #64233
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    Quote Originally Posted by Dracullus View Post
    Time to release 10.2.7 is mid/late June, S4 will launch somewhere around first days of May, so there is chance 10.2.7 PTR will start somewhere in April.

    Imo rather late April, I think their next priority is TWW Alpha.
    Indeed, prepatch is out in summer so it's "Soon™"

  14. #64234
    Quote Originally Posted by Makorus View Post
    The cosmetics will probably get added to the store or the trading post.
    Ah yes, the classic "create a problem and sell them the solution" scamming tactic.

  15. #64235
    The Lightbringer Valysar's Avatar
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    Quote Originally Posted by Makorus View Post
    Dunno what you want me to tell you.



    Source: Me, 20 minutes ago
    With or without the daily quest that gives 800 rep ?

  16. #64236
    Quote Originally Posted by Valysar View Post
    With or without the daily quest that gives 800 rep ?
    With the daily.

    If you get #1, you get pretty much 2k as well.



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    Quote Originally Posted by Lahis View Post
    Ah yes, the classic "create a problem and sell them the solution" scamming tactic.
    Sorry, what's the problem?
    The problem being that some people don't like PVP? Would it be better if the rewards become unavailable? Or should Blizzard just release them to everyone for free, because god forbid you need to step out of your comfort zone for free cosmetics.

  17. #64237
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    Quote Originally Posted by Sentynel View Post
    False.

    I just did my daily, made it to #13, killed a player here and there (maybe like 3 kills? 4?), did the bonus objective and ended up with around ~1500.

    Still not enough. By far.
    lmao, so you just want to get all the rewards instantly with 0 effort. got it. maybe if you placed higher you'd get more plunder


  18. #64238
    It's crazy though, every time I get top 10 I spectate just to run through what everyone is using. Almost everyone is flame whirl.

  19. #64239
    Quote Originally Posted by doledippers View Post
    lmao, so you just want to get all the rewards instantly with 0 effort. got it. maybe if you placed higher you'd get more plunder

    I never said such thing, stop putting words into my mouth. But increasing the progress rate so it's roughly 1 renown per game with daily bonus or 2-3 games without daily bonus should give a much more pleasant experience for people who don't want this BR crap in their MMO and be done with it ASAP.

  20. #64240
    Brewmaster doledippers's Avatar
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    Quote Originally Posted by Sentynel View Post
    I never said such thing, stop putting words into my mouth. But increasing the progress rate so it's roughly 1 renown per game with daily bonus or 2-3 games without daily bonus should give a much more pleasant experience for people who don't want this BR crap in their MMO and be done with it ASAP.
    the rewards are more than generous. i suggest trying to place higher if you want to get more renown

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