Last edited by Makabreska; 2024-04-11 at 03:38 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
The thing that confuses me is what is their ultimate plan for classic. Seasons are great, but the expansion era classic will eventually catch up with retail since they are shorter than the basic expansion timeline. So will there be a point where WoW classic is only one expansion behind retail? I guess they don't have to worry about that for a while, but I wonder about what their long term plan are. Do they plan on stopping basic classic at legion, then restarting with classic, or do they plan on classic being temporary? They kept talking about not wanting to splinter the playerbase too much & now with Remix they'll have roughly 4 different wow communities.
Seems like they will have to eliminate one of these campaigns. Maybe in the future they won't have Seasonal Classic & Remix running at the same time. (Though I predict they will always have some sort of 6 to 8 week event game going, in the form of Plunderstorm, Remix or somethign else. I expect MoP Remix to go live as soon as Plunderstorm ends.)
They (Alliance Wolf Horde Saber) are listed as trading post mounts on the front page. Maybe they will add them along with recolors of the horde horse and alliance wolf from BFA.
Regarding fated: I think this season is the perfect way to handle it, with less effort on affixes and more focus on dinars and collectibles. Shift focus to the next expansion and additional seasonal experiments instead of spending too much time on an expansion that is 99% over that people are mostly tired of.
People that really like DF gameplay and aesthetics will keep playing if the collection stuff is good. But there's a much bigger audience that they can get, hence remix and dual expansion development.
I think that you're right, they'll entirely move into seasonal content for certain events. Cataclysm Classic has to be a huge testing ground for interest in Classic post Wrath. I mean, Cataclysm alone is out of the "Classic" era of WoW. Most of the zones in Azeroth are currently the same as they were from Cata's update, so they're losing that old world feeling. SoD seems to be a big success occasional issues aside. Continuation of Seasonal events for Classic until they either commit to a Classic+ or move on seems to be the remedy.
Anyone see this? They've updated Legion Dalaran npcs.
https://www.reddit.com/r/wow/comment...pdates_on_ptr/
Honestly, I think they are winging it. Classic was a success, and SoD was also a success. So I imagine they are banking on figuring out a long term plan for Classic by the time they get to TWW Classic or whatever.
Honestly, I wouldnt be shocked if their plans would be remaking SoD/Era, and Timerunning in perpetuity.
The world revamp dream will never die!
Nice they've actually made the Bel'ameth harbor active!
https://www.reddit.com/r/wow/comment...transport_way/
My current theory is Remix was born from the prospect of extending SoD into TBC. (And that TBC will be the 2nd Remix season.) I believe the premise of Remix & keeping seasonal classic in the vanilla game would have been easier than trying to convert the rune system to new expansion meta.
I don't think we're going to be able to reach common ground on this from the bolded.
What's the point of adding new races (playable or not), cultures, etc. at all? You can frame almost everything beyond just having wireframes fight cubes on an untextured flat square as an unnecessary burden on writers, quest designers, and artists, but obviously we know the value of those elements vastly outweighs the cost of adding them.
I honestly don't think most people are clamoring for every single possible race/class niche to be represented 24/7, but they're asking for something every now and then. These are people at fist pump at an An'she name drop in a trading post item, most of them aren't asking to completely derail the story to be about the intricacies of tauren ancestor worship. It's not in a vacuum; people are highlighting it in contrast to us getting the umpteenth Teldrassil trauma porn questline. It's against the backdrop of an "in-universe" book taking the time to laugh at how dumb shamanism is, then coincidentally the supposed elemental expansion DF comes out and there's like two Earthen Ring NPCs compared to an entire dedicated druid patch with a giant suite of new customizations.
Even if you're a night elf druid main, you're not here to just see nonstop night elf and druid stories. Variety is the spice of life and the popular races and classes are clearly going to be in the spotlight more often than not, but a massive chunk of your playerbase doesn't play those races and classes, and there's risk in neglecting them.
I just don't view expanding the depth of the world and the races and cultures in it as a burden on the writing, I see it as a benefit that allows them to craft more interesting stories and plots because the world they take place in is feels more like a real place and not just a cardboard backdrop. It helps you naturally create characters that all have different upbringings and beliefs rather than a cast that all feel identical to one another. You say that this stuff makes it much harder to write satisfying stories, but SL and DF have been tossing out a lot of this depth so that the writers can chase the exact stories they want to tell without prior lore getting in the way. Do you think they're succeeding?
They honestly have a very easy in on both factions. The Nelves are cool now with most of the redeemed bad sects of themselves (Highborne, Druids of the Flame) and Nightborne are Highborne of a different flavor. Also they have ties to the Illidari who are on both factions.
There are lore hooks less crazy than "N'zoth in the Xalatath blade incites a rebellion against Azshara to have player naga join the factions to do his bidding" but I think that would vs fun.
The biggest lore issue is "they all serve Azshara" which is already not exactly true and can easily be written away with a good plot hook. Their biggest issue in general is the tail and they can just Drac them, both with barbershop armor and maybe a visage form.
Timerunning (I refuse to call it Remix) is also much more approachable and tempting to Retail players. Not just the rewards carrying over of course, but also how it's the classes you already know, from the character selection you already use, with the graphical quality you are used to.
I know I will be playing Timerunning, and I bet a lot of players who would like to try Classic, but just can't get into the game for a variety of reasons will be loving this feature.
The world revamp dream will never die!
Yes, and don't forget that this is just one ship. Wonder where the rest can go. Darkshore/Feralas/Suramar(which seems to be getting updated) are one of the few choices I can think that make sense.
Also what if Bel'ameth is the new starting zone for Night Elves with Gilneas having an updated starting zone for Worgen and those ships are like a choice give to the players to level in Dragon Isles or EK from level 10 onwards.
I'd guess it's because enough time has passed since the sunreaver purge in Cata. I know Umbric is recieving a new model but I don't think it would be him. I predict Vareesa might be getting a new model soon as well, but she's not a mage. Anyone have a guess who the new Dalaran council member it could be?