Yup - and sometimes backend things are better for the game then having more numbers of stuff. Everyone is complaining about Hero Talents, but nobody seems to understand that 1-2 more rows of talents as they stand are gonna create insane power creep which is what they had to avoid in regards to Mists.
Old games with lots of backlog can get real messy.
And I hope they don't take the absolute wrong lessons away from said testing, like what they did with Torghast. :/I do hope they do some extended Delve testing at the start similar to what they did with Torghast in SL. That's the big unknown for TWW
I can't speak for anyone else, but I truly am not doing the 2008-angry-reviewer style hyperbole.
It was really, really that bad. Even if 9.2 was serviceable overall as a zone and full of content and mounts to craft and whatever, it doesn't change how much of a bad taste everything else still left, including the issues in 9.2 anyway in terms of the overall vibe and contentiousness of its lore/setting.