Originally Posted by
Sondrelk
Distinction should come from how the character moves and the animations in combat.
Besides, in my experience most people want to look like their class even if other options ae available.
The idea of classes looking distinct based on armour type stopped being true when they added cosmetic armours, and later heritage armour. And the idea of individual classes looking distinct has never really been true given most armour doesn't have a class restriction.
Restricting armour transmog doesn't make sense as anything but a cosmetic choice imposed by the developers. Even more so when the gameplay benefits of having more transmog to gather being significant in a game with as vast a library as we do currently.
Honestly, were it up to me I would remove class restrictions on transmog as well. Give me a reason to make a priest just in case I want to gather the Mage Tower appearance.
The only Transmog limitation that I am fully behind are the current weapon transmog limitations, and heritage armour.