1. #66581
    Quote Originally Posted by Murlocos View Post
    Armor type restrictions just don't make sense anymore as others have detailed. I also think they need to just bite the bullet and allow you to toggle whether your hair shows under your helm or not as well for a similar reason: the battle is already lost. It's so easy to make 3D gear pieces clip with your character model these days, sometimes gear clips with its own set pieces and that's even on the human male model that's used as the default for modeling. You'll get some ugly clipping with it but we've already hit that point, the benefit of allowing it outweighs that.
    Hair at least sounds like it will be available sometime during the Worldsoul saga. I am fairly sure they mentioned researching solutions to backport hair into hats in WoW.
    The world revamp dream will never die!

  2. #66582
    Quote Originally Posted by Sondrelk View Post

    It's one of those unintended side-effects of normalizing gear and ensuring all gear is useable by everyone, rather than having plate with only intellect just for Hpaladins.

    At least we have the catalyst so that some classes don't end up without a full set, like Rogues not having the boots from the Antorus set except for NM (and later Mythic with the transmog vendor)
    Yeah the catalyst has been nice for that, and being able to eventually make a full set. And being able to upgrade it to the next color's been nice too. I hope they keep that.

  3. #66583
    Quote Originally Posted by allegrian View Post
    The hair clipping is easier than that. There's currently 1 hairstyle for females when they wear a hat (as 2D hair textures under the 3D ones were removed in SL iirc), so just make some more (long) hairstyles for each race that are exclusive to when the character is wearing a hat, don't even need to have as many choices as the regular hairstyles, just 1-3 would be enough.
    It'd be nice if they did that, but assuming they want to put in as little effort as possible, the toggle to just show hair already exists. They use it for NPCs.

    Quote Originally Posted by Sondrelk View Post
    Hair at least sounds like it will be available sometime during the Worldsoul saga. I am fairly sure they mentioned researching solutions to backport hair into hats in WoW.
    I think that was just someone speculating about how they could use AI to do it in response to that article detailing how they use AI to shape 3D armor on more unconventionally shaped races. I'm not 100% positive though.

  4. #66584
    Quote Originally Posted by Kiivar86 View Post
    Yeah the catalyst has been nice for that, and being able to eventually make a full set. And being able to upgrade it to the next color's been nice too. I hope they keep that.
    On the topic of upgrading gear. I wonder if they will add the Titanforging mechanic back. It's main weakness was always that it was always going to be better than the same unupgraded piece, but now that we have upgrade tracks the people getting them will in effect only get to save some flightstones and crests.

    - - - Updated - - -

    Quote Originally Posted by Murlocos View Post
    It'd be nice if they did that, but assuming they want to put in as little effort as possible, the toggle to just show hair already exists. They use it for NPCs.



    I think that was just someone speculating about how they could use AI to do it in response to that article detailing how they use AI to shape 3D armor on more unconventionally shaped races. I'm not 100% positive though.
    Was it? It's been so long since I saw the articles, but I think it was a WoW developer talking about using AI to add the hair back to the models.

    Might just habe been speculation though. But would be nice of it wasn't.
    The world revamp dream will never die!

  5. #66585
    Quote Originally Posted by Murlocos View Post
    It'd be nice if they did that, but assuming they want to put in as little effort as possible, the toggle to just show hair already exists. They use it for NPCs.
    The problem is that in most races/hairstyles it would just clip horribly. That's why worgen heritage top hats look so bad, they were made extra wide for the human form hair to show with the hat and not clip. The 10.2 mage tier set hat was originally showing the hair on the ptr and even then it was super hard to find 1 hairstyle that did not clip for each race.

  6. #66586
    And hey! Back to page 3333 for the long awaited 3rd time. It's time for the Alpha!

    - - - Updated - - -

    Quote Originally Posted by allegrian View Post
    The problem is that in most races/hairstyles it would just clip horribly. That's why worgen heritage top hats look so bad, they were made extra wide for the human form hair to show with the hat and not clip. The 10.2 mage tier set hat was originally showing the hair on the ptr and even then it was super hard to find 1 hairstyle that did not clip for each race.
    The option is still better than nothing. For most hairstyles it would absolutely clip, but I bet that there are several hats where you have loads of hairstyles that don't cause clipping.
    The world revamp dream will never die!

  7. #66587
    Quote Originally Posted by Sondrelk View Post
    Survival hunters should definitely have support for dual wielding, and warglaives are for sure too restrictive only being useable by DHs.
    Similarly DW for Feral/Guardian (see Artifacts)
    Along with Surv, that would increase the specs able to use Agi Daggers to 5.
    I think Windwalker is currently limited to dual-wielding, while Brewmaster requires a 2h? That should be loosened as well.

    But that brings me back to a pet wish of mine:
    When you equip a one-handed weapon, a copy (for melee) or offhand/shield should materialize in the offhand, exactly like Artifacts worked.
    This would eliminate the need to hunt for offhand upgrades. Maybe I overestimate this issue as I only play DW specs as alts, but I often have offhands that are quite lowlevel, and on casters it's even more complex, you have a staff, get a higher-lvl 1h but got no appropriate offhand.

    The tech is already there, even to enchant and mog the offhand separately. But it'd still require some effort to map existing weapons to offhands/shields.

    Unlocking 1h weapon appearances also unlocks the associated offhands/shields, at least for future items. Existing offhands/shields become cosmetic items to unlock the appearance.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  8. #66588
    Over 9000! Makabreska's Avatar
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    So like, do we expect Alpha today or in 24h?
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  9. #66589
    Quote Originally Posted by allegrian View Post
    The problem is that in most races/hairstyles it would just clip horribly. That's why worgen heritage top hats look so bad, they were made extra wide for the human form hair to show with the hat and not clip. The 10.2 mage tier set hat was originally showing the hair on the ptr and even then it was super hard to find 1 hairstyle that did not clip for each race.
    That's part of the point I'm making. There'd obviously be lots of cases of bad clipping, but that's already happening with new gear releasing and there's nothing you can do to get around those cases. There's loads of races where their hands or whole arms will be clipping through 3D belts or leg pieces. Worgen and tauren have incredibly goofy looks for a lot of helms, and that's viewed as preferable to them just not showing at all.

    I'd just rather it be an option the player can use to make mogs look even better. Sure, they could make them look even worse, but they already have the power to do that.

  10. #66590
    Quote Originally Posted by Makabreska View Post
    So like, do we expect Alpha today or in 24h?
    Probably coinciding with the 20th anniversary thing would be my guess.
    The world revamp dream will never die!

  11. #66591
    Quote Originally Posted by Makabreska View Post
    So like, do we expect Alpha today or in 24h?
    Probably on Thursday.

    I'd say we are gonna get Hero Talents later, CE + Release Date reveal tomorrow, Press Release from content creators and Alpha on Thursday.

  12. #66592
    The Insane Raetary's Avatar
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    Quote Originally Posted by Makabreska View Post
    So like, do we expect Alpha today or in 24h?
    Alpha tomorrow, infodump today.


    Formerly known as Arafal

  13. #66593
    We could get some stuff in 40min, we'll see!

  14. #66594
    Quote Originally Posted by Makabreska View Post
    So like, do we expect Alpha today or in 24h?
    24 hours. Actual alpha might not be for 48 hours, but definitely some sort of big info drop tomorrow from 80 bajillion content creators + I'm sure Blizz will have there own posts.

  15. #66595
    IIRC Dragonflight alpha first had the press NDA lift on Wednesday around noon EST and then the actual alpha went live Thursday evening.

  16. #66596
    I'm happy as long as we get some Hero Talents.

  17. #66597
    Quote Originally Posted by Worldshaper View Post
    I'm happy as long as we get some Hero Talents.
    Ooh yeah, there are still unreleased hero talents, aren't there? Been so long I forgot.
    The world revamp dream will never die!

  18. #66598
    Quote Originally Posted by Sondrelk View Post
    Ooh yeah, there are still unreleased hero talents, aren't there? Been so long I forgot.
    Yeah. The remaining Hero Talents are the ones which I most look forward to get some information about.

    Or maybe they have not released the ones missing because they are changing something about them as a whole? Doubt it but I will be interested in such iteration.
    Do not take life too seriously. You will never get out of it alive.


  19. #66599
    I really want to see the sentinel hunter hero talents.

  20. #66600
    A second, more threatening Plunderstorm 2x rep article has dropped. I am afraid.

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