Sorry, i wasn't thinking straight when i read your post.
The second line went entirely over my head.
But yea, phasing.
However i don't want them to plant Zidormi in every single zone.
I want a full revamp and i want them to phase the whole continent instead, and have the old stuff still be available but out of the way.
Formerly known as Arafal
No, just making new continents, something like Outland and Draenor. Old continent would be put behind Caverns of Time portal or something like that - it won't be canon experience for new players anyway. Phasing limits them, if they build continent from 0 we could have bigger zones with modern style and there would be no rush to revamp whole continent in single patch.
The dungeons weren't hard, they were a return to form after they had been easy for so long. They were not hard, but it was the first time they had difficulty with dungeon finder. It would be queueing an LFR group into a normal/hc raid.
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Yes I think the cata version should remain available. I am always against removing content. If they are doing that, they could add the classic version of EK and Kalimdor back too, cuz why not.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
The worst part about the cata questing is the huge amount of in your face badly aged pop culture references. They have their place in the game, but having every other questline being a meme sucks.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
I hated CSI Miami. I hated it even more after Cataclysm.
Modern warcraft has a much more streamlined questing experience with a main storyline plus sidequests. You can do memes at sidequests now and it won't matter. Sadly back in Cata a storyline would span the entire zone with very few exceptions
ESO does this exact same thing having a main storyline across the zone while also having multiple fairly large sidequests in adjoining areas; it also finishes main zone storylines with some form of celebration and every sidequest you complete adds more characters to the finale and even gives you some small update on how the NPCs are moving forward. Usually at least one or two of the sidequests will feature a humorous story. Would love if Blizzard adopted that stance for WoW.
I don't want to downplay how much effort went into it, but my primary issue with the Cata revamp is how inconsistent it was. The amount of effort that went into each zone both on geographical and questing levels, as well as their stories was so all over the place that I struggle to call it a full revamp. And yeah, Cata being the expansion where the narrative team and the quest designers just seemingly wanted to take the piss out of the story and throw in a bunch of silly references and jokes drag it down even further. The human zones are a perfect example of how messy it all is:
Elwynn: Aside from minor QoL changes to have you run back and forth across the zone less, it's basically just the vanilla version. Same geography, same quests, same enemies, the plot hasn't actually advanced at all from vanilla.
Westfall: Major changes across the board, questing is totally different and reflects the post-Wrath world. There are joke characters, but the overall story is serious.
Redridge: The meme bridge is fixed, but aside from that it's just a remix of the vanilla version. You're fighting the exact same enemies as before as if they were never dealt with, and the second half of the zone devolves into entire chunks of the Rambo script being copy-pasted. Calling it a Rambo reference downplays how lazy they got.
Duskwood: Geography is unchanged, questing and storylines are more or less the same aside from some updated worgen story.
Expectations and environment were absolutely a lot different when this content was being made, but I think these days there's more appetite for total change. We don't need to see Hogger get fought outside Westbrook Garrison again or having to fight the same elite orc and gnoll enemies in Redridge. A lot of the changed zones were just remixes rather than actually advancing the storyline there.
With Dragonriding in the Old World, the Old World Revamp is now all but guaranteed, as I predicted.
Blizzard never updated Quel'Thalas and Draenei isles in Cataclysm, now they can rectify that mistake.
In Quel'Thalas, we will see the continuation of the conflict of ideology and methods between the Ren'dorei/Quel'dorei and the Sin'dorei.
In the Kingdom of Stormwind, we will see how the kingdom has been flourishing and prospering under Regent Turalyon's reign.
I definitely think the Survival game is far along enough to at least show something. Even if its 3 years away, they have shown stuff that far off before.
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WoW needs big risks now more than ever. They wont win people over by having more of the same. I think the risk that its bad is worth it.
The idea behind Cataclysm was noble but as an endeavor it was a total failure.
Some zones advanced drastically, while others as you mentioned were just a re-telling of the vanilla storyline. Advancing the story was a fine idea but it required continual commitment. Haphazardly adding conflict to many zones and then never resolving it was a terrible idea in retrospect.
I really do not understand why people think that Dragonriding in old continents equals world revamp. IMO it guarantees that the world revamp will not happen, or that if it happens, it would be in a new map.
Is Outland getting revamped because it will have Dragonriding? No.
Why they would bother to do new races if they are going to revamp the zones? They would have to do new ones because there would be terrain changes that would affect the old ones. We could argue that they would do even more races for the new revamped zones, but I think that if that were to be the case they would just wait and do one set of races.
Draenor was made from scratch because they learned their lesson with Cataclysm. It is better to do something from zero. In such a way, you are not limited by past constrains (the amount of regions, their size, old quests that get messed up by phasing, confusion in general for players...). Blizzard will not erase old content again. In fact, they are reintroducing old content, as we have seen with Zul'Gurub and Naxxramas.
Do not take life too seriously. You will never get out of it alive.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.