1. #69501
    Quote Originally Posted by Cheezits View Post
    Two raid mounts dropping from the first raid is really nice, but I hope it doesn't have any greater implications.
    Vault had 2 mounts too, we had that weird experiment with trading specific rings or trinkets for mount.

  2. #69502
    Wasn't expecting another Tuesday build! Nice!

  3. #69503
    Quote Originally Posted by Cheezits View Post
    Two raid mounts dropping from the first raid is really nice, but I hope it doesn't have any greater implications.
    Eh, Gul'dan had two mount drops too, so I'm not too worried. Though I suppose Nighthold wan't the first raid of the expansion.

  4. #69504
    Over 9000! Makabreska's Avatar
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    Yoooo, story mode diff added to S1 raid. Was this known?

    https://www.wowhead.com/news/new-sto...-within-341496
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  5. #69505
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    Quote Originally Posted by Makabreska View Post
    Yoooo, story mode diff added to S1 raid. Was this known?

    https://www.wowhead.com/news/new-sto...-within-341496
    Follower mode for raiding perhaps?

  6. #69506
    Story raids (possibly limited to the final boss only), hidden pants option for transmog, and something hidden about Illidan/TBC it looks like.

  7. #69507
    Interesting Campaigns were added:



    Intro Skip is whatever, no surprise.

    Do not Translate Campaign could be anything.

    But a reference to a Legendary is incredibly interesting

  8. #69508
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    Quote Originally Posted by Makorus View Post

    But a reference to a Legendary is incredibly interesting
    I know some people hated them but I enjoyed the legendary campaigns in MoP and WoD. Personally would love to get them back. They are very much borrowed power tbh but they give a throughline to the expansion that most modern expacs have been missing.

  9. #69509
    With story mode they should merge LFR and Normal. Normal difficulty/rewards - but keep LFR buff you get after you wipe, accessible both from LFR menu and manually like heroic dungeon.

  10. #69510
    Quote Originally Posted by Cheezits View Post
    Story raids (possibly limited to the final boss only), hidden pants option for transmog, and something hidden about Illidan/TBC it looks like.
    Mhm there were also all those TBC recolors in 10.2.6. I think they are cooking something there. Maybe Remix TBC sometime early next year.


    Quote Originally Posted by Dracullus View Post
    With story mode they should merge LFR and Normal. Normal difficulty/rewards - but keep LFR buff you get after you wipe, accessible both from LFR menu and manually like heroic dungeon.
    Yeah agreed. The existence of a story mode opens up the possibility of matchmade raiding that is actually a somewhat fun experience.

  11. #69511
    Quote Originally Posted by Nymrohd View Post
    I know some people hated them but I enjoyed the legendary campaigns in MoP and WoD. Personally would love to get them back. They are very much borrowed power tbh but they give a throughline to the expansion that most modern expacs have been missing.
    I think the "Questline Legendaries" are the tamest form of borrowed power, and I generally enjoy them.

    Plus, they serve as a soft-nerf for Raids, which the game desperately needs since the Upgrade system.
    I enjoy random drop legendaries, but then again, generally I am lucky, and if I had to choose, I would definitely go for a questline one.

  12. #69512
    Quote Originally Posted by Makabreska View Post
    Yoooo, story mode diff added to S1 raid. Was this known?

    https://www.wowhead.com/news/new-sto...-within-341496
    It's new this build, check frontpage for some more details as Wowhead missed a few.

  13. #69513
    The legendary is probably just related to a drop legendary quest line. Like Fyrakk and the glove thing.

  14. #69514
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    Quote Originally Posted by Dracullus View Post
    With story mode they should merge LFR and Normal. Normal difficulty/rewards - but keep LFR buff you get after you wipe, accessible both from LFR menu and manually like heroic dungeon.
    I personally love the changes they did to M+ with S4 and it is time they rethink Raiding as well.

  15. #69515
    Quote Originally Posted by Nymrohd View Post
    I personally love the changes they did to M+ with S4 and it is time they rethink Raiding as well.
    Eh.

    It's hard to change raiding without alienating someone, so I think they are better off just keeping it as is.

    People like to complain about how there are "too many difficulties!", but realistically, no guild will ever run more than two difficulities consistently anyway.

    You merge Normal and LFR, and all of a sudden, the dad guild has to queue with 15 other people during their fun and relaxed evening, which they probably don't want. You remove Heroic, suddenly you alienate every HC-only guild that finds Normal too easy.

  16. #69516
    Quote Originally Posted by Nymrohd View Post
    I personally love the changes they did to M+ with S4 and it is time they rethink Raiding as well.

    They honestly dont go far enough. M0 should be matchmade. Manual group finding should be a last resort for content that actually needs it because in my opinion sitting in town and starring at a UI window isnt content.

    It works for Gammas in Wrath(yes they are easier but the playerbase is also worse) it would work for M0.

  17. #69517
    Quote Originally Posted by Nymrohd View Post
    I personally love the changes they did to M+ with S4 and it is time they rethink Raiding as well.
    Despite the changes being good, the community has acted so poorly over the M+ changes that I can see them being rolled back, sadly.

  18. #69518
    Quote Originally Posted by Cheezits View Post
    Despite the changes being good, the community has acted so poorly over the M+ changes that I can see them being rolled back, sadly.
    They have? Most discourse I have seen around it is more so players just being confused rather than genuinely angry. The complaints about M+ this season seems to stem more from the dungeons just being the original 8 DF dungeons, rather than something more experimental like what SL Fated season had.

    - - - Updated - - -

    Quote Originally Posted by Nymrohd View Post
    I know some people hated them but I enjoyed the legendary campaigns in MoP and WoD. Personally would love to get them back. They are very much borrowed power tbh but they give a throughline to the expansion that most modern expacs have been missing.
    They did have a clear downside in that they locked a gear slot though, which is always annoying for min-maxers, and to a lesser extent, the transmog enthusiasts. Legendary cloak in BfA meant no cloak appearances from the last raid for instance.

    The only slot that fully works with the system are rings, since you always need two. And if every expansion had a legendary ring then it would get old real fast.

    Not sure how to remedy it though. I did love the WoD approach the most since it felt nice and easy to complete if you just did some raids each week. The Legion approach was neat, but the lack of player power did make it feel less impressive by the end somehow.
    The world revamp dream will never die!

  19. #69519
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Cheezits View Post
    Despite the changes being good, the community has acted so poorly over the M+ changes that I can see them being rolled back, sadly.
    What? Where are you getting this from? Where is this community I haven't seen complaining? In contrary, peeps seemed to be excited to have a challenging M0 in S1.

    You sure you didn't just witness a few usual complainers?
    Last edited by Makabreska; 2024-05-21 at 09:19 PM.
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  20. #69520
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    Quote Originally Posted by Cheezits View Post
    Two raid mounts dropping from the first raid is really nice, but I hope it doesn't have any greater implications.
    Why? M+ and PvP always have their seasonal stuff, so giving us Mythic raiders one mount for every raid just makes it fair, especially as you can farm it later anyways?

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