
Gee, I wonder what the Harronir came from..
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No fucking way, frog farmers are getting flagged for something. Separate Remix hell dimension??
https://x.com/marlamin/status/1793256838332387648?s=46

I only did it for thirty minutes or so. If that makes me a farmer than I wouldn't mind being grouped with the crazies. However, I think if there's one "server" where everyone is really super powerful, then people will get even more pissed about this, so I think it's probably not going to be that.


Yup. As the stats aren't in any way sent to other characters (despite Blizzard REPEATEDLY claiming this was how it worked with alts), +XP% is 100% useless at max level, so it should do something, and that would be ideal.
That would actually make it so there's some real point to playing Remix at 70, whereas currently, unless you're raiding, there really isn't - you don't earn Bronze any faster, and arguably even perhaps slower than levelling characters do. Blizzard did specifically say they were trying to make 70 "more rewarding" and this would be a good way to do it.
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."
I've killed a few frogs (like 10) before the exploit was even found because I knew this was a thing in MoP. Wonder if I'll get flagged. Probably won't since I've still have a wimpy cloak.
The bronze is the real issue given the majority of power comes from gear upgrades instead of the cloak and being the cosmetic currency as well. The player psychology for having to debate between spending on costly but temporary upgrades that may increase your future bronze earning rate vs. spending it on cosmetics now is transparently awful and would be that way in the regular game, let alone a limited time mode advertised as an overpowered fun romp.
Obvious lack of testing at 70 aside, I have no clue why they're handling Remix as they are. It feels like they abruptly decided that it needs to be a replacement for retail for the next 3 months rather than something you could dip into for the cosmetics and then level up alts quickly for the fun of it, and they're balancing it with a real BfA/SL era mentality. It's jarring how many self-inflicted wounds they've taken here.

The way it was advertised and how the PTR version worked seem to be drastically at odds with what we got - it feels almost as if someone at Blizzard who didn't originally work on the Remix stepped in at the last minute and got them to change a bunch of stuff, and now massive negative feedback is gradually forcing them to either change it back, or to actually make it more generous than it was on the PTR.
This isn't unprecedented with games companies, whilst videogame examples are slipping my mind (though I know there are plenty), one of the worst real issues 4th edition D&D had initially, gameplay-wise, was that literally days before it went to the printers, one of the senior WotC people who didn't even work directly on the game went and increased the HP of ALL monsters/enemies across the board, by 25%, without even telling the 4th edition design team, which meant that until the MM2 came out and WotC re-revised the monster math, combat in the game was needlessly grindy and painful.
(Before horrid little pedants whinge that 4E had other issues, too, duh, obviously, but this is a very specific one introduced intentionally late-on by someone who didn't even originally design it.)
Back on Remix, I think within 2-4 weeks it'll probably be pretty great in all regards due to repeated fixes/changes, but I'm really feeling that my wife was 100% on the money when she was like "Let's not play it at the start, you know how Blizzard are", and like I'm an idiot for convincing her to.
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I dunno if that farm was entirely appropriate because it was so turbo-insane (like even people who did it for an hour have higher cloak stats than most people who didn't will reach for a long time), but something more free-form and less "DO YOUR DAILIES!" would be much better. One thing that Remix is really reminding me of is is DAILIES ARE FUCKING ULTRA TRASH I FUCKING HATE THEM. Like, the approach DF takes is just lightyears ahead, even the approach that's been taken by every expansion since Legion, with WQs and so on, just so much better than FUCKING DAILIES. If they even just let the Dailies stack up a bit so I could do them when I feel like that'd be a 1000x improvement on "NO U MUST DO THIS EVERY DAY OR ELSE U LOSE".
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."

Absolutely, it shouldn't be like the frog one but it should be grindable. The changes made yesterday very much move the event to something that is focused on daily rewards instead which is just weird. They HAVE a retention feature out already; S4 offers a great chance to gear up. And MoP Remix also had a great built in retention feature; alt leveling. I just don't understand the design intent.

The design of Remix is deeply confusing. On one hand you are supposed to be overpowered, but on the other hand they have multiple raid difficulties that without the frog "exploit" wouldnt be easy at all. At the same time they introduce stretch rewards for those raids(Garrosh Heirloom and Tusks) that are designed around you being able to complete them easily and even daily which even with the frog farmers is kind of an absurd requirement.
Remix doesnt seem to know whether it wants to be a fun seasonal event that doesnt even pretend to be "regular" wow or a replacement for S4. Feels like no one playtested it internally and asked the question what is it supposed to be.

I feel like they didn't actually intend anyone or anything to really be "overpowered", just that it was potential consequence that could happen after weeks of activities.
And sure, while that's what they marketed it as, i don't think their marketing department bothered to look at anything beyond "the cloak has no cap".