Timewalking would be the obvious one.
Aside from that, I’d like to see dynamic world events similar in vein to what we have in the Dragon Isles already, combined with some elements of BfA’s Warfronts.
A page or two back I suggested some possible zone changes for a potential world revamp. One zone change I theorised would be Feralas, with the Woodpaw Gnolls having a larger presence after learning to harness Decay magic from the Brackenhide Gnolls with Wratheye uniting the Gnoll clans. One idea of a dynamic world event for this zone would be periodic assaults from the Gnoll’s, attacking the newly reclaimed Dire Maul by the Night Elves. We have to reinforce certain outposts in Feralas, gather resources and push the Gnolls forces back to their stronghold. Make the events pretty difficult that require cooperation, but each activity would reward you with some sort of reward or currency so “failing” wouldn’t seem like a waste of time.
For instance, securing an outpost or gathering resources would be relatively simple and could in essence be done solo. You get a small amount of currency for your efforts. However, if you wanted to push back the entire assault you’d need a group effort and in turn, would get a lot more currency, some profession related resources and possibly a decent gear piece.
Have it occur several times per day but minimise rewards upon further completion within whatever the lockout is. But if you really wanted to, you could no life it for the rep/currency/rewards, just at a marginal loss in gains.

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