I'm aware. I'm simply pointing out that if you look at the design of that mech, there are LF Warframe elements incorporated into it, along with clear Dwarves attributes.
Deathwing (Black)= Scalecommander, Alexstraza (Red) = Flameshaper, Chromie (Bronze) = Chrono Warden.Except none of those playable heroes corresponds to Augmentation. Destruction corresponds to Deathwing. Preservation has Alexstrasza & Chromie's abilities.
It certainly can, but I think people tend to overextend exactly how Blizzard constructs a class. Look at Demon Hunters for example; Using your argument here, we should have Nightborne and Void Elf Demon Hunters and a 3rd spec, yet we don't. We don't because while WoW and WC in general expands concepts beyond their original point, classes tend to remain rather close to their core idea from the franchise character they're based upon.The question was if a new class can pull from the larger lore beyond a 30 year old rts & a dead moba, and clearly it can & will.
With hero talents it would be way too myopic to base a tech class on just goblin & gnomes technology. I think if they came with mech & mini-bot customization in a "Goblin, Gnome, Forsaken, Elf, Draenei, Generic Alliance & Generic Horde" options it would cover everything. For instance;
Thus, the technology class isn't going to be much different from the only tech-based franchise character in Warcraft; Monte Gazlowe.