1. #72801
    Quote Originally Posted by milkmustache View Post
    I argued it with you in pre-announcement times, but you seem to be on track.

    I do kind of lean towards Articifer over Tinker, but it could go either way. The Earthen being far more technologically advanced than I anticipated and a probable Undermine makes it feel like a no brainer, opposed to 13.0.

    I highly doubt it, buuuut.. I dunno. It could be.



    The thing I can't land on is if they go race agnostic and give it to all, or argue the Druid/Paladin side with special art and give it to some.

    Off the bat I'd think Goblins, Gnomes, Draenei, Lightforged, Blood Elves, Mag'har, Dwarves (all 3), Nightborne? There'd be a faction imbalance I think.
    Alliance:

    Humans
    Dwarves
    Gnomes
    Draenei
    Lightforged
    Dark Irons
    Mechagnomes

    Horde:

    Orcs
    Goblins
    Blood Elves
    Forsaken
    Vulpera
    Mag’har
    Nightborne

    Neutral:

    Earthen

    There’s your Tinkers/Articifers.

  2. #72802
    Quote Originally Posted by Santandame View Post
    There’s your Tinkers/Articifers.
    If Lightforged can be warlocks, you have include everybody.

  3. #72803
    Quote Originally Posted by Ersula View Post
    If Lightforged can be warlocks, you have include everybody.
    Just like with Warlocks or Mages or Wariors, there is no reason not every race should be able to be a Tinker.

  4. #72804
    Quote Originally Posted by Xilurm View Post
    What's with the Elf hating anyway. You don't honestly think the other races are ever gonna be more important than the races that basically started this whole mess 10k years ago in-universe and the races that are clearly most popular in-game, right?
    You literally just described why people dislike elves.

  5. #72805
    Quote Originally Posted by Alanar View Post
    It was cringe, but ye that name was before that simply because of the voice.
    It is a female character with a deep voice. It triggers the "mommy, sorry, mommy, sorry" response on so many gamers.

  6. #72806
    The Undying Teriz's Avatar
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    Quote Originally Posted by Santandame View Post
    Alliance:

    Humans
    Dwarves
    Gnomes
    Draenei
    Lightforged
    Dark Irons
    Mechagnomes

    Horde:

    Orcs
    Goblins
    Blood Elves
    Forsaken
    Vulpera
    Mag’har
    Nightborne

    Neutral:

    Earthen

    There’s your Tinkers/Articifers.
    You should limit it to Gnomes, Goblins, MGnomes, Vulpera and Earthen. If you have a dedicated Artificer spec, maybe expand to Draenei and Nightborne.

    Beyond that, you ruin the concept by making it too generic.

  7. #72807
    Quote Originally Posted by Ersula View Post
    But in the context of how the idea was introduced, they had every reason to just make generic Tyr's guard mounts. 10.2 came with new generic forms for Druid. Nobody actually uses the racial forms anymore. It would be insane to make racial forms now.
    And yet they will still do that. Same way they're too afraid to change the Human and Blood Elf default chargers despite that nobody uses them and there's a glyph for the prior one. (No, the Highlord ones are not 1:1 HD recreations and the red recolor doesn't invoke the Thalassian one at all)

    It's also why they go extra hard on new druid forms even if there's no guarantee of their popularity. Frankly, I do still use Zandalari forms, they're fucking dinosaurs.

    Blizzard is gonna do it no matter how unnecessary it is. Look at the implementation of Earthen. Could've just given them dwarven chargers, maybe slightly different dwarven totems, and didn't need to justify hair as being metallic wire. But they did, even if the latter looks like hot garbage.

  8. #72808
    Quote Originally Posted by Teriz View Post
    You should limit it to Gnomes, Goblins, MGnomes, Vulpera and Earthen. If you have a dedicated Artificer spec, maybe expand to Draenei and Nightborne.

    Beyond that, you ruin the concept by making it too generic.
    Forsaken watching Vulpera shooting themselves in the face with the sproingbanger because they have zero experience with technology:

  9. #72809
    Quote Originally Posted by Vakir View Post
    And yet they will still do that. Same way they're too afraid to change the Human and Blood Elf default chargers despite that nobody uses them and there's a glyph for the prior one. (No, the Highlord ones are not 1:1 HD recreations and the red recolor doesn't invoke the Thalassian one at all)
    They aren't afraid to do it, they just haven't seen a reason that fit into an expansion and that they could profit from. Dwarf pallies didn't get anything unique until Dark Iron paladins appeared, and they needed a cool pally model to further sell them.

    Considering thalassian horses will be a thing in Midnight (plus potential Belf/Helf paladins rework), and Humans/Forsaken could get a new charger at the same time, they are just sitting on it.

  10. #72810
    barring the dragons
    every race can be a warrior
    every race can be a monk
    every* race can be a DK
    no reason every race couldnt be taught how to press a big red button


    prepare for all the posts from ppl who just got into beta going "my dps sucks gonna reroll" or "this skill works how it says it should...wtf blizz" and the "whats the best spec for X"

  11. #72811
    Quote Originally Posted by Cheezits View Post
    They aren't afraid to do it, they just haven't seen a reason that fit into an expansion and that they could profit from.
    https://warcraftmounts.com/unusedloo...ery.php#Horses

    There's a datamined new color pattern of the Felsteed from as far back as BFA that remains unused. Alongside many other easy variations.

    Blizzard has flat out gone on record that they're going to always defer to adding new things over changing old ones out of hurting prior designs that hold nostalgia after Cataclysm. It's why we have horses with 20 year old graphics that don't have color equivalents implemented from BFA even with the justification of their updates. It's why you could still toggle on old character models prior to animation updates, even though I'm betting less than 0.1% ever did so. It's why people are angry about the new Four Horsemen mounts invoking the Mawsworn chargers even though it makes thematic sense after SL.

    A Thalassian/Human update is possible but it's either going to be pursued with immense caution as the default or will more likely be another addition similar to the Highlord chargers.

    Same thing with the ridiculous assertion (though not yours) that "nobody uses racial druid forms" and "they made new default ones in 10.2." Yes, people do, and no, they didn't - you need to be max rank and progressing through 10.2 content to even obtain them other than the new Moonkin.

  12. #72812
    Quote Originally Posted by Jolly Roger View Post
    barring the dragons
    every race can be a warrior
    every race can be a monk
    every* race can be a DK
    no reason every race couldnt be taught how to press a big red button


    prepare for all the posts from ppl who just got into beta going "my dps sucks gonna reroll" or "this skill works how it says it should...wtf blizz" and the "whats the best spec for X"
    The only race that doesn't make sense not to be all-race so far is Evoker, for obvious reasons.

    There is no reasons an Undead can't be taught to talk to the elements, or a Gnome can't be a Paladin.

  13. #72813
    The Undying Teriz's Avatar
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    Quote Originally Posted by Jolly Roger View Post
    barring the dragons
    every race can be a warrior
    every race can be a monk
    every* race can be a DK
    no reason every race couldnt be taught how to press a big red button
    Everybody can't be Tony Stark.

    That's essentially what a Tinker is; The fantasy/medieval version of Iron Man.

  14. #72814
    The Insane Raetary's Avatar
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    Quote Originally Posted by Teriz View Post
    Beyond that, you ruin the concept by making it too generic.
    The idea to restrict a class that has no inherent magical or cultural restrictions, that any person can learn by just visiting a vocational school, is utterly fucking moronic.

    The class is generic.
    it's literally just being a combat engineer.

    And lol at your restrictions.
    Completely ignoring Human/Forsaken and Dwarven engineers, Mag'har/Orc industrialists, treating Draenei and Elven artifice as secondary.

    No thanks.


    Formerly known as Arafal

  15. #72815
    Quote Originally Posted by Raetary View Post
    The idea to restrict a class that has no inherent magical or cultural restrictions, that any person can learn by just visiting a vocational school, is utterly fucking moronic.

    The class is generic.
    it's literally just being a combat engineer.

    And lol at your restrictions.
    Completely ignoring Human/Forsaken and Dwarven engineers, Mag'har/Orc industrialists, treating Draenei and Elven artifice as secondary.

    No thanks.
    No, you don't understand, the race that creates literal spaceships shouldn't be able to be tinkers.

    Or the race that creates Iron Stars.

  16. #72816
    Does anyone have beta showing on their launcher yet?
    Battletag: Chris#23952 (EU)
    Warlock

  17. #72817
    Yeah, those restrictions would completely ruin the class concept for me. And the fact that all these types of technology are so different make it hard to see it working out well- everyone would want to use different kinds of tech. Wouldn't want to use wacky Goblin/Gnome tech myself even if I could do it on another race, but Titan or Draenei tech would make for an amazing class. There's only two ways I could see it going well- ideally we should be able to choose what kind of racial tech to use, but if we're stuck with just one, then it should be Titan tech and tie into TLT's story.

    And I see Teriz is back, pretending that a Void class is covered despite that being debunked and explained to him repeatedly in the class threads. We have one single Shadow spec- despite Shadow being under the Void, there's a massive difference between the two. And as of TWW, Priest will be getting one single Void effect, and a passive one at that (Entropic Rift- if you really want to stretch it, you could also count the new Void Blast, but that's just a generic blast with the Void color scheme). The Void itself is all about astral bodies and forces like stars, comets, supernovas, black holes, etc., usually explosive, with a blue color scheme. See Sarkareth, or the Void skills added in Remix and Plunderstorm. I mained a Priest for the last two seasons, I saw for myself that Shadow has absolutely nothing in common with that. It's fine to argue that you'd prefer something else (I myself would probably prefer Artificer if it's well done and not just Gnome/Goblin nonsense, though I see Midnight as the only real chance to get a Void class), but it's blatantly false to say that it's something we already have, in any form.

  18. #72818
    Quote Originally Posted by Teriz View Post
    Everybody can't be Tony Stark.
    "...by the way, please ignore the dozens of other people who have put on and used Iron Man suits quite well".

    Not sure you could have picked a more hilariously poignant example of why you're completely wrong if you tried.

  19. #72819
    The Undying Teriz's Avatar
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    Quote Originally Posted by Raetary View Post
    The idea to restrict a class that has no inherent magical or cultural restrictions, that any person can learn by just visiting a vocational school, is utterly fucking moronic.

    The class is generic.
    it's literally just being a combat engineer.
    A class with unique models for each race would be rather far from generic, and you get that with a restricted Tinker class which would have unique mech forms, summons, class mounts, etc. for each race.

    It's the reason the Druid class for example doesn't feel generic, since each Druid race gets something unique.

    You lose that uniqueness when every race gets the same thing, because there's no way you can give every single race unique mechs, mounts, and summons.

    And lol at your restrictions.
    Completely ignoring Human/Forsaken and Dwarven engineers, Mag'har/Orc industrialists, treating Draenei and Elven artifice as secondary.

    No thanks.
    Yes, sometimes you have to ignore certain things for the sake of class cohesion. See the DH and Monk classes for prime examples of this.

  20. #72820
    Teriz is just a fan of terrible races and even when a class comes out that reflects his desire, he's on board and excited for a twink looking version that's poorly received and implemented.

    It's like the living personification of Homer excited with a bunch of XFL merch.

    Technological ability should be one of THE most forefront generic concepts.

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