1. #72881
    Quote Originally Posted by Teriz View Post
    While they were called Junker Gnomes and lived below a scrap heap, their tech was decidedly not junker style;
    Yet vulpera taking up aged, weathered machinery 7 years ago because they never used machinery in Voldun makes more sense to you?

  2. #72882
    The Undying Teriz's Avatar
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    Quote Originally Posted by Xilurm View Post
    It's already been 10 years since the model revamps, as much time had passed from Vanilla until the model revamps. But tbh I don't think we're getting them any time soon.
    While I don't think we're getting any graphical updates overall, that latest cutscene utilizing in-game assets looked incredibly good. They've definitely upped the graphics in that department.

    - - - Updated - - -

    Quote Originally Posted by Ersula View Post
    Yet vulpera taking up aged, weathered machinery 7 years ago because they never used machinery in Voldun makes more sense to you?
    From a class design and technical standpoint, yes. They're using the Goblin skeleton, so utilizing them as an additional tech race for the Horde makes sense. Also them having Goblin tech abilities doesn't clash with their racial lore. Not to mention that it helps that they're a rather popular race.

    Oh, and there's also this guy;
    https://www.wowhead.com/npc=138151/tinkerin-taji

  3. #72883
    Quote Originally Posted by Teriz View Post
    You can give different races different looking mechs, summons (turrets, bots), and mounts if you keep the number of available races for the class limited. Obviously you’re not going to get different visuals for abilities, which is why I doubt they’d incorporate Draenei tech into the mix. It’s far too different from the mechanical tech we see in the majority of tech-based races.

    I doubt players would want to roll a Draenei “tinker” that drops pocket factories, Xplodium Charges, or turrets and has a robotic backpack with two robotic limbs.
    You speak as if the abilities YOU think a tech class should have dictates what it WILL have. Sorry bud, but just because you've been pushing the pocket factories and explodium stuff for so long as your own personal concept doesn't mean that is how the class will be.

    The goblin "artificers" will have to be using crystal turrets, focusing irises, pylons, constructs, and energy weapons derived from cosmic forces. Not any of your ridiculous joke concepts.

  4. #72884
    The Undying Teriz's Avatar
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    Quote Originally Posted by FossilFree View Post
    You speak as if the abilities YOU think a tech class should have dictates what it WILL have. Sorry bud, but just because you've been pushing the pocket factories and explodium stuff for so long as your own personal concept doesn't mean that is how the class will be.

    The goblin "artificers" will have to be using crystal turrets, focusing irises, pylons, constructs, and energy weapons derived from cosmic forces. Not any of your ridiculous joke concepts.
    I disagree. Again, the tech concept is going to be going through the filter of the WC3 Goblin Tinker, so if Draenei are going to be part of the tech class, you're looking at something like this;



    And I'm willing to bet that most people would be perfectly fine with that.

    For example, a Draenei tinker dropping a Pocket Factory that looks like a Draenei device and pumps out Draenei-looking robots, or a turret that functions exactly like a Goblin or Gnome one, but uses a Draenei model (not a Pylon like Starcraft). That simply works on multiple levels.

  5. #72885
    Did any of you get access to the Beta? I thought it was guaranteed with Epic Edition but can't see anything on my Bnet launcher

  6. #72886
    Here's how I would do it:

    Shredder Mech- for Goblins and Orcs/Mag'har

    Arcane Sentry- for all Elves

    Gnomish Mech- for Gnomes/Mechagnomes and Dwarves

    Crystal Sentry- for all Eredar (including Broken)

    4 base styles with recolors to better represent the different subgroups. Maybe they would let you mix and match pieces of the mech? Even if they open it up to all races these would be the mech styles as they are the main engineer groups. You even get two horde and two alliance styles.

    I don't think 4 models would be too much to ask.

  7. #72887
    The Insane Raetary's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    Did any of you get access to the Beta? I thought it was guaranteed with Epic Edition but can't see anything on my Bnet launcher
    Pretty sure the beta isn't up yet.

    Don't expect anything until later tonight.



  8. #72888
    Quote Originally Posted by Cheezits View Post
    Here's how I would do it:

    Shredder Mech- for Goblins and Orcs/Mag'har

    Arcane Sentry- for all Elves

    Gnomish Mech- for Gnomes/Mechagnomes and Dwarves

    Crystal Sentry- for all Eredar (including Broken)

    4 base styles with recolors to better represent the different subgroups. Maybe they would let you mix and match pieces of the mech? Even if they open it up to all races these would be the mech styles as they are the main engineer groups. You even get two horde and two alliance styles.

    I don't think 4 models would be too much to ask.
    This is similar to how I would handle it. Represent the quintesstial races like goblins and gnomes as "schools of engineering" but not race-lock the class. Leave it up to players to decide if their worgen operating a draenei mech suit delivers the fantasy for them or not.

    And who knows, possibly they would be introduced the same time as Ethereals so you could have them presenting a sort of neutral option as well

  9. #72889
    I always loved Gazlowe model in heroes of the storm

    https://static.wikia.nocookie.net/he...20170714210408

    I hope tinker/artificer would have a Steamwarrior spec in full armor and a spec using only arm like Gazlowe or the model datamined by wowhead
    Last edited by nysisyn; 2024-06-05 at 01:54 PM.

  10. #72890
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    Did any of you get access to the Beta? I thought it was guaranteed with Epic Edition but can't see anything on my Bnet launcher
    Well, it's still marked as "alpha" on the launcher so I doubt we will get anything 'till later today, possible even after raidnight for EU.

  11. #72891
    As reliable as the sun rises in the east and sets in the west... you can rely on a conversation to derail into Tinkers when Teriz shows up.

  12. #72892
    Quote Originally Posted by Fahrad Wagner View Post
    Did any of you get access to the Beta? I thought it was guaranteed with Epic Edition but can't see anything on my Bnet launcher
    Is beta even up yet?

  13. #72893
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    Just realized blizzard=microsoft (I know, I know, but it's easy to forget) and on Sunday there is Xbox game showcase. Imo TWW release day trailer is almost certain (similar how they revealed SL initial date on Gamescom) and D4 expansion big trailer very likely.

  14. #72894
    Quote Originally Posted by Dracullus View Post
    Just realized blizzard=microsoft (I know, I know, but it's easy to forget) and on Sunday there is Xbox game showcase. Imo TWW release day trailer is almost certain (similar how they revealed SL initial date on Gamescom) and D4 expansion big trailer very likely.
    Are we sure we're getting another big trailer with the latest one being in-engine?

  15. #72895
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    Quote Originally Posted by Cheezits View Post
    Are we sure we're getting another big trailer with the latest one being in-engine?
    Something like that: https://www.youtube.com/watch?v=UANuDDQTNKY

    Also, if we are lucky, maybe trailer for next animated short series?

    It's just speculation, just can't imagine Xbox show without their newest cash cow.

  16. #72896
    So when should we expect beta drop? 1 PM EST?

  17. #72897
    Pandaren Monk Scyth's Avatar
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    Quote Originally Posted by Cheezits View Post
    Are we sure we're getting another big trailer with the latest one being in-engine?
    DF had two so it's very likely we will get another one imo.
    Hope so at least, first one was pretty disappointing to me so I hope they release a second one with more action in it..

  18. #72898
    Quote Originally Posted by Kereberus View Post
    So when should we expect beta drop? 1 PM EST?
    no scheduled release time generally means 11:59 pm

  19. #72899
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    Quote Originally Posted by Scyth View Post
    DF had two so it's very likely we will get another one imo.
    Hope so at least, first one was pretty disappointing to me so I hope they release a second one with more action in it..
    You are thinking about second CGI that come closer to release and present new zones without much story. Would be nice to see Hallowfall with CGI quality.

  20. #72900
    I find it funny how they had the budget to make 5 CGI cinematics for Saurfang in BfA, but apparently they can no longer do more than 1 long CGI cinemaic, even though Shadowlands broke records thanks to Covid/Lockdown and DF's player retention trashed BfA.

    Nah, I expect another LONG CGI cinematic for Xbox Microsoft event on Sunday.

    Apparently production budget for these cinematics wasn't a problem when they made an entire movie about a depressed orc and a meme troll.

    I want to see the Nerubians and Xal'atath tear down Dalaran and wreck everything up in high-quality CGI. I want to savour every second, every pixel of it.


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