1. #7281
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by huth View Post
    New? We've had those since Legion. Fleshy stuff is specificially Old Gods. This is what pure Void looks like.
    And yet void stuff and creatures were almost excursively tied to that I mentioned. Check Ny'alotha. That's what was dominating the image for a long time. What we got now on Sark is maybe not new, but so much better.
    Last edited by Makabreska; 2023-06-04 at 05:31 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  2. #7282
    Quote Originally Posted by Utsuko View Post
    In fact, it is completely new. I don't know why he says that when this new identity to void magic was introduced in this patch. Even the artist published it. I don't think he's playing the game.

    Besides, it makes me really want to see the new Light.
    There were some hints to the "true" Void coloration and effects in Mac'aree during Legion (blue spectral starlight tentacles and effects, like the new Ethereals and the Void Elves) but the Sarkareth encounter is a big blast of new effects in that line of aesthetic.

  3. #7283
    Quote Originally Posted by Makabreska View Post
    Gotta say, I really dig the new Void aesthetics we had during Sark fight. No more tentacles, fleshy masses and purples. Instead nice deep blues, dark stars and silent, cosmic void. Really like it.
    I agree. It's a nice way of expounding on it and presenting something we have somewhat explored in a fresh light, as well as visually representing something so fundamentally alien.

  4. #7284
    The Insane Raetary's Avatar
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    Quote Originally Posted by huth View Post
    New? We've had those since Legion. Fleshy stuff is specificially Old Gods. This is what pure Void looks like.
    No we didn't, the aesthetic of the Void in Aberrus is very much brand new.

    The color scheme is very new as its predominantly toned cold blue with minimal purple accentuation, while the previous depictions of the void where entirely dark puple and black.
    It also has this almost liquid looking cracked glass thing going on, with a very obvious bright super nova/dying star/energy beam looking theme.
    Last edited by Raetary; 2023-06-04 at 07:05 PM.



  5. #7285
    Very hopeful for what the Void Lords could potentially look like, after having seen the new void aesthetic in Aberrus.

  6. #7286
    Quote Originally Posted by Arafal View Post
    No we didn't, the aesthetic of the Void in Aberrus is very much brand new.

    The color scheme is very new as its predominantly toned cold blue with minimal purple accentuation, while the previous depictions of the void where entirely dark puple and black.
    It also has this almost liquid looking cracked glass thing going on, with a very obvious bright super nova/dying star/energy beam looking theme.
    I think you need to go back to Mac'aree and check. The aesthetic is not as new as you think.

    And if anything, it's gotten more purple, not less.

  7. #7287
    The Insane Raetary's Avatar
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    Quote Originally Posted by huth View Post
    I think you need to go back to Mac'aree and check. The aesthetic is not as new as you think.

    And if anything, it's gotten more purple, not less.

    ????

    I'm sorry, but this is very much blue:
    Spoiler: 








    How the fuck you can look at that, then compare it to this:
    Spoiler: 





    and then claim it's somehow more purple is beyond me.
    Last edited by Raetary; 2023-06-04 at 08:20 PM.



  8. #7288
    Quote Originally Posted by Arafal View Post
    ????

    I'm sorry, but this is very much blue:
    Spoiler: 





    Again, go check Mac'aree. It's not as big a difference as you seem to think. And do remember to consider the lighting in place as well.

  9. #7289
    Quote Originally Posted by ImTheMizAwesome View Post
    https://www.wowhead.com/news/infinit...1-5-ptr-333268

    Are you guys happy with another zaralek recolors?
    I am mostly happy with them. Sure, it would be nice to have some unique models, but these are pretty good regardless, so another two variants is quite nice. Especially when one of them is the black and white of the Infinite Dragonflight.
    The world revamp dream will never die!

  10. #7290
    Quote Originally Posted by Cosmicpreds View Post
    They'll likely just be akin to the Outer Gods, but maybe with some more Purple/Blue around them? Idk.
    I mean, the one we sort of got to see was basically a big Voidwalker.

    It would be keeping with the nature of the Void if they were rather plastic and not very fixed in shape, though. Evershifting forms and such.

  11. #7291
    The Insane Raetary's Avatar
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    Quote Originally Posted by huth View Post
    Again, go check Mac'aree. It's not as big a difference as you seem to think. And do remember to consider the lighting in place as well.

    Are you really just gonna ignore the Eredath and Telogrus screenshots right below?
    Really?

    I know what Eredath looks like.
    It doesn't take much to recognize that the magic used by Sarkareth looks quite a bit different to the magic in those places.



  12. #7292
    Quote Originally Posted by Cosmicpreds View Post
    Sorry, slight nitpick, but they didn't they rename Mac'aree to Eredath recently?
    Well yes, but it's hard to change the habit when you never really go there after the change.

    - - - Updated - - -

    Quote Originally Posted by Arafal View Post
    Are you really just gonna ignore the Eredath and Telogrus screenshots right below?
    Really?
    Yes. Those aren't actually more purple. The magic used by Sarkareth also doesn't really look that much different. It's minor changes that are more art and style evolution and down to the difference in who is using it than a major change in aesthetic.

    The Void parts of Aberrus also have far more purple to them than those concept arts.

  13. #7293
    the deep blue cosmic magic in the Sarkareth fight reminded me of Rygelon or the Night warrior

  14. #7294
    what kind of evergreen gameplay would you like to see introduced the next expansion?
    - could or not be competitive ?
    - could or not be doable solo ?
    - could or not have room for pvp ?
    - could or not be limited to next expansion continent ?

    For me it would be a sea of thieves type of gameplay where you're always finding more things to go after, and discovering procedurally created stories to deal with, on your way to completing your first obkective.
    It should be :
    - not competitive
    - doable solo, up to 40players
    - war mode compatible
    - limited to kalimdor and eastern kingdoms at first then opened to more

    Though it's always tricky to find the right rewards for such activities. I'm thinking that whatever currency will replace flightstone should be awarded there but also BfA doubloons and island expedition rewards with a deeper cosmetic pool.
    Last edited by Skildar; 2023-06-04 at 09:52 PM.

  15. #7295
    Quote Originally Posted by Skildar View Post
    what kind of evergreen gameplay would you like to see introduced the next expansion?
    - could or not be competitive ?
    - could or not be doable solo ?
    - could or not have room for pvp ?
    - could or not be limited to next expansion continent ?

    For me it would be a sea of thieves type of gameplay where you're always finding more things to go after, and discovering procedurally created stories to deal with, on your way to completing your first obkective.
    It should be :
    - not competitive
    - doable solo, up to 40players
    - war mode compatible
    - limited to kalimdor and eastern kingdoms at first then opened to more

    Though it's always tricky to find the right rewards for such activities. I'm thinking that whatever currency will replace flightstone should be awarded there but also BfA doubloons and island expedition rewards with a deeper cosmetic pool.
    Timewalking would be the obvious one.

    Aside from that, I’d like to see dynamic world events similar in vein to what we have in the Dragon Isles already, combined with some elements of BfA’s Warfronts.

    A page or two back I suggested some possible zone changes for a potential world revamp. One zone change I theorised would be Feralas, with the Woodpaw Gnolls having a larger presence after learning to harness Decay magic from the Brackenhide Gnolls with Wratheye uniting the Gnoll clans. One idea of a dynamic world event for this zone would be periodic assaults from the Gnoll’s, attacking the newly reclaimed Dire Maul by the Night Elves. We have to reinforce certain outposts in Feralas, gather resources and push the Gnolls forces back to their stronghold. Make the events pretty difficult that require cooperation, but each activity would reward you with some sort of reward or currency so “failing” wouldn’t seem like a waste of time.

    For instance, securing an outpost or gathering resources would be relatively simple and could in essence be done solo. You get a small amount of currency for your efforts. However, if you wanted to push back the entire assault you’d need a group effort and in turn, would get a lot more currency, some profession related resources and possibly a decent gear piece.

    Have it occur several times per day but minimise rewards upon further completion within whatever the lockout is. But if you really wanted to, you could no life it for the rep/currency/rewards, just at a marginal loss in gains.
    Last edited by Santandame; 2023-06-04 at 10:17 PM.

  16. #7296
    Quote Originally Posted by Cosmicpreds View Post
    Rygelon was wielding Anti Matter, space magics, as well as Domination, and the Night Warrior wields celestial, umbrel magics (namely due to Elune's status in the Pantheon of Life), so yeah, I would expect some similarities there.
    or maybe its all just space magics

  17. #7297
    La la la la~ LemonDemonGirl's Avatar
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    Quote Originally Posted by Arafal View Post
    We know Hakkar isn't fully gone (somehow) so maybe do more Hakkari shenagigans and summon him successfully in Atal'Hakkar. (mostly saying this so Zul'gurub can be used for something else for once, maybe as a proper questhub.).
    Zul'gurub COULD be remade into a full-on city for Jungle Trolls. Also we still haven't seen First Home yet.

    - - - Updated - - -

    However, the best thing Blizzard can do is release a random troll instance.
    I don't play WoW anymore smh.

  18. #7298
    Quote Originally Posted by Cosmicpreds View Post
    Sure, but they're different types of space magic.
    Unless it's all arcane


    We will probably learn all about this in the new cosmic old god expansion I'm predicting to be next.
    Last edited by Xi Jinping; 2023-06-05 at 01:01 AM.

  19. #7299
    I hope the Dragonriding Cup doesn't get implemented before Blizzcon. That would keep my faith in a World Revamp lit until the last minute.

    I want to see homeland racial development so SOOO BADLY!

    It's time for these guys and their lands to have the spotlight again!



    We had enough foreign land exploration! No more aliens, cosmic planes, or islands!

    Let's F go!

  20. #7300
    I'll admit I forgot that we got the Breakers and Arrakoa with the Mag'har too. Kalimdor could be drastically different the next time we see it for sure. I think the model updates and those asset updates we haven't seen in game yet are prep for a revamp. We also had the teaser about changes coming to Durotar and the reclamation of Gilneas to come.

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