Timewalking expanded by many new timewalking raids, some timewalking world quests and a lot of new rewards in timewalking vendors, not everything has to be in the trading post.
I think something like timewalking bosses appearing in some older zones(weekly) would be interesting too as more challenging content, like let's say you go through a portal and fight mannoroth 1v1 and get a unique reward/currency for killing him.
In 10.1.5 there will be time rifts, i hope it will be fun and could be used for activities i mentioned above.
Last edited by ImTheMizAwesome; 2023-06-05 at 05:28 AM.
A big part of an expansion to me is how well the Zones are done. Zones, their aesthetics, themes, quests, design; all of that matters to me very much when it comes to an expansion.
Now, am I the only one, or did all four leveling zones in Shadowlands feel very incomplete, devoid in some areas and just empty?
Timewalking seasons replacing current Timewalking weekly events.
A simple solution to postr raid droughts would be to have Timewalking seasons change during the x.x.5 patches. It shouldn't impact raid progression much, besides giving an easier way to farm catch up gear for lower level characters.
The world revamp dream will never die!
The only zone I remember really loving was Revendreth. Maldraxus felt okay, but Bastion and Ardenweald I can barely remember specifics about the zones or quest lines at all. Which is a shame.
I recently started a new character with a friend who's a new player and I was surprised how much I'd missed Zandalar when playing through it.
Looking to future expansions I'd love them to set up a new location as well as they did Pandaria. As others have mentioned, if they ever do something with an Arabian feel on the scale of Pandaria I think it would work really well.
Imo, The "Arabian feel" seems to have transferred to Ethereals.
Wouldn't make a whole lot of sense as an expansion, but if we could time travel to pre-destruction K'aaresh to witness the end of the planet that'd be cool.
I'm not a huge fan of blizzards handling of WoD, but being lost in time on pre-destruction K'aaresh where nobody knows the player character whatsoever and trying to find a way back to our own time line before it's demise could be interesting.
Do a Marco polo esque story where you're taken in as a stranger / spared from death by Nexus-King Shalhadaar so you can be his eyes in a Kingdom of strangers on a completely new planet.
My ideas for Ethereals (K'areshi) would involve the Draenei, the only other race whose technology is close to parity.
Which in turn means a new expansion going in a different direction.
you do realise azeroth is not real world?
pandaria and brewmasters specialy have som focus on beer, which originates from mesopotamia, not china...
and we know bananas are from telabim, not that they ORIGINATE there, so saying it should be arabic themed is absolutely massive leap
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which means island of Telabim on which banans are grown can be LITERALY anything...
could be very well african, south/central american or whatever else devs will pick...
SL zones had alright size, but they were split apart and had very few quests compared to Dragon Isles, Kul Tiras or Zandalar. And some parts were reserved for covenant campaigns. Together (without Maw) it would be about the size of Broken Isles. But without doubt SL had most varied zones in WoW history, even Zereth Mortis plain green/sand was something not present in 9.0 zones.
DF zones are far from empty, but they are wild territory, something that Draenor aspired to be. Imo next expansion should be more 'civilized' area with typical knights/castles/villages, so Kul Tiras but bigger. That's why EK revamp from scratch (or just southern EK) would be my dream.
(Of course I repeat that I don't want to delete old EK, just put them behind CoT portal. Or even better, bring 1.12 Kalimdor/EK as well with old quests.)
There's also the little problem that bananas are from tropical southeast Asia, not from Arabia. Only the name might be, which is probably from Europeans only getting it second- or third-hand.
Besides, it's an island. They could go with Indonesia or Pacific islands or somesuch.
I suspect these two mounts are from the next expansion's culture, major or minor faction.
Which ever the continent or zones. Atleast one of these mounts are a hint to 11.0. I'm 95% sure.
I think the Sun Cat will be in the Dream, but the Warden cat is pretty clearly related to the Night Elf Wardens and not necessarily part of a new expansion.
The Moon/Sun theme of the Wardens may also be tied to the Dream, but that's an old aspect of Night Elf Culture. However the Sun/Solar part of Night Elves has not been a very notable part of their aesthetic until very recently, so it may be a sign that they are changing their culture a bit.
Would seem a bit odd to get something for the expansion after Dragonflight while we were in Shadowlands (the sun cat). I know they sometimes take mounts from the next expansion and reuse them as shop mounts, but I don't think they'd be working that extensively on models for post-DF while we weren't even at Zereth Mortis in SL (Sun Cat came during Korthia as I recall, didn't it?)
Implying it is either proof for or against a revamp anyways is kinda silly anyways, the speed at which they're making all these races is pretty damn fast, so any minor adjustments that might be needed due to a possible revamp affecting some terrain geometry should be done pretty quickly, if changes are needed at all.
Realistically, accounting for Tel'Abim being an island, I would figure that it has a tropical climate, as opposed to the kind of Class-B climate some appear to expect going off the suggestion for a culture analogous to Arabia in the area. Domesticated bananas originate from New Guinea, so I assume that Tel'Abim is tropical. If we are to assume the culture from the history of domesticated bananas and the likely climate of Tel'Abim, I imagine that the best cultural analogue for a civilization on Tel'Abim would be some kind of Pacific Island civilization, as the Zandalari are already a blend of African and Mesoamerican cultures.
As I stated earlier, we don't have any kind of eccentric dictatorships in WoW, so Goblin communists would be very amusing. The only issue is that Kotick may see himself in the dictator character or would force the writers to rewrite it so that they're all evil uni*n organizers.
Last edited by AOL Instant Messenger; 2023-06-05 at 11:01 PM.