Wonder when we’ll see what the renown rewards are.
Hope we can get Speaker Brinthe’s backpack thing - there was an icon datamined for it a while back but still no model attached to it.
Wonder when we’ll see what the renown rewards are.
Hope we can get Speaker Brinthe’s backpack thing - there was an icon datamined for it a while back but still no model attached to it.
Thx for info I'm checking it now.
Rejoice people, quest rewards are definitely retroactive. For example, I did 4xcovenant campaign on my plate and cloth have all 9/9 sets.
Legacy professions are disappointment. Checked if they merged Gnomish/Goblin engineering so I can delete it on 1 char - nope, checked if I can buy recipe on alt from legacy reputations - nope.
Last edited by Dracullus; 2024-06-07 at 03:49 AM.
Having enterable sunshafts would create an artistic challenge for the environment artists sculpting the surface above. It's hard to make a lot of potholes in the ground look nice.
Imagine if there were sunshafts in the Zaralek Cavern ceiling that you could fly through to the Plains above:
But WoW's art team is up to the challenge. I'd love to see how they could make that look good. Maybe disguise the sunshaft entrances not as potholes in the ground, but as many wind caves in a mountain. That would look a lot more natural.
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Now that I think about it, it would be pretty easy to make enterable sunshaft sinkholes look good from the surface. Make them look like that humongous sinkhole in China, where the cave entrance is hidden from most views by canyons and dense foilage and fog. So players flying overhead usually won't be looking at holes down into the black abyss everywhere.
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Last edited by Val the Moofia Boss; 2024-06-07 at 05:57 AM.
I think the biggest issue is with how the Underground zones are actually designed, which makes having just small holes to fly through not very feasible in regards to how the underground zones actually work.
What do you mean? I haven't played the alpha. Are the zones so tall that if you flew down through the ceiling, you would spend 30 seconds doing nothing before you finally reached the floor where the content is? From the screenshots I've seen on the website, the zones look very tall.
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Flew around new zones and really dig overall design. Looks like it could be more convenient than Dragon Isles which already felt really open.
Comparison wise, what are we talking in regards to zone size? Are they similar in size to the Dragon Isles or noticeably smaller? If so, Shadowlands size or bigger? Somewhere in between? Which zone is the biggest and which is the smallest? Are they well populated or are they pretty lifeless like the Dragon Isles?
Character copy is up, lovely!
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Also can I say, non-winged quadrupeds like basic horses with skyriding look weird as fuck. As expected, it looks best when your mount has wings.
Last edited by Lahis; 2024-06-07 at 08:12 AM.
Would someone kindly explain to me how I can get to the new zones on beta? Is is possible on all realms?
Battletag: Chris#23952 (EU)
Warlock
Alleria and Khadgar are the leveling realms, once your character is ready to go, talk to the giant Tauren in SW or Org.
The other realm is made for dungeon/raid/pvp testing.
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I have to say, I am really enjoying Dagran. Wish they had used him instead of Brann for the delves but I guess (and as I was saying earlier) Brann is very much one of those "neutral" Alliance characters the Horde is resigned to working with.
Season 1 would have been the season to do a Nerubian. They’ll likely shrink in terms of importance after this patch. Similar to why we didn’t have Nightborne invading Argus with us.
Season 1 - Brann
Season 2 - Gazlowe
Season 3 - Harronir I imagine if Rootlands is the final patch zone.
That would work too. And yeah Gazlowe is the obvious second pick so the Horde gets a turn.
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Playing the expansion and going back to the idea of Horde being included, there is no reason why Jaina is so front and center. They could have used a different Dalaran character that would be a better balance. heck use Aethas he is already there.
The seamless transition in Zaralek usually has a boulder/wall at the end of the tunnel going in for me. And it takes about a second for it to despawn. It actually slows me down if it collide with it, so it's a physical asset that doesn't despawn/phase out in quick enough, it would seem.
My Nintendo FC is 2208-5726-4303.By Blizzard Entertainment:
Part of the reason is that Battlegrounds are like ducks.