1. #73721
    Quote Originally Posted by Lorgar Aurelian View Post
    Don’t know what it’s like in other areas but as a black person who lives around a lot of middle eastern/Indian people, melanin isn’t the be all end all.

    Pretty much every one will refer to features or cultural garb before Melanin and you can have a “brown” middle easterner who is darker then a “black” African/Caribbean/Jamaican person and they will never be referred to as black.
    Most places on the planet have a very different relation to skin color than people in the US. Not saying that it won't be problematic, but it will be very different. At least in Europe, ethnicity is far more important than race.
    I'd say with Faerin they gave her certain distinct features, especially with the nose. I'd also say it doesn't have to be intentional. If I asked someone to draw me a black woman, they wouldn't draw me someone with near elven features and black skin. This Faerin looks a bit like Serena Williams I guess? which very much comes to mind if I think strong black woman (and a one-armed soldier should be damn strong).
    Last edited by Nymrohd; 2024-06-10 at 08:02 AM.

  2. #73722
    I do not understand all the discussion about Faerin. She looks very cool, even if the shield thing would be ridiculous in real life. Thankfully this is WoW, not real life, and it is a stupid-cool thing.

    Her model is awesome, especially in the cinematic, those elf ears look amazing.

    So we have a cool model, now they just have to deliver with proper development. If they write it wrong it will be just another wasted character to add to a (sadly) long list.

    BTW, I am expecting more cinematics with at least Faerin. I do not think that they wasted resources in making her a full CGI model just for two seconds of a trailer.
    Last edited by Darkarath; 2024-06-10 at 08:08 AM.
    Do not take life too seriously. You will never get out of it alive.


  3. #73723
    Quote Originally Posted by Jaggler View Post
    So DF will be about as long as Warlords of Draenor (a week shorter even), while massively outdoing that expansion in terms of content. DF is actually the shortest expansion ever i think.



    Could be that development just went better than expected/planned, which makes sense considering their new patch cadence.
    I mean, comparing a modern expansion to something like MoP or WoD is stupid because 50% of those expansions is the last patch because they didn't really understand how to develop efficiently.

    The last patches of MoP/WoD lasted longer than the rest of the expansion.

  4. #73724
    Quote Originally Posted by Darkarath View Post
    I do not understand all the discussion about Faerin. She looks very cool, even if the shield thing would be ridiculous in real life. Thankfully this is WoW, not real life, and it is a stupid-cool thing.

    Her model is awesome, especially in the cinematic, those elf ears look amazing.

    So we have a cool model, now they just have to deliver with proper development. If they write it wrong it will be just another wasted character to add to a (sadly) long list.
    Lot's of stuff in WoW would be absolutely ridiculous in real life. Like... Look at the Shattered Hand Orcs who had BOTH their hands replaced with blades.
    Faerin is a character with lots of potential. I wouldn't judge on whether she is good or not until further into TWW.

    I mean, comparing a modern expansion to something like MoP or WoD is stupid because 50% of those expansions is the last patch because they didn't really understand how to develop efficiently.
    Oh absolutely, i also didn't mean to say that expansion, which are longer are automatically better. like look at WoD, which lasted longer and had barely any content. I think it just highlights how packed/compact Dragonflight was in comparison to other expansion.

  5. #73725
    Quote Originally Posted by Jaggler View Post
    Lot's of stuff in WoW would be absolutely ridiculous in real life. Like... Look at the Shattered Hand Orcs who had BOTH their hands replaced with blades.
    Faerin is a character with lots of potential. I wouldn't judge on whether she is good or not until further into TWW.



    Oh absolutely, i also didn't mean to say that expansion, which are longer are automatically better. like look at WoD, which lasted longer and had barely any content. I think it just highlights how packed/compact Dragonflight was in comparison to other expansion.
    Oh yeah, absolutely.

    I loved the release cadence of Dragonflight, even if I thought the actual content they released in .5/.7 patches was incredibly uninspired. If they can get the actual content part down rather than have another "Kill mobs until boss spawns on a two hour timer!", it would be amazing. I don't want TWW to turn into another schedule simulator (and tbh, so far, it doesn't really).

  6. #73726
    Quote Originally Posted by Darkarath View Post
    I do not understand all the discussion about Faerin. She looks very cool, even if the shield thing would be ridiculous in real life. Thankfully this is WoW, not real life, and it is a stupid-cool thing.

    Her model is awesome, especially in the cinematic, those elf ears look amazing.

    So we have a cool model, now they just have to deliver with proper development. If they write it wrong it will be just another wasted character to add to a (sadly) long list.

    BTW, I am expecting more cinematics with at least Faerin. I do not think that they wasted resources in making her a full CGI model just for two seconds of a trailer.
    Yeah I hope she stays. I've enjoyed her character and I assume she will be our guide in an Avaloren xpac. Yes the obvious people hate her because they only see what to them is forced diversity; the thing is, Faerin actually has a character and a backstory. She does need a better arc though because right now it feels like she is just there for Anduin to interact with. Just fix the voice

    Anyway I want to set some time aside today to check all the max level events because there seems to be a ton of them. Anyone knows if they are actually implemented or will they be a complete and buggy mess?
    Last edited by Nymrohd; 2024-06-10 at 08:20 AM.

  7. #73727
    Quote Originally Posted by Makorus View Post
    Oh yeah, absolutely.

    I loved the release cadence of Dragonflight, even if I thought the actual content they released in .5/.7 patches was incredibly uninspired. If they can get the actual content part down rather than have another "Kill mobs until boss spawns on a two hour timer!", it would be amazing. I don't want TWW to turn into another schedule simulator (and tbh, so far, it doesn't really).
    I totally agree with you, though i personally didn't hate the events per se, i think if used correctly and sparingly, they are a great way to use zones, reward players etc.
    I also liked that DF almost always had something to look forward to

  8. #73728
    Quote Originally Posted by Jaggler View Post
    I totally agree with you, though i personally didn't hate the events per se, i think if used correctly and sparingly, they are a great way to use zones, reward players etc.
    I also liked that DF almost always had something to look forward to
    If they have more events like Soup, Hunts and Time Rifts and less Storms, Researchers and Superblooms, I'd be happy.

  9. #73729
    Soup was genuinely one of the better mini events they've done, so more like that would be great.

  10. #73730
    Quote Originally Posted by Makorus View Post
    If they have more events like Soup, Hunts and Time Rifts and less Storms, Researchers and Superblooms, I'd be happy.
    I feel like Superbloom's problem was mostly that the individual tasks weren't involved enough. I find it weird you'd like Hunts but not Researchers though, Researchers is just less spread out Hunts. Was it just that Hunts have more variation?

    The acitivies in Rifts are probably the best of the set, but I think that the design of Soup/Researchers/Superblooms, where everyone is all together doing a thing are better design than Rifts or Hunts, which often have you basically just doing stuff alone over a pretty big area.

  11. #73731
    Quote Originally Posted by Santandame View Post
    Soup was genuinely one of the better mini events they've done, so more like that would be great.
    Soup was good yes.
    I think "assault" type events like Dragonsbane keep could be fun as well.
    Superbloom was way too long and felt tedious. Hunts were okay, I liked that you could basically always drop into/out of one.

    Quote Originally Posted by Hitei View Post
    I feel like Superbloom's problem was mostly that the individual tasks weren't involved enough. I find it weird you'd like Hunts but not Researchers though, Researchers is just less spread out Hunts. Was it just that Hunts have more variation?

    The acitivies in Rifts are probably the best of the set, but I think that the design of Soup/Researchers/Superblooms, where everyone is all together doing a thing are better design than Rifts or Hunts, which often have you basically just doing stuff alone over a pretty big area.
    I think one of the issues with researchers was the pretty harsh time limit and how hard it was to actually finish a full run if you didn't look for a raid, especially since some achievements required you to reach later stages multiple times to be able to complete them.
    Last edited by Jaggler; 2024-06-10 at 08:50 AM.

  12. #73732
    Quote Originally Posted by Santandame View Post
    Soup was genuinely one of the better mini events they've done, so more like that would be great.
    Yeah loved Soup. It was made to be funny, easy to do and a clear community event.

  13. #73733
    Soup also had the benefit of leing beyond the soup anyone could benefit from.

    Other only happen for a 10 minutes every so often and leave no other mark on the zone.

  14. #73734
    I think that all events were good experiments. I support their willingness to try new things and I am looking forward to see what they try next. I have not tried the beta yet, so if they are indeed even more events than in DF I will be surprised, as I thought that Delves would be a kind of replacement for them.

    The biggest dissapointment in DF were the new archeology event and WQs without a doubt (IMO). The others were nice, nothing amazing, but different and entertaining enough for a while. I think that the Superbloom event with the seeds and all that interrelated system was the best.
    Do not take life too seriously. You will never get out of it alive.


  15. #73735
    Quote Originally Posted by Darkarath View Post
    I do not understand all the discussion about Faerin. She looks very cool, even if the shield thing would be ridiculous in real life. Thankfully this is WoW, not real life, and it is a stupid-cool thing.

    Her model is awesome, especially in the cinematic, those elf ears look amazing.

    So we have a cool model, now they just have to deliver with proper development. If they write it wrong it will be just another wasted character to add to a (sadly) long list.

    BTW, I am expecting more cinematics with at least Faerin. I do not think that they wasted resources in making her a full CGI model just for two seconds of a trailer.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  16. #73736
    Banned Teriz's Avatar
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    Quote Originally Posted by Jolly Roger View Post
    another profession change
    new race with multiple classes
    delves with an ai companion
    warbands
    cross realm guilds iirc

    DF gave
    dragon riding
    talent trees
    profession revamp
    new race with 1 class
    Except we got an entire profession revamp, cross-realm raids, and we got AI companions in DF. These new things you're mentioning in TWW are simply extensions of what we got in DF.

    And yeah a single allied race doesn't really stack up to a new race/class. Especially when in the end it's just a Dwarf.

    TWW just pales in comparison to the features we got in DF. Maybe something more is coming up like how we got Trading Post in 10.1? Maybe Blizzard is purposely staggering new content as the expansion rolls along? As it stands now, things look pretty bare bones in the new stuff department.

    as for the new class possibilities im going to not engage in that discussion when you have shown in the past you arent open to differing ideas.
    I'm merely pointing out that previous expansion class inclusions were based on hero characters. Death Knights were based on Arthas. Evokers were based on Alexstraza and other dragon heroes. Demon Hunters were based on Illidan. etc. I'm not aware of any Void Knight or Lightweaver heroes in Warcraft lore.

  17. #73737
    Quote Originally Posted by justwatching View Post
    I never even considered trying Evoker because of those horrible models. It's probably the one class I'll never play.
    The models are literally so good, and Evoker is quite a fun class. Just get your head out of your arse.

  18. #73738
    Banned Teriz's Avatar
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    Quote Originally Posted by Sondrelk View Post
    It's not impossible. I just see Undermine being in the unfavorable position of being squeezed between far more fitting options in the grand scheme. Stuff like Rootlands alreayd being all but confirmed. Or Coreway and Silithus being far closer and more integral to the plot both in TWW and the Worldsoul Saga as a whole.
    It is doubtful that Rootlands is going to be 11.1 or 11.2. Typically raids fit the theme of the patch they release in. If we're getting a goblin raid, that means whatever patch we're getting the raid in it's theme is going to be goblin. I also have doubts that we're doing another forest/tree style patch so close to what we had in 10.2 with the Emerald Dream patch where we dealt with the new world tree. I also doubt they'd entitle a raid in the Rootlands "goblin raid".

    Undermine as major patch content simply makes more sense.

  19. #73739
    Quote Originally Posted by Zardas View Post
    What it shows is that people can't see very far in the future. For people back in the day, Cata was THE "sea expansion" with a whole underwwater zone and plenty of older zones being destroyed by the fury element. They couldn't forsee that years later we would see another take on this theme and actually get Azshara. Just like, right now, you believe that this is THE "underground expansion" and that we won't ever see another take on it. You can't forsee that, maybe in 50 years, we might have another shot at it.
    This is the most bizarre thing I’ve ever read. Nobody considered “cata” the sea expansion at all, and I’ve NEVER seen somebody refer to it as that at all. It was just the revamp expansion.

  20. #73740
    Quote Originally Posted by Teriz View Post
    It is doubtful that Rootlands is going to be 11.1 or 11.2. Typically raids fit the theme of the patch they release in. If we're getting a goblin raid, that means whatever patch we're getting the raid in it's theme is going to be goblin. I also have doubts that we're doing another forest/tree style patch so close to what we had in 10.2 with the Emerald Dream patch where we dealt with the new world tree. I also doubt they'd entitle a raid in the Rootlands "goblin raid".

    Undermine as major patch content simply makes more sense.
    Rootlands with heavy Goblin presence, with the raid entrance being the supposed tunnel to Undermine.

    Just Rootlands seems far too simple a concept, not to mention not really being tied to much of anything as of right now. Fill it with Goblins however and it will both look more interesting, harken back to old Venture Co. locations, and let us have Undermine as a natural conclusion in a raid.

    Rootlands is all but confirmed, what with the blocked off entrance to what is clearly a prime location for a zone. Not to mention the hints at Elun'ahir, and the Harronir being given a spot in the newest trailer.
    The question isn't IF we get Rootlands. The question is WHEN. And once we agree that it's inevitable, the logical next question is how it will be different from other nature themed zones. And my answer to that is a heavy Goblin presence. Not just some goblins in shantytowns, but giant threshers and excavators taking up half the zone, leading to us having to stop them by going to Undermine in a raid.
    The world revamp dream will never die!

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