1. #73781
    Quote Originally Posted by KainneAbsolute View Post
    Blizzard is selling the feeling that WoW is ending.

    However, I wonder if WoW will take the FF14 's route: defeat a big evil and explore the new continent (After the Last Titan).
    The main cosmic story is ending (Titans vs Void- see Sargeras) but definitely not the main storyline considering they are building up a possibly evil kingdom of Light that will be revealed around the time the Light is no longer bound by the Void and Titans to do what it wants.

    Light and Life with a heavy Elune focus will definitely be the next big arc.

  2. #73782
    Quote Originally Posted by Cheezits View Post
    I would rather Xal report directly to the Void Lords than be associated with the Black Empire.

    In fact I would love a Black Empire splitting off from and fighting the Void Lords sort of story.
    When explaining what is going on to the people of Hallowfall, Alleria directly says Xal isn't an Old God, and in-fact she's much older than the Black Empire itself. For all we know, she is a Void Lord. Which would be in-line with what we know about the Void Lords & what Xal says in the Launch Date cinematic.

  3. #73783
    Xal'atath is not an Old God? Not surprised, I already predicted this.

    There might have been plans to make her an Old God originally, maybe a fifth Old God who was devoured and sealed within the blade by her kin, but since DF they have been pushing her as her own independent thing - the "Harbinger of the Void".

    She is clearly a superior agent of the Void Lords, sent to the mortal plane to ensure that the Old Gods do not fail their mission. An overseer of sorts, a middle-manager. But the Azeroth Old Gods failed their mission, that is why she has re-emerged now, as the Old God's Black Empire has fallen, to finish the job.

    Also, she took on the body of a High Elf, because High Elves are clearly super special and important.

  4. #73784
    Actually maybe they (OGs) put Xal in the dagger so not to intervene with their plans? So they already were rebelling?

    Nzoth definitely seemed familiar with her at least. He didn't kill her but he did need her dagger.

  5. #73785
    Quote Originally Posted by Cheezits View Post
    Actually maybe they (OGs) put Xal in the dagger so not to intervene with their plans? So they already were rebelling?

    Nzoth definitely seemed familiar with her at least. He didn't kill her but he did need her dagger.
    I did prefer the idea the Old Gods were independent cosmic entities who simply used shadow powers because most living things are naturally scared of it. It makes more sense for them to be like "Oh the Void Lords want to turn the world soul into a Dark Titan, but we simply want to feed off the power of the world soul for eons, so into the knife you go"

  6. #73786
    I am glad Xalatath is not an Old God. We really, really, really need to move past Old Gods at this point. It's like if we fought random Infernals for like 10 expansions in a row and they expect us to fear the Burning Legion.

  7. #73787
    Quote Originally Posted by Santandame View Post
    I think it would have worked better to establish the Eastern Kingdoms as a diverse setting to begin with. Black humans living in Stranglethorn Vale for example with their own towns and cities, separate from the rule of Stormwind with their own culture. Of course have have black, eastern etc humans in Stormwind too. But Stormwind does very much feel like a very white nation.
    If color skin diversity is the issue, all you need to do is have diverse skin colors among Vrykul clans. You could have had the Vrykul clans themselves be homogeneous but then the humans who came from all the clans and mingled immediately would be diverse from the start.

  8. #73788
    Can someone tell me what's up with the placed called Rootlands? I've seen it brought up a couple of times in this thread, is this some sort of datamined location?

  9. #73789
    Quote Originally Posted by Phunkle View Post
    Can someone tell me what's up with the placed called Rootlands? I've seen it brought up a couple of times in this thread, is this some sort of datamined location?
    One of the zones (ringing depths I want to say) has a very suspicious area blocked off by roots, along with the Harronir evidently being primarily located somewhere else. The area blocked off by roots also leads to an unused area on the map that is the perfect location and size to have a zone.
    The Rootlands is just a speculation shorthand for whatever zone would be set in this area.

    It's not confirmed, but almost everything points to it being a location eventually. Similar to how more or less everyone expected the area west of the Ohn'ahran plains to have a zone eventually.
    The world revamp dream will never die!

  10. #73790
    Quote Originally Posted by Sondrelk View Post
    One of the zones (ringing depths I want to say) has a very suspicious area blocked off by roots, along with the Harronir evidently being primarily located somewhere else. The area blocked off by roots also leads to an unused area on the map that is the perfect location and size to have a zone.
    The Rootlands is just a speculation shorthand for whatever zone would be set in this area.

    It's not confirmed, but almost everything points to it being a location eventually. Similar to how more or less everyone expected the area west of the Ohn'ahran plains to have a zone eventually.

    The roots are sticking out of the northwest chasm where Hallowfall meets Azj Kahet. AK is also where the two Harronir camps are located, on that western end of the zone.

    Alternatively, the Venture Company area is on the far east side of AK, in the Niffen village. We don't see their tunnel however.

    There is a small pit in the village that could be used for the Brawlers Guild but it is VERY small so I'm not sure.

  11. #73791
    Quote Originally Posted by Phunkle View Post
    Can someone tell me what's up with the placed called Rootlands? I've seen it brought up a couple of times in this thread, is this some sort of datamined location?
    The name comes from some internal dev map references to 11RTL Rootlands as well as there being a decided upon size for a zone called Rootlands on an early (incomplete) dev map that we can't directly identify.


  12. #73792
    Quote Originally Posted by Marlamin View Post
    The name comes from some internal dev map references to 11RTL Rootlands as well as there being a decided upon size for a zone called Rootlands on an early (incomplete) dev map that we can't directly identify.

    snip
    Interesting, per those notes it would be about the size of Ringing Deeps (Earthenworks), which is the smallest zone (20).

    If this stays the same then I would think it's not going to be a major focus (megadungeon area) and we may get a bigger Undermine.

  13. #73793
    Quote Originally Posted by Makorus View Post
    I am glad Xalatath is not an Old God. We really, really, really need to move past Old Gods at this point. It's like if we fought random Infernals for like 10 expansions in a row and they expect us to fear the Burning Legion.
    Wow, I think this might be one of the worst comparisons I have ever seen. I feel the need to congratulate you for coming up with this post.

    Imagine comparing the Old Gods to "random Infernals", hilarious.

  14. #73794
    Quote Originally Posted by Cheezits View Post
    The roots are sticking out of the northwest chasm where Hallowfall meets Azj Kahet. AK is also where the two Harronir camps are located, on that western end of the zone.

    Alternatively, the Venture Company area is on the far east side of AK, in the Niffen village. We don't see their tunnel however.

    There is a small pit in the village that could be used for the Brawlers Guild but it is VERY small so I'm not sure.
    Can you show me the place on the map so that I can check it out on beta? I can't seem to find it just by directions alone, I'm afraid

  15. #73795
    The Insane Raetary's Avatar
    7+ Year Old Account
    Join Date
    Aug 2015
    Location
    Base Camp
    Posts
    19,549
    Quote Originally Posted by Phunkle View Post
    Can you show me the place on the map so that I can check it out on beta? I can't seem to find it just by directions alone, I'm afraid
    It's the root-y area around Wildcamp Or'lay:


    Formerly known as Arafal

  16. #73796
    Quote Originally Posted by Makorus View Post
    Because it does? Humans can have black skin tones since Shadowlands. Black humans were retconned to have been existing since Vanilla. There were clear Asian NPCs as well. Arguably, there was a dark skincolour since Classic. There have been black characters in lore and Hearthstone since before Shadowlands.
    You know what's funny?
    There are so many ethnicities in real-life, yet americans think the world is comprised of whites, blacks and asians. Moreover, for some reason, americans think all blacks, whites and asians are the same, like there aren't multiple different countries with different people in Europe, Africa and Asia.

  17. #73797
    I have always been confused about the "there doesn't need to be a reason for POC humans" argument. No, I guess there doesn't HAVE to be, but there is definitely some lore potential there that would help flesh out the universe. Much more than the weird "they came from Stranglethorn lol" ideas that have been toyed with by Traveler.

    I also don't think that encouraging a lore explanation makes you racist. Maybe DEMANDING one, sure, but imo it would be cool if there were islands and areas of Azeroth where asian and black humans came from.

    It also doesn't have to be "black people come from wow africa asian people come from wow asia" if people are scared of that. Pandaria already nipped the latter in the bud unless the new scare is WoW Japan (people seem insistent this will never happen because China but idk)
    Last edited by Cheezits; 2024-06-10 at 05:51 PM.

  18. #73798
    Quote Originally Posted by Cheezits View Post
    I have always been confused about the "there doesn't need to be a reason for POC humans" argument. No, I guess there doesn't HAVE to be, but there is definitely some lore potential there that would help flesh out the universe. Much more than the weird "they came from Stranglethorn lol" ideas that have been toyed with by Traveler.

    I also don't think that encouraging a lore explanation makes you racist. Maybe DEMANDING one, sure, but imo it would be cool if there were islands and areas of Azeroth where asian and black humans came from.
    Here is the thing, all humans come from Vrykul. They all landed in Tirisfal and then spread from there and there hasn't be anywhere near enough time for significant differentiation to make sense.
    So it makes more sense to just make the Vrykul themselves diverse.

  19. #73799
    Quote Originally Posted by Nymrohd View Post
    Here is the thing, all humans come from Vrykul. They all landed in Tirisfal and then spread from there and there hasn't be anywhere near enough time for significant differentiation to make sense.
    So it makes more sense to just make the Vrykul themselves diverse.
    That would also work and would be pretty cool, though I can hear the screams from boomers already when a black and asian vrykul are retconned into Northrend.

  20. #73800
    Quote Originally Posted by Makorus View Post
    I mean, some characters were literally retconned to be Black/Asian. The wide-spread adding of Black/Asian characters certainly happened in Shadowlands. I am not saying it's a bad thing or that they haven't existed. I just find it incredibly laughable to need a lore reason to have black humans in a video game. It's just a thinly-veiled dog whistle to be racist.
    If anything the game needed a lore reason why there are so many "white" characters and there just wasn't a good one, so they started fixing the discrepancy.

    Quote Originally Posted by Nymrohd View Post
    Here is the thing, all humans come from Vrykul. They all landed in Tirisfal and then spread from there and there hasn't be anywhere near enough time for significant differentiation to make sense.
    So it makes more sense to just make the Vrykul themselves diverse.
    Given that Vrykul and Humans are ultimately the result of the Curse of Flesh - an ailment created by creatures of the void, void being all about "possibilities", it kind of makes sense if the Curse also introduced more variation instead of just making things fleshy and weak(er)
    Last edited by Samin; 2024-06-10 at 06:03 PM.
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •