1. #73961
    Quote Originally Posted by Makabreska View Post
    ~8 mil subs, multiple different game modes, clear and interesting expansion future, best spot WoW has been in over a decade.

    But hey, keep dooming. That is all you are doing here, anyway. ¯\_(ツ)_/¯
    people can't move away from the wotlk time it seems. Ignoring that the post cataclysm world was so much better.

  2. #73962
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    Quote Originally Posted by Grazrug View Post
    people can't move away from the wotlk time it seems. Ignoring that the post cataclysm world was so much better.
    Wotlk? John Hight joined Blizzard years after wotlk was finished. Honestly I have slim idea what he was and wasn't responsible for, all I remember is lack of charisma on stage compared to Metzen, Afra*bi or Ion. But I don't see people tearing up over his decision, literally one guy in this thread is upset.

  3. #73963
    Quote Originally Posted by Dracullus View Post
    Wotlk? John Hight joined Blizzard years after wotlk was finished. Honestly I have slim idea what he was and wasn't responsible for, all I remember is lack of charisma on stage compared to Metzen, Afra*bi or Ion. But I don't see people tearing up over his decision, literally one guy in this thread is upset.
    TWW seems decent so there is no need to think the game is dead.

  4. #73964
    Finally got in the beta. Mainly to check Hero Talents and the Warband system.

    Hero Talents are... meh. Visually, we will not notice most of them, there are some exceptions, but unless the cool effects are still yet to be implemented, they are barely noticeable. Most of them are passive, which is good, and I guess that while leveling it would be easier to get used to them, because in beta getting all of them at once seemed like I was not interacting with them at all, like, I did not know what was happening. Of what I am sure is that they are going to be a VERY important power boost for our characters. Some of them make mandatory that you pick some ''normal'' talents for your spec (for example, Bladestorm for Slayer Fury Warriors), which I do not know how to feel about.

    Overall, I think that they are spending such a big effort for something difficult to balance, which we will probably forget about a month into the expansion, as we will get used to them pretty quickly and they are not very noticeable. I do not think that they are going to break the game or anything major, but as they are now, they are a mistake IMO. They could have been so much cooler if they just focused in making cosmetic stuff for our skills.

    The Warband system is a letdown as it is right now. It has a lot of benefits, but for players like me that focus mainly on one character, it is not good enough to spend time in other characters. I was dissapointed to see so many achievements that still are not account-wide (for example, if I kill 20 players in a BG without dying, do I really need to do that again in another character? Who cares? I got the achievement, just make it account-wide, especially all the PvP and Dungeon and Raids related achievements).

    Do not get me wrong, I am VERY hyped for TWW, but these two systems in particular are but a shadow of what they could have been. Hope that Delves do better, which honestly is the system that I am looking forward the most.
    Do not take life too seriously. You will never get out of it alive.


  5. #73965
    The Lightbringer Izalla's Avatar
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    Quote Originally Posted by Cheezits View Post
    I mean that aligns with how there are no ghosts of Titan constructs, they don't have actual souls. The titans can be reduced into their constellation forms but the constructs don't work that way.

    When a construct gets "curse of flesh"d that is when they start having a soul for whatever reason.
    Maybe flesh attracts spirit which builds up and forms a soul or something. Like Dust in His Dark Materials collecting around kids as they go through puberty.
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    Quote Originally Posted by Pendra View Post
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  6. #73966
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    Quote Originally Posted by Darkarath View Post
    Finally got in the beta. Mainly to check Hero Talents and the Warband system.

    Hero Talents are... meh. Visually, we will not notice most of them, there are some exceptions, but unless the cool effects are still yet to be implemented, they are barely noticeable. Most of them are passive, which is good, and I guess that while leveling it would be easier to get used to them, because in beta getting all of them at once seemed like I was not interacting with them at all, like, I did not know what was happening. Of what I am sure is that they are going to be a VERY important power boost for our characters. Some of them make mandatory that you pick some ''normal'' talents for your spec (for example, Bladestorm for Slayer Fury Warriors), which I do not know how to feel about.

    Overall, I think that they are spending such a big effort for something difficult to balance, which we will probably forget about a month into the expansion, as we will get used to them pretty quickly and they are not very noticeable. I do not think that they are going to break the game or anything major, but as they are now, they are a mistake IMO. They could have been so much cooler if they just focused in making cosmetic stuff for our skills.

    The Warband system is a letdown as it is right now. It has a lot of benefits, but for players like me that focus mainly on one character, it is not good enough to spend time in other characters. I was dissapointed to see so many achievements that still are not account-wide (for example, if I kill 20 players in a BG without dying, do I really need to do that again in another character? Who cares? I got the achievement, just make it account-wide, especially all the PvP and Dungeon and Raids related achievements).

    Do not get me wrong, I am VERY hyped for TWW, but these two systems in particular are but a shadow of what they could have been. Hope that Delves do better, which honestly is the system that I am looking forward the most.
    This is why I said the features in TWW are incredibly lacking. The new zones look good, and I'm sure the raids and dungeons will be excellent, but in terms of new features compared to DF, I'm honestly surprised.

  7. #73967
    Quote Originally Posted by Chickat View Post
    Does anyone know if the meta of deleting necks, rings etc in MoP remix over 400ilev is still a thing? Or did they fix it? Was a bug with scaling that made you a lot stronger if you didn't have them.
    Was fixed in a day or so. Though the scaling was on the mob side and made them stronger than they should have been.

  8. #73968
    Quote Originally Posted by Teriz View Post
    This is why I said the features in TWW are incredibly lacking. The new zones look good, and I'm sure the raids and dungeons will be excellent, but in terms of new features compared to DF, I'm honestly surprised.
    Delves & Hero Talents are way more impactful than a crafting system lifted from FFXIV, Dragonflying, which I like but a lot of friends who play don't like it, and a new class which most people won't even play more than a few minutes.

  9. #73969
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Izalla View Post
    Maybe flesh attracts spirit which builds up and forms a soul or something. Like Dust in His Dark Materials collecting around kids as they go through puberty.
    In chronicles it mentioned that spirit causes stone to turn to flesh so it might just be if you get X amount of spirit to settle in a Titan construct that spawns a soul and the turning to flesh is an after effect of said soul.
    All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.

  10. #73970
    Quote Originally Posted by Ersula View Post
    Delves & Hero Talents are way more impactful than a crafting system lifted from FFXIV, Dragonflying, which I like but a lot of friends who play don't like it, and a new class which most people won't even play more than a few minutes.
    I am positive about Delves but their impact is yet to be seen. The impact of Hero Talents, as they are now, is going to be very small after the first month of the expansion, could even be negative, as many people may not enjoy them and be happy with how their class works ATM.

    I agree with your opinion about professions, and I think that what happened with them is exactly what will happen with Hero Talents. Fun for a while and then completely forgotten.

    I completely disagree with your take on Evokers, though. I am actually surprised about how many I have seen since day one of DF. Like, A LOT. Could be a thing limited to Spanish realms, but I doubt it.

    Dragonflying is a super important and successful feature, and of course The Trading Post, without a doubt the most important feature added to WoW since Mythic +.

    As it is now, it is a fact that TWW has less features than DF, and less impactful. But if Delves work well, and the evergreen Brawler's Guild which will come, plus, hopefully, a revamp of the Timewalking system, or whatever surprise they might have for us, I am positive about what TWW have in store.

    I am confident that TWW's patches will be better than DF.
    Last edited by Darkarath; 2024-06-14 at 01:57 PM.
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  11. #73971
    Quote Originally Posted by Lorgar Aurelian View Post
    In chronicles it mentioned that spirit causes stone to turn to flesh so it might just be if you get X amount of spirit to settle in a Titan construct that spawns a soul and the turning to flesh is an after effect of said soul.
    You're thinking of when spirit caused the elemental lords to come to life, but that's not "becoming flesh" because the elemental lords aren't made of flesh. This isn't even a thing because we know Tyr has a soul because he could be resurrected. The Earthen have souls, they have ancestor spirits when in the Farseer hero talent tree.

  12. #73972
    The Insane Raetary's Avatar
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    If Delves are rewarding then their addition should be pretty substantial.

    I just hope that their gameplay will become more varied as they said, as besides the first one you get to do on IoD, the couple others i did were almost identical.


    Formerly known as Arafal

  13. #73973
    Quote Originally Posted by Darkarath View Post
    Finally got in the beta. Mainly to check Hero Talents and the Warband system.

    Hero Talents are... meh. Visually, we will not notice most of them, there are some exceptions, but unless the cool effects are still yet to be implemented, they are barely noticeable. Most of them are passive, which is good, and I guess that while leveling it would be easier to get used to them, because in beta getting all of them at once seemed like I was not interacting with them at all, like, I did not know what was happening. Of what I am sure is that they are going to be a VERY important power boost for our characters. Some of them make mandatory that you pick some ''normal'' talents for your spec (for example, Bladestorm for Slayer Fury Warriors), which I do not know how to feel about.
    Hero talents really feel like they needed something to call a feature for marketing. Almost all of them could have been put into the normal talent tree and it wouldn't make a difference. Put black arrow in the bm tree and you feel just like the dark ranger with 11 points spend in the hero tree.
    Last edited by Foolicious; 2024-06-14 at 02:22 PM.

  14. #73974
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Ersula View Post
    You're thinking of when spirit caused the elemental lords to come to life, but that's not "becoming flesh" because the elemental lords aren't made of flesh. This isn't even a thing because we know Tyr has a soul because he could be resurrected. The Earthen have souls, they have ancestor spirits when in the Farseer hero talent tree.
    No I’m talking about the death of the spore monds and how they released abunch of spirit that started turning the Gronn to flesh.

    As far as Tyr goes we pretty much find a backup and download him into a new body there no soul stuff involved.
    All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.

  15. #73975
    Quote Originally Posted by Lorgar Aurelian View Post
    In chronicles it mentioned that spirit causes stone to turn to flesh so it might just be if you get X amount of spirit to settle in a Titan construct that spawns a soul and the turning to flesh is an after effect of said soul.
    Always liked the WotLK lore that the "Curse of Flesh" was just Old God propaganda, and actually a normal development for the "seed races", becoming more "of the planet" with emotional ties, turning into better protectors of the Wordsoul than the robotic Titanforged.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  16. #73976
    Quote Originally Posted by Lorgar Aurelian View Post
    No I’m talking about the death of the spore monds and how they released abunch of spirit that started turning the Gronn to flesh.

    As far as Tyr goes we pretty much find a backup and download him into a new body there no soul stuff involved.
    Either way it doesn't matter. Living rock is still already infused with spirit. That's what makes giants & elementals alive in the first place.

  17. #73977
    Quote Originally Posted by Skildar View Post
    I didn't follow, what's the story?
    when beta started and ppl asked about the addon and his response was "im not going to because its pointless" his mods were saying "anyone who complains should be grateful because they provide it for free" then when the fix towellie showed was being shared he refused to let it be linked because "its not an official fix" then "its an addon to fix other addons thats stupid"

  18. #73978
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Ersula View Post
    Either way it doesn't matter. Living rock is still already infused with spirit. That's what makes giants & elementals alive in the first place.
    Spirit and souls are not the same thing. Spirit is part of all life but not every thing thing at is alive has a a soul.
    All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.

  19. #73979
    Quote Originally Posted by Foolicious View Post
    Hero talents really feel like they needed something to call a feature for marketing. Almost all of them could have been put into the normal talent tree and it wouldn't make a difference. Put black arrow in the bm tree and you feel just like the dark ranger with 11 points spend in the hero tree.
    What grinds my gears is that sometimes these Hero Talents force less customization. At least for Elemental Shaman, if you pick Far Seer then you have to pick the "fire build" talents, and if you pick Stormbringer, you have to pick the "storm build" talents. I will never understand why these were not just cosmetic options, so players could continue to pick the talents they want.

  20. #73980
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Futhark View Post
    What grinds my gears is that sometimes these Hero Talents force less customization. At least for Elemental Shaman, if you pick Far Seer then you have to pick the "fire build" talents, and if you pick Stormbringer, you have to pick the "storm build" talents. I will never understand why these were not just cosmetic options, so players could continue to pick the talents they want.
    Because peeps also want new talents/abilities going into next xpac, as shown with complains we had that 2-3 expansions in a row didn't add anything. And adding them in a separate, smaller tree wont screw over main section.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

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