1. #73981
    Quote Originally Posted by Merryck View Post
    Inconsequential.
    "general manager of the franchise leaving is inconsequential"

  2. #73982
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Reive View Post
    "general manager of the franchise leaving is inconsequential"
    General Manager during Dragonflight, Executive Producer during Shadowlands, and Production Director during Legion and BFA.

    So you tell me how good overall job he did.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  3. #73983
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    Isn't Holly doing that job now? Just like Christie Golden or Danuser were pointless after Metzen returned?

  4. #73984
    Quote Originally Posted by Makabreska View Post
    General Manager during Dragonflight, Executive Producer during Shadowlands, and Production Director during Legion and BFA.

    So you tell me how good overall job he did.
    way better than many that still work at blizzard

  5. #73985
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    Quote Originally Posted by Reive View Post
    way better than many that still work at blizzard
    ~8 mil subs, multiple different game modes, clear and interesting expansion future, best spot WoW has been in over a decade.

    But hey, keep dooming. That is all you are doing here, anyway. ¯\_(ツ)_/¯
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  6. #73986
    Quote Originally Posted by Makabreska View Post
    ~8 mil subs, multiple different game modes, clear and interesting expansion future, best spot WoW has been in over a decade.

    But hey, keep dooming. That is all you are doing here, anyway. ¯\_(ツ)_/¯
    so according to your words he did pretty good. losing him is not inconsequential then

    losing veteran devs is almost never good because they usually get replaced by people with no experience

  7. #73987
    He talked like he was gonna be there for quite a while. So I guess Holly herself is just enough.

    - - - Updated - - -

    Trimming the team and only keeping people that are necessary?

  8. #73988
    Quote Originally Posted by Xilurm View Post
    He talked like he was gonna be there for quite a while. So I guess Holly herself is just enough.

    - - - Updated - - -

    Trimming the team and only keeping people that are necessary?
    To me it sounds more like he planned to leave for a while. Doesn't seem like he was let go. He is probably in his 50's if i had to guess, maybe he just didn't want to spend the rest of his worklife working on wow.

  9. #73989
    Quote Originally Posted by Xilurm View Post
    He talked like he was gonna be there for quite a while. So I guess Holly herself is just enough.

    - - - Updated - - -

    Trimming the team and only keeping people that are necessary?
    i mean you also have the fact a lot of management from the worst time in WoW have been let go. i mean danuser was let go silently last year and as much as ppl want to spin Golden losing her official role as her being canned at least she still has ties.

    look up the devs who were openly antagonistic to the players and public at large and ypull see the word "former" pop up a lot

    - - - Updated - - -

    Quote Originally Posted by Auxis View Post
    Just went and checked out that talent you mentioned, and yeah.. holy shit that sounds infinitely more interesting and cooler than hit combo.

    Though, tbf ANYTHING is more interesting and cooler than hit combo.
    this just c0nfirms that the specs who remain shit end up with a rework.

    also i just decided to start logging because details dev attitude was pathetic

  10. #73990
    Quote Originally Posted by Reive View Post
    so according to your words he did pretty good. losing him is not inconsequential then
    I assume Maka meant him leaving doesn't spell doom for the game. He set up a good structure, and the remaining brass knows how to keep the flow steady even without him.

    Quote Originally Posted by Merryck View Post
    I know they're not, but some of the hero talent icons look AI generated. The herald of the sun one in particular.
    I mean, AI is just copying existing, often modern styles (only adding some uncanny valley)
    You're noticing the new generation of artists, not AI.

    Quote Originally Posted by Cheezits View Post
    I didn't consider the Veil death runback, but then again it is just gameplay over lore. Only DH's have the lore reason for why they never ever truly die (I am not counting the "Valkyr Spirit Healers & Kyrian don't bring back the PC because it's not their time" as concrete lore)
    Yeah it's more like the Prince going "wait, that's not how it happened" when you die in Sands of Time.

    Quote Originally Posted by Varodoc View Post
    Yeah, we seem to have a problem, where is Khadgar for the Sons of Lothar reunion?
    *sharply draws in a breath* son, sit down, I have something to tell you...
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  11. #73991
    The Unstoppable Force Chickat's Avatar
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    Does anyone know if the meta of deleting necks, rings etc in MoP remix over 400ilev is still a thing? Or did they fix it? Was a bug with scaling that made you a lot stronger if you didn't have them.

  12. #73992
    Quote Originally Posted by Jolly Roger View Post
    also i just decided to start logging because details dev attitude was pathetic
    I didn't follow, what's the story?

  13. #73993
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    Quote Originally Posted by Chickat View Post
    Does anyone know if the meta of deleting necks, rings etc in MoP remix over 400ilev is still a thing? Or did they fix it? Was a bug with scaling that made you a lot stronger if you didn't have them.
    Nah it's pointless with 476 people all bosses fall on your sight.

  14. #73994
    I already hate the dawnbreaker dungeon, such an annoying place lol

  15. #73995
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    Quote Originally Posted by Scyth View Post
    I already hate the dawnbreaker dungeon, such an annoying place lol
    The mob density in the town section?
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  16. #73996
    Quote Originally Posted by Makabreska View Post
    The mob density in the town section?
    Yeah it feels awful although tbh it's mostly probably due to it still being new and not knowing where to land etc.
    Not a fan of using dragonriding in dungeons.

  17. #73997
    Quote Originally Posted by Makabreska View Post
    ~8 mil subs, multiple different game modes, clear and interesting expansion future, best spot WoW has been in over a decade.

    But hey, keep dooming. That is all you are doing here, anyway. ¯\_(ツ)_/¯
    people can't move away from the wotlk time it seems. Ignoring that the post cataclysm world was so much better.

  18. #73998
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    Quote Originally Posted by Grazrug View Post
    people can't move away from the wotlk time it seems. Ignoring that the post cataclysm world was so much better.
    Wotlk? John Hight joined Blizzard years after wotlk was finished. Honestly I have slim idea what he was and wasn't responsible for, all I remember is lack of charisma on stage compared to Metzen, Afra*bi or Ion. But I don't see people tearing up over his decision, literally one guy in this thread is upset.

  19. #73999
    Quote Originally Posted by Dracullus View Post
    Wotlk? John Hight joined Blizzard years after wotlk was finished. Honestly I have slim idea what he was and wasn't responsible for, all I remember is lack of charisma on stage compared to Metzen, Afra*bi or Ion. But I don't see people tearing up over his decision, literally one guy in this thread is upset.
    TWW seems decent so there is no need to think the game is dead.

  20. #74000
    Finally got in the beta. Mainly to check Hero Talents and the Warband system.

    Hero Talents are... meh. Visually, we will not notice most of them, there are some exceptions, but unless the cool effects are still yet to be implemented, they are barely noticeable. Most of them are passive, which is good, and I guess that while leveling it would be easier to get used to them, because in beta getting all of them at once seemed like I was not interacting with them at all, like, I did not know what was happening. Of what I am sure is that they are going to be a VERY important power boost for our characters. Some of them make mandatory that you pick some ''normal'' talents for your spec (for example, Bladestorm for Slayer Fury Warriors), which I do not know how to feel about.

    Overall, I think that they are spending such a big effort for something difficult to balance, which we will probably forget about a month into the expansion, as we will get used to them pretty quickly and they are not very noticeable. I do not think that they are going to break the game or anything major, but as they are now, they are a mistake IMO. They could have been so much cooler if they just focused in making cosmetic stuff for our skills.

    The Warband system is a letdown as it is right now. It has a lot of benefits, but for players like me that focus mainly on one character, it is not good enough to spend time in other characters. I was dissapointed to see so many achievements that still are not account-wide (for example, if I kill 20 players in a BG without dying, do I really need to do that again in another character? Who cares? I got the achievement, just make it account-wide, especially all the PvP and Dungeon and Raids related achievements).

    Do not get me wrong, I am VERY hyped for TWW, but these two systems in particular are but a shadow of what they could have been. Hope that Delves do better, which honestly is the system that I am looking forward the most.
    Do not take life too seriously. You will never get out of it alive.


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