1. #74001
    Quote Originally Posted by Chickat View Post
    I dont really care about mythic tbh. I just want to be high enough to do heroic world tours. Not sure what ilev that is. Managed to get my stuff inbetween 416 and 430 today so ill probably be average 440 something tomorrow.
    It's not about Mythic, SoO is flat-out impossible solo on any difficulty. You cannot get beyond Galakras because you can't get him to land.

  2. #74002
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Dracullus View Post
    You are geared enough to not die on every corner and slow down group. Just make group on finder and invite high people (there will be a lot 476 in queue). As I said, raids will fall faster than Sepulcher transmog runs in DF.

    World tour every day (just HC raids) + dailies will give you little bit over 110k bronze. So if you are uncomfortable when people boost you it will be just 1-2 days, one tier of gear upgrade is like 40k.

    Before that you can clear all achievs, all give bronze caches and now you will profit from double drop. And when you reach 476, Mythic SoO is very easy too, just little bit longer than HC (with same bronze rewards), so people don't really farm as often.
    I get double bronze if I do what?

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    Quote Originally Posted by huth View Post
    It's not about Mythic, SoO is flat-out impossible solo on any difficulty. You cannot get beyond Galakras because you can't get him to land.
    I dont care about soloing anything. I just want to be high enough to get into heroic pugs.

  3. #74003
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    Quote Originally Posted by Chickat View Post
    I get double bronze if I do what?
    Nothing, its global buff from Blizzard. Every cache give x2 what it did few days ago, even if you hoarded caches and opened them after buff.

  4. #74004
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Dracullus View Post
    Nothing, its global buff from Blizzard. Every cache give x2 what it did few days ago, even if you hoarded caches and opened them after buff.
    Ah, I thought you were saying I would get double bronze for doing all achievements.

  5. #74005
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ersula View Post
    Delves & Hero Talents are way more impactful than a crafting system lifted from FFXIV, Dragonflying, which I like but a lot of friends who play don't like it, and a new class which most people won't even play more than a few minutes.
    Whether or not you or “your friends” liked them or not is irrelevant to the fact that Dragonriding, revamped talent system, and a new race/class with the game’s first support spec is far more impactful to WoW than 10 themed talent points to the talent tree and Delves.

    Now maybe if Blizzard pulls an Augmentation-level shocker, AI-companion, and Trader’s station over the course of this expansion, I’ll change my tune. But as of right now, it’s not looking impressive.

  6. #74006
    An expansion doesn't need to pack the game full of new permanent features to be good. What matters is the quality of the gameplay rotation, leveling experience, and patch cadence. Adding new features solely for the sake of adding new features will only damage the core of the expansion.

    Quote Originally Posted by Teriz View Post
    AI-companion
    It may be wrong of me, but I play a game that mainly still exists for the social experience under the impression I'm going to get to engage in that social experience. The more we reduce the social element of WoW, the worse the game becomes on every level. People have already long made a habit of viewing socializing as a superfluous inconvenience to their single-player experience, and the fanbase just continues to grow more toxic because of it. Only when players have no choice but to socialize in most aspects of the game is the game truly enjoyable to play—"gogogo" type players who are unwilling to socialize beyond the bare minimum required for advancement fall behind until they either learn to socialize or quit. Letting the game grow less social will only diminish it because WoW has no niche left beyond being "the" MMORPG.
    Last edited by AOL Instant Messenger; 2024-06-15 at 09:24 PM.
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  7. #74007
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    Quote Originally Posted by Le Conceptuel View Post
    An expansion doesn't need to pack the game full of new permanent features to be good. What matters is the quality of the gameplay rotation, leveling experience, and patch cadence. Feature bloat just creates more problems later down the line.
    completely agreed. As I'm sure many of you know, being feature-dense doesn't make it good. Look at legion, BFA, and Shadowlands. Tons of new features that ultimately didn't mean much and caused a lot of friction when they were relevant. TWW looks to be expanding several aspects of the game that are lacking currently. Account wide stuff and solo endgame content mainly.

    you're paying for the zones, the dungeons, the raids, the seasonal content etc. When we get to Midnight and beyond, you won't be paying for delves or warbands, since those are already baked into the base game thanks to TWW.

    So basically I completely agree, if you ask me the current patch cadence that we had in Dragonflight, with the seasonal content, mid season patches, bonus game modes near the end, are by themselves worth a sub in my opinion. The fact they are making improvements to the base game as well is great

  8. #74008
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    Quote Originally Posted by Le Conceptuel View Post
    An expansion doesn't need to pack the game full of new permanent features to be good. What matters is the quality of the gameplay rotation, leveling experience, and patch cadence. Adding new features solely for the sake of adding new features will only damage the core of the expansion.
    Sure, but whether you think we need a bevy of new features or not, the new features in TWW is a massive step down from the new features offered in Dragonflight. Essentially the new features in TWW is a new Dwarf race that you won't get immediately, and glorified additional talent points that we were going to get regardless because the level raised to 80.

    That's pretty tbh. We used to get at least 2 new races. Heck, BFA even offered 4 ARs at launch. 1 AR is kind of terrible.

    It may be wrong of me, but I play a game that mainly still exists for the social experience under the impression I'm going to get to engage in that social experience. The more we reduce the social element of WoW, the worse the game becomes on every level. People have already long made a habit of viewing socializing as a superfluous inconvenience to their single-player experience, and the fanbase just continues to grow more toxic because of it. Only when players have no choice but to socialize in most aspects of the game is the game truly enjoyable to play—"gogogo" type players who are unwilling to socialize beyond the bare minimum required for advancement fall behind until they either learn to socialize or quit. Letting the game grow less social will only diminish it because WoW has no niche left beyond being "the" MMORPG.
    I view it more as a way for people to level to end content more quickly, and practice roles that they're not used to. For example, someone who wants to try tanking, and learn the layout of a dungeon in order to avoid the abuse that people talk about can take advantage of such a system. Also I think banning it from high-end progression raids and dungeons is a good incentive to play with others.

  9. #74009
    Quote Originally Posted by Teriz View Post
    Whether or not you or “your friends” liked them or not is irrelevant to the fact that Dragonriding, revamped talent system, and a new race/class with the game’s first support spec is far more impactful to WoW than 10 themed talent points to the talent tree and Delves.

    Now maybe if Blizzard pulls an Augmentation-level shocker, AI-companion, and Trader’s station over the course of this expansion, I’ll change my tune. But as of right now, it’s not looking impressive.
    So we're pretending a third spec, microtransactions, and going back to the talent system we had until 5.0 are "new features" of Dragonflight now I see.

  10. #74010
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ersula View Post
    So we're pretending a third spec, microtransactions, and going back to the talent system we had until 5.0 are "new features" of Dragonflight now I see.
    Uh the talent system in 10.0 wasn't the same as the talent system we had in Vanilla-WotLk. For starters, there was no base talent tree. It's similar in structure, but it's not the same.

    And yeah, a support spec is definitely a new feature in WoW.

    No mention of a feature that completely transformed travel in WoW forever, opened up the old zones in a new way, and offered a new mini-game in the process? Cool.

  11. #74011
    Quote Originally Posted by Teriz View Post
    Sure, but whether you think we need a bevy of new features or not, the new features in TWW is a massive step down from the new features offered in Dragonflight. Essentially the new features in TWW is a new Dwarf race that you won't get immediately, and glorified additional talent points that we were going to get regardless because the level raised to 80.

    That's pretty tbh. We used to get at least 2 new races. Heck, BFA even offered 4 ARs at launch. 1 AR is kind of terrible.
    I get the feeling that mid-expansion patch features are going to get beefier similar to Dragonflight. Maybe not specs, classes, or ARs in every patch, but if we see new Delves, new zone, raid, etc, it'll definitely give more content. I do think that it'll be used as a way to push back features that may need more testing or don't have the assets ready at launch, but I guess that's not terrible. WoW is a seasonal game now.

    TWW does feel a bit lacking at launch, although some of the features (warbands) are more quality of life than flashy box features. Harronir feels like it will be an AR. Undermine patch is going to be such a toss up, because I have no idea where they'll go with it, but it's exciting. I don't think we'll get a certain class with it, I think that'll come in TLT. Maybe some form of Goblin Town-In-A-Box housing prototype?

  12. #74012
    I see much discussion about the features of DF vs TWW. We can only compare their launch features for now, so let's lay down the facts and conclusions will come by themselves:

    DF 10.0 --- TWW 11.0
    New talent system --- Hero Talents
    Dragonriding --- Dragonriding for (mostly) all mounts
    New race --- New allied race
    New class --- Delves
    Revamped professions --- Warbands
    Revamped interface --- New BG
    World events (hunts, iskaara cooking...) --- New ones?

    I guess that some of these cannot be considered full features, but more or less they cover every new element. Now, for fun, and since we love speculating, let's compare the patch features of DF vs what TWW might bring:

    DF patch cycle --- TWW patch cycle
    Trading Post --- TW revamp/expanded?
    Upgrade gear system revamp --- Archeology revamp?
    New spec --- New class? (unlikely)
    Follower dungeons --- Follower raids?
    Plunderstorm --- New PvP event?
    WoW Remix --- TBC Remix?
    --- New allied race/s?
    --- Evergreen Brawler's Guild

    DF also added new class/race combos and several Heritage Questlines, new zones, new raids, a megadungeon, new world events... but these are things that we would expect and not new features. I believe that we will get more from TWW, and if Delves work well and the story is better than DF's (which is not hard), I am positive that TWW will be more enjoyable than DF.
    Last edited by Darkarath; 2024-06-16 at 07:29 AM.
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  13. #74013
    Tww feels more like a big patch. The expansion has a wod 2.0 vibe

  14. #74014
    As we now have a release date, when are we expecting the pre patch to go live?
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  15. #74015
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Avikur View Post
    As we now have a release date, when are we expecting the pre patch to go live?
    In like 5 weeks, for the usual 4 weeks prepatch.
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  16. #74016
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    Quote Originally Posted by Avikur View Post
    As we now have a release date, when are we expecting the pre patch to go live?
    I expect 30th July, it would make S4 12 weeks long - 4 full rotations, exactly same length as SL Fated Season.

    Imo they haven't revealed it yet for several reasons:
    - bigger patches are naturally more fragile for fuck ups and delays
    - even minor patches rarely get announced more than month before launch
    - unlike launch there is no need to know exact date months in advance, usual 3 week warning before season end is enough.

    Quote Originally Posted by Reive View Post
    Tww feels more like a big patch. The expansion has a wod 2.0 vibe
    You must cross every bullet point off checklist, don't you.
    Last edited by Dracullus; 2024-06-16 at 09:06 AM.

  17. #74017
    Quote Originally Posted by Dracullus View Post
    You must cross every bullet point off checklist, don't you.
    be honest with yourself, isn't what i said at least partially true? tww has 4 major features and 3 out of 4 could have been part of a normal patch.
    Last edited by Reive; 2024-06-16 at 11:05 AM.

  18. #74018
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Reive View Post
    be honest with yourself, isn't what i said at least partially true? tww has 4 major features and 3 out of 4 could have been part of a normal patch.
    We had peeps saying "X expansion is a filler/patch" since at least WoD, and you are one of these guys who, for some weird reason, tries to spin every piece of news into "WoW is doomed".

    So no, no one normal treats you seriously when you say stuff like that. We saw all kind of doomers all those years, and it simple became boring.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #74019
    The Insane Raetary's Avatar
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    Quote Originally Posted by Reive View Post
    be honest with yourself, isn't what i said at least partially true?
    No.

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  20. #74020
    Quote Originally Posted by Makabreska View Post
    We had peeps saying "X expansion is a filler/patch" since at least WoD, and you are one of these guys who, for some weird reason, tries to spin every piece of news into "WoW is doomed".

    So no, no one normal treats you seriously when you say stuff like that. We saw all kind of doomers all those years, and it simple became boring.
    you guys like to treat every form of criticism to the game either as trolling or doomposting. there are other posters in this thread that consider tww lacking in terms of features, so i'm not the only one.

    a bunch of passive talents or account wide stuff should not be the main selling points of an expansion.

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