Oh, I was not listing the features of DF and TWW as a one-to-one comparison. I was merely naming every new feature or ''new thing''. Although now that I see the format in which I wrote it I understand the confusion.
I agree with most of your criticism, I am especially concerned about Hero Talents, as it is a feature that might make the game worst for certain players and there will not be a way to turn back after they are implemented.
I do not share your opinion about Delves. You might be right, but until we test them properly I will not pass judgment.
This is a very good point. I always want more evergreen features but WoW is an old game with tons of content. It could be overwhelming.Expansions just being new content and not bringing completely new features every time is... fine I think? Like, don't get me wrong, I absolutely love figuring out/digging into new features but I'm not sure it's healthy for the game if they just keep pumping out new features, especially if it creates a bigger load for maintaining them in the future, which already shows its face every time when they do add a new feature either having to disable it in old content entirely or having to add workarounds.
I am ok with TWW refining current systems, which it is what it seems to be doing. Every time they make an expansion they add Dungeons, Raids, Zones, thousands of quests, QoL improvements, at least a new feature... It is a lot. Keep building on what we have, for example:
- The Timewalking system has so much potential, keep building it. Expand it to raids, cut raids in pieces and make them dungeons, give us reasons to re-explore those all zones and questlines again.
- PvP has been abandoned, but Plunderstorm showed that it could be innovative and successful. More of this, please.
- Professions in general need to be evolved, DF's revamp has to be the first step of years of updates. They NEED to be their own thing, like Dungeons, Raids and PvP, which ATM they are not.
- Warbands are coming, and it is a good system, but already lacking. We know that it is going to be expanded to past expansions. Keep adding account-wide achievements, currencies, and of course, professions.
- Archeology and the Brawler's Guild are coming back as evergreen systems. This is good. Hopefully they get it right this time.
- Regarding races, I guess that I have the impopular opinion that they should have stop adding them a while ago. They keep giving us Allied Races which bring nothing to the the table and could have been Race customizations instead. Which is what they should be doing. Bring every race to the level of customization of Dracthyrs. This should have been done yesterday.