1. #74241
    Quote Originally Posted by Hitei View Post
    Lightning Bolt 2 sec cast Instant.

    ??????
    that's interesting lol

  2. #74242
    Quote Originally Posted by Reive View Post
    that's interesting lol
    I've gotta assume it's just some tooltip nonsense.

    This is interesting through
    This Takes Me Back (New) Defeat each of the remembered bosses during The War Within pre-launch events. Account Wide.
    Did we know this already?

  3. #74243
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Hitei View Post
    I wouldn't read too into it immediately, those notes are actually from like a week ago when they jumped the gun and accidentally posted the 11.0 PTR notes when they opened the PTR for Warband conversion testing via character copy.

    So they don't actually reflect any beta changes that might be happening for this week.

    - - - Updated - - -



    The transmog thing is inconclusive either way. Dracthyr have transmog slots, these Nerubian NPCs just have innate customization-associated armor styles that the NPCs pull from. This doesn't mean they aren't capable of transmogging in addition to that, or that a playable version wouldn't just turn off those armor geosets and have regular transmog rules. Most player models have NPC options.

    The Nerubians are closer to playable state than Nightborne, and really not any different than Harronir. The reason Harronir have more player animations is because they are visibly just modified Night Elves, so they probably just left in all those base animations from the Night Elf rig.

    I will say that, notably, all the Nerubian weapon animations (besides unarmed attacks) only use their top two arms. Which is curios. I'm not saying this is firm evidence of intent to make them playable or anything, but it's odd that they would do this for a purely NPC race. For example, if you know there's only gonna be 5 Nerbuain "archer" NPCs, and all of them are going to use a big Nerubian bow, then you could make a bow animation that uses two arms to hold the bow and two to pull back the arrow--because you never have to worry about how that animation will look on some random small bow. There's no reason not to rig them to like, use four one-hand weapons at a time (like Shivarra, whose attack animation is all six arms)

    But since all of the animation only use the top set of arms, and the other set mostly stay out of the way, they could hypothetically use any regular weapon available to players. They are standardized in a way that I would say is... interesting...? for a race that is supposedly only NPC.


    Also, they have extremely, extremely nice animations in general. Their sprint, swim, jump, generic spell cast, stun, and their dialogue animations (roar, point etc.) are all really really pretty.
    I will say though, if blizzard does fix transmog w/ Dracthyr using that machine learning tech they announced, they could do the same for Nerubians.

    I would personally swap my rogue to be a Nerubian if they are playable, though.

    - - - Updated - - -

    Quote Originally Posted by Hitei View Post
    I've gotta assume it's just some tooltip nonsense.

    This is interesting through

    Did we know this already?
    Reminds me of when there was a change in DF alpha/beta(?) datamined that made all mage portals & teleports instant cast.

  4. #74244
    prepatch before the end of july btw

  5. #74245
    Quote Originally Posted by Hitei View Post
    I've gotta assume it's just some tooltip nonsense.

    This is interesting through

    Did we know this already?
    Yeah. The pre event stuff got leaked a bit ago.

  6. #74246
    Oooh, I like this. I like this very much. Sounds to me like the majority of people do indeed like factions, and it's only a minority that wants everything to be combined together. Otherwise why would they change this back? Seems like whoever wrote this post on Wowhead agrees too.

    https://www.wowhead.com/news/controv...in-beta-343091

  7. #74247
    Quote Originally Posted by Xilurm View Post
    Oooh, I like this. I like this very much. Sounds to me like the majority of people do indeed like factions, and it's only a minority that wants everything to be combined together. Otherwise why would they change this back? Seems like whoever wrote this post on Wowhead agrees too.

    https://www.wowhead.com/news/controv...in-beta-343091
    Yeah its a good call. Previous quest text was a little to direct in its statement. This and not just throwing in new race/class combos willy nilly with orc priests named john lightborn is a good move.

  8. #74248
    Quote Originally Posted by Xilurm View Post
    Oooh, I like this. I like this very much. Sounds to me like the majority of people do indeed like factions, and it's only a minority that wants everything to be combined together. Otherwise why would they change this back? Seems like whoever wrote this post on Wowhead agrees too.

    https://www.wowhead.com/news/controv...in-beta-343091
    factions are what makes wow special. horde and alliance have already gotten along for too long. bring back the war!

  9. #74249
    I hope someone remembers to make chi brust unable to damage targets that are not in combat. Nice they made it a procc, but having a random procc that pulls everything in front of you would be annoying as hell.
    Generally good to see that they keep reducing buttons you have to press.

    Quote Originally Posted by Hitei View Post
    I wouldn't read too into it immediately, those notes are actually from like a week ago when they jumped the gun and accidentally posted the 11.0 PTR notes when they opened the PTR for Warband conversion testing via character copy.

    So they don't actually reflect any beta changes that might be happening for this week.
    Yeah lets hope at some point we will see something. Datamined changes at least indicate that they started working on it. But im not optimistic.

  10. #74250
    For the longest time I've been peeved that the hidden artifact skin for Aluneth was changed from the Kirin Tor styled one (you can see it on a pedestal in the class hall) to that sheep head thing. Not that the sheep head one is bad precisely, but I long for that Kirin Tor one.

    All of this is to say, there's an icon for a vaguely Kirin Tor-eye styled staff for mages apparently and I'm excited. Its not the one I wanted but I'll take it, damn it.

  11. #74251
    The Undying Teriz's Avatar
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    Quote Originally Posted by Hitei View Post
    The transmog thing is inconclusive either way. Dracthyr have transmog slots, these Nerubian NPCs just have innate customization-associated armor styles that the NPCs pull from. This doesn't mean they aren't capable of transmogging in addition to that, or that a playable version wouldn't just turn off those armor geosets and have regular transmog rules. Most player models have NPC options.

    The Nerubians are closer to playable state than Nightborne, and really not any different than Harronir. The reason Harronir have more player animations is because they are visibly just modified Night Elves, so they probably just left in all those base animations from the Night Elf rig.

    I will say that, notably, all the Nerubian weapon animations (besides unarmed attacks) only use their top two arms. Which is curios. I'm not saying this is firm evidence of intent to make them playable or anything, but it's odd that they would do this for a purely NPC race. For example, if you know there's only gonna be 5 Nerbuain "archer" NPCs, and all of them are going to use a big Nerubian bow, then you could make a bow animation that uses two arms to hold the bow and two to pull back the arrow--because you never have to worry about how that animation will look on some random small bow. There's no reason not to rig them to like, use four one-hand weapons at a time (like Shivarra, whose attack animation is all six arms)

    But since all of the animation only use the top set of arms, and the other set mostly stay out of the way, they could hypothetically use any regular weapon available to players. They are standardized in a way that I would say is... interesting...? for a race that is supposedly only NPC.


    Also, they have extremely, extremely nice animations in general. Their sprint, swim, jump, generic spell cast, stun, and their dialogue animations (roar, point etc.) are all really really pretty.
    All that makes me wonder if Blizzard will make them the new playable race in Midnight since they’ve already said they won’t be playable in TWW.

    Perhaps pulling yet another race/class scenario like they did with Dracthyr Evokers.

  12. #74252
    Quote Originally Posted by Reive View Post
    factions are what makes wow special. horde and alliance have already gotten along for too long. bring back the war!
    You're why WoW never evolves

  13. #74253
    La la la la~ LemonDemonGirl's Avatar
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    Quote Originally Posted by Val the Moofia Boss View Post
    she looks like a clone of that guild wars character
    Oh shit, which one?
    I don't play WoW anymore smh.

  14. #74254
    Quote Originally Posted by Xilurm View Post
    Oooh, I like this. I like this very much. Sounds to me like the majority of people do indeed like factions, and it's only a minority that wants everything to be combined together. Otherwise why would they change this back? Seems like whoever wrote this post on Wowhead agrees too.

    https://www.wowhead.com/news/controv...in-beta-343091
    This is such a shit mindset, no offense. Factions can exist without the dumbass conflict.

    - - - Updated - - -

    Seriously, why does the faction conflict still exist? Most of the plots surrounding it usually suck, and the last faction war expac didn't even stay a faction war expac for long.

  15. #74255
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Xilurm View Post
    Oooh, I like this. I like this very much. Sounds to me like the majority of people do indeed like factions, and it's only a minority that wants everything to be combined together. Otherwise why would they change this back? Seems like whoever wrote this post on Wowhead agrees too.

    https://www.wowhead.com/news/controv...in-beta-343091
    Quote Originally Posted by Reive View Post
    factions are what makes wow special. horde and alliance have already gotten along for too long. bring back the war!
    I never noticed it before, but during one of the time rifts where the warlands alliance/horde are invading, the voice-over is something along the lines of "enemies from the far future are invading" and not "enemies from a branched timeline/alternate timeline are invading" like with the other groups of enemies.

    I would very much like the faction war to return from a story standpoint.
    Cross faction stuff can remain in-game, hell they could even expand it to open-world via a mercenary mode or something. (Like what's been in PvP since WoD)

  16. #74256
    Quote Originally Posted by LemonDemonGirl View Post
    Oh shit, which one?
    I was thinking of Zafira from season 4.

    - - - Updated - - -

    Quote Originally Posted by Nightshade711 View Post
    I never noticed it before, but during one of the time rifts where the warlands alliance/horde are invading, the voice-over is something along the lines of "enemies from the far future are invading" and not "enemies from a branched timeline/alternate timeline are invading" like with the other groups of enemies.

    I would very much like the faction war to return from a story standpoint.
    Cross faction stuff can remain in-game, hell they could even expand it to open-world via a mercenary mode or something. (Like what's been in PvP since WoD)
    The Warlands timeline is not our future, but rather is a future altnerate timeline, much like how WoD was an alternate past. In the Warlands timeline, Varian is still alive and is an old man with greying hair and an eyepatch, and the Horde has used poisonous weapons to ruin much of the world.

  17. #74257
    My opinion on the faction war: Fool me once, shame on you. Fool me twice, you deserve bankruptcy.

    - - - Updated - - -

    They fucked up with BFA. The faction war clearly doesn't work anymore and it's been done to death, why force another shitty faction war plotline into the game.

    - - - Updated - - -

    Quote Originally Posted by Nightshade711 View Post
    I never noticed it before, but during one of the time rifts where the warlands alliance/horde are invading, the voice-over is something along the lines of "enemies from the far future are invading" and not "enemies from a branched timeline/alternate timeline are invading" like with the other groups of enemies.

    I would very much like the faction war to return from a story standpoint.
    Cross faction stuff can remain in-game, hell they could even expand it to open-world via a mercenary mode or something. (Like what's been in PvP since WoD)
    All timelines are POSSIBLE futures. They're not objective nor are they everlasting.

    To say the Warlands timeline is the actual future of our timeline would be to retcon the timeways and how they function.

  18. #74258
    Quote Originally Posted by Nightshade711 View Post
    I never noticed it before, but during one of the time rifts where the warlands alliance/horde are invading, the voice-over is something along the lines of "enemies from the far future are invading" and not "enemies from a branched timeline/alternate timeline are invading" like with the other groups of enemies.
    No? Sori calls it an alternate future/timeway. Also Varian is alive in that timeline, so it is very obviously not the same one we are in.

  19. #74259
    Pandaren Monk Scyth's Avatar
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    Shamans aren't getting anything until 11.1 are they? Bizarre how there's not a single comment from anyone at Blizzard about Shamans. Poor sods, at least they have time to reroll

  20. #74260
    Quote Originally Posted by Joshuaj View Post
    They fucked up with BFA. The faction war clearly doesn't work anymore and it's been done to death, why force another shitty faction war plotline into the game.
    It doesn't need to be the main center story. It does not need to be a massive total war like what we saw in Cata/MoP or BFA. It can still be local skirmishes like Frostwolves vs Stormpike Clan dwarves or Warsong lumberers vs Ashenvale garrison in Vanilla.

    Anduin and Thrall might have declared an end to hostilities, but let's be honest. The captain of an Alliance platoon marching into the Ringing Deeps on his way to fight Nerubians is going to see Horde forces there and remember all the things the Horde did to his friends, his family, his country, his people. "We were friends with the Orcs, and then they burned our holy city of Light and paved a highway with our bones." "They invaded our world destroyed our kingdom and made my parents refugees". "They kidnapped my neighbors and experimented upon them in the Undercity, and raised others into undeath and enslaved them". "They blew up Theramore and then used my aunt for target practice in Orgrimmar". Etc. He's going to rally likeminded people he can count on to go take a few scalps. And then likewise, you're going to have a Horde commander or Orcish chieftain who thinks the Horde council are pussies, remembers the good ole days of Blackhand, Garrosh, etc and decides to take action to expand the Horde's holdings (or his clan's) and attack a nearby settlement. News of some of this will make it back up the chain to the state leaders Anduin and Thrall, and it will complicate their relations, but the Horde and Alliance are too large and there is no way to fully crack down on all of this. Probably lots of sympathizers (and corrupt profiteers) in the middle of the bureaucracy trying to protect the lower ranks on the frontline.

    Another thing too is that you had generations of youth growing up in a time that glorified warriors fighting against the enemy. Now there has been a timeskip. You would have young men who grew up wanting to become an honorable warrior fighting for their country like his father and his neighbors and his elder friends/brothers, but by the time he has come of age the war is now officially over. He could easily be drawn into a partisan group (based in Hillsbrad, for example, but you could have this happening all over, be it in Northrend or Pandaria and so on) and cross the border to raid enemy villages, and return home with some scalps and the spoils of war and be celebrated in his community.

    All of this could be still happening as a background plot while Anduin and Thrall are fighting together against the mob of the week.

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