+Undermine hinted at in DR
+"Goblinraid" datamine
+Goblins from Undermine in Khaz Algar
+Undermine connected to Khaz Algar
+Gazlowe as a major character in TWW
You're free to ignore the evidence if you want, but those items are quite a bit more substantial than some map files and textures.
Uh-huh.
You mean the 'goblinraid' datamined which could just be a single raid boss. (Given the 'etherealraid' item being linked to the ethereal boss)
Merely an opinion. Map files & textures are pretty solid confirmation that it is coming.You're free to ignore the evidence if you want, but those items are quite a bit more substantial than some map files and textures.
We have no solid confirmation of undermine, merely just a bunch of very minor circumstantial things.
It doesn't matter what the intentions of the developers were when they wrote the test in those quests. What matters is what we, as players, perceived at the time. And, at the time, that didn't allude to anything "below the ground of the Dragon Isles" as it could easily just have been a cavern holding a slumbering monster.
I do grant the centaurs talking about 'whispers from below' do allude to something underground, but the explorers' excavation in the Azure Span don't really do it.
- - - Updated - - -
But the "evidence" you were asking in that question have no bearing to the other poster's claim that the Rootlands could be a mid-expansion patch location. Asking for the actual size of the location has no bearing in the possibility of it being a new patch location, as Blizzard can make it as big as they want it to be.
Who said they're not? And even if that isn't their original intention, who's to say they won't find something during their excavations that will shift their priorities to the Rootlands?Those Goblins in Khaz Algar gave the reason already, and its not to plunder an ancient world tree.
So? We've been to the Emerald Dream countless times. Two of those times was in two separate raids.Probably because we've already been to the Firelands.
Or, maybe the fact it isn't, despite these alleged claims, is evidence that despite the developers' intentions, undermine just isn't all that good for a whole zone?Thanks for your opinion, but you asked for evidence that Undermine would be large enough to hold a patch and a raid. There's your evidence. In terms of dev history and lore, Undermine is large enough.
Like you said:You forgot the third (most likely) option; It's entirely a figment of your imagination.
Not to mention you what you wrote in nothing counters the ideas I presented.
I have a feeling we're just going to get a life enemy invading Undermine. But personally I would rather see something like Gallywix making deals with some of the scummiest beings in the universe and turning Undermine into a Mos Eisley of interdimensional beings. Ethereals, brokers and other thugs taking over the city. Maybe we could finally revisit Ven'ari again.
I was asking for ANY evidence. Some indications of the size of the Rootlands would be an example of such evidence.
Because a single glance at the actual quest line talking about them makes it rather clear that that's not the case.Who said they're not? And even if that isn't their original intention, who's to say they won't find something during their excavations that will shift their priorities to the Rootlands?
- - - Updated - - -
He tends to do that.
- - - Updated - - -
Considering all the other mitigating factors alongside the simple fact that Undermine is a well-known underground location and a good way to get some Horde lore into TWW, I find it doubtful that its only going to be a raid involving a single Goblin raid boss.
This is what I feel holds some weight in a usage of Undermine. I think showing up and it just being rootin tootin goblin fun would be to disconnected, so I heavily expect to see some Ethereals and possibly Brokers involved.
I think "Life enemy invading Undermine" feels a bit more unlikely. If it'll be any version of that, it'll be Xal'atath-aligned goblins tearing apart the roots for black blood. But at that rate, if we were to have an enemy goblin faction used just to be featured in a zone unrelated to their well known underground city, then why use goblins at all? It's all very interesting.
Which let's remind ourselves, this is all speculation. It's supposed to be fun.
Something apparently being on the other side of a cave entrance high on a mountain is an allusion to something deep below the ground. That is the hill you're going to die on?
- - - Updated - - -
And I've explained how the size of the Rootlands is irrelevant.
Oh? Are you saying you know what the goblins will find during their excavation? Keep in mind I'm not asking if you know what the goblins THINK they'll find. I'm asking if you know what they'll ACTUALLY find.Because a single glance at the actual quest line talking about them makes it rather clear that that's not the case.
I do enjoy that Teriz' damage control has gone from "Nerubians are totally minor but maybe they could get a raid or something in an Undermine expansion; all the evidence says they want Undermine to be a continent; there's no way Undermine could just be a single zone or raid!" to desperately trying to frame Undermine as side story patch zone as major while still insisting larger plot points like whatever is happening with the roots are secondary to random goblin crap.
Well thanks, but that wasn’t the point.
They’re not in Rootlands to find anything there, they’re not talking about going to Rootlands, and the Goblins in Azj Khenet are actually settled there. And yes, they’re Venture Co. Goblins from Undermine.Oh? Are you saying you know what the goblins will find during their excavation? Keep in mind I'm not asking if you know what the goblins THINK they'll find. I'm asking if you know what they'll ACTUALLY find.
Is this enough?
It's painted directly onto the development map. It's the only source we have for the term "Rootlands" outside of the texture names. It's the same size as the Ringing Deeps and definitely comparable to other patch zones. It's also absolutely a placeholder name considering all of the others are using placeholder names.
Uh I’m still saying that Undermine is going to be a single zone or a raid. And yes, Undermine in 11.1 could be as consequential to the overall story of TWW as Zalarek Caverns was to the overall story of Dragonflight in 10.1.
- - - Updated - - -
Yes! Thank you, that’s quite helpful.
Looks like 11.0.5 material, as I suspected.