1. #74661
    I am Murloc! Auxis's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Western Australia
    Posts
    5,209
    Quote Originally Posted by FelPlague View Post
    Yes doom summons doomguard with talents. Imp is just the default.
    Sweet!! Been dying for some doomguard representation that isn't a gimmick summon/enslave.
    By Blizzard Entertainment:
    Part of the reason is that Battlegrounds are like ducks.
    My Nintendo FC is 2208-5726-4303.

  2. #74662
    Quote Originally Posted by Auxis View Post
    Sweet!! Been dying for some doomguard representation that isn't a gimmick summon/enslave.
    Yeah I am quite happy with the Demonolgy tree now.
    I hope we get metamorph maybe now as a future Hero tree. Cause I have wanted it back since Legion.
    https://www.wowhead.com/beta/talent-...QVQFQBQEFVVUBE
    But here is the build I plan to go, quite happy with it. I do hope there is one more pass on the class tree itself, as the capstones dont feel capstoney, and the tree really needs an overall work over in how its arranged.

  3. #74663
    Over 9000! Golden Yak's Avatar
    15+ Year Old Account
    Join Date
    Oct 2009
    Location
    The Sunny Beaches of Canada
    Posts
    9,639
    Quote Originally Posted by Nightshade711 View Post
    Raid 3: Probably Beledar, ending in a way to lead us directly into Midnight. (Though I hope they don't waste the Arathi empire/Avaloren on a patch zone)
    I'm hoping they don't waste that on an expansion.

    After Worldsoul: Avaloren Saga. 1/3rd of the continent per xpac.

  4. #74664
    Quote Originally Posted by Golden Yak View Post
    I'm hoping they don't waste that on an expansion.

    After Worldsoul: Avaloren Saga. 1/3rd of the continent per xpac.
    Yeah no chance that they are wasting the Arathi Empire in a patch. It has been stated that it is a vast Empire, so we are getting at the very least an expansion out of it. Right after the WSS? Maybe. There are many hints towards a Kalimdor revamp.

    I am so curious to see how they do the Midnight revamp to get a better idea of how future revamps might be.
    Last edited by Darkarath; 2024-06-22 at 10:26 AM.
    Do not take life too seriously. You will never get out of it alive.


  5. #74665
    Quote Originally Posted by Chickat View Post
    Anyone notice in MoP remix that they take heavy ticking damage randomly even with maxxed gear? I would think its a debuff but i never have one? Unless the debuff frame is bugged and not showing certain abilities.
    Healers have a haste buff that also causes 2%MaxHP/s. Which is very annoying if you have maxed gear and they aren't anywhere close, because you will take far more damage than they can heal.

  6. #74666
    Quote Originally Posted by Teriz View Post
    As I figured, which makes me believe that they're going to rely heavily on the RPG books for lore.
    No they aren't.

    Blizzard hates using the RPG books, because frankly, the lore in it is terrible.

    Yeah, prove me wrong by bringing up Tandred, as if a random background character that does nothing means they are going to rewrite all the Goblin lore for a patch in an expansion that isnt about goblins.
    Last edited by Makorus; 2024-06-22 at 11:15 AM.

  7. #74667
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,154
    Quote Originally Posted by Makorus View Post
    No they aren't.

    Blizzard hates using the RPG books, because frankly, the lore in it is terrible.

    Yeah, prove me wrong by bringing up Tandred, as if a random background character that does nothing means they are going to rewrite all the Goblin lore for a patch in an expansion that isnt about goblins.
    What lore would they be rewriting exactly? The RPG simply contains a description of what Undermine looks like and what’s found there. They would no doubt use that (along with the early dev material from vanilla) as a starting point and work from there.

  8. #74668
    Quote Originally Posted by Teriz View Post
    As I figured, which makes me believe that they're going to rely heavily on the RPG books for lore.
    I've been using the rpg myself. They've been consistent for the most part, at least in regards to the races I'm focused on.

  9. #74669
    Quote Originally Posted by Teriz View Post
    What lore would they be rewriting exactly? The RPG simply contains a description of what Undermine looks like and what’s found there. They would no doubt use that (along with the early dev material from vanilla) as a starting point and work from there.
    Like Goblins not being an underground race?

    I honestly don't know what else you are trying to convey when you say "As I figured, which makes me believe that they're going to rely heavily on the RPG books for lore." to a post quoting the Chronicles description of Goblins.

  10. #74670
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,154
    Quote Originally Posted by Makorus View Post
    Like Goblins not being an underground race?

    I honestly don't know what else you are trying to convey when you say "As I figured, which makes me believe that they're going to rely heavily on the RPG books for lore." to a post quoting the Chronicles description of Goblins.
    Because Chronicle makes no mention or description of Undermine, despite Undermine being proposed as a city/continent in vanilla, mentioned multiple times throuhought the history of WoW, and is being currently name dropped in Khaz Algar.

    In addition, Blizzard pulled Mogul Razdunk from the RPG to become a boss in BFA. Razdunk had direct lore related to Undermine in both the RPG and BFA. If they were willing to do that, then I have little doubt they're going to pull more lore from the RPGs along with other lore tidbits like the massive underwater tunnels, Sluicetowns and the void beneath the city.

    - - - Updated - - -

    Quote Originally Posted by Shadowferal View Post
    I've been using the rpg myself. They've been consistent for the most part, at least in regards to the races I'm focused on.
    Yeah, it's weird how some posters on here pretend like Blizzard never uses the RPG as a resource. Blizzard themselves even stated that they would refer to it for story ideas and concepts for WoW.

  11. #74671
    Quote Originally Posted by Teriz View Post
    Yeah, it's weird how some posters on here pretend like Blizzard never uses the RPG as a resource. Blizzard themselves even stated that they would refer to it for story ideas and concepts for WoW.
    I've derided the Chronicles before Blizz let the cat out of the bag and said it was a matter of perspective. But when cross-referencing the races with events it was immediately apparent that they didn't do much regarding double checking how it was all to come together.
    ...lot of untapped lore and stories in the rpg.

  12. #74672
    Quote Originally Posted by Shadowferal View Post
    I've been using the rpg myself. They've been consistent for the most part, at least in regards to the races I'm focused on.
    They don't. The ttrpg was written by people completely unaffiliated with Blizzard, who were basing it on Blizzard's unpublished lore documents. If you see something from the ttrpg in the game its because it was always canon to the devs, not that they lifted it from that game.

  13. #74673
    Quote Originally Posted by Teriz View Post
    Because Chronicle makes no mention or description of Undermine, despite Undermine being proposed as a city/continent in vanilla, mentioned multiple times throuhought the history of WoW, and is being currently name dropped in Khaz Algar.

    In addition, Blizzard pulled Mogul Razdunk from the RPG to become a boss in BFA. Razdunk had direct lore related to Undermine in both the RPG and BFA. If they were willing to do that, then I have little doubt they're going to pull more lore from the RPGs along with other lore tidbits like the massive underwater tunnels, Sluicetowns and the void beneath the city.

    - - - Updated - - -



    Yeah, it's weird how some posters on here pretend like Blizzard never uses the RPG as a resource. Blizzard themselves even stated that they would refer to it for story ideas and concepts for WoW.
    Undermine isn't mentioned because... it's not relevant to WoW?

    Yeah, they might add it, but it not being in Chronicle being the reason they are going to use the awful RPG lore is such a stretch.

    Also, when they take stuff from the RPG, it's usually minute details that hardly matter.

    For example: Razdunk, aside from 1.) his name and 2.) being the leader of the Venture Co., has nothing in common with the actual BfA version.

    When forced into combat, Razdunk begins by using his arcitech connection ability to imbue frost nova into his long rifle (opening a small hatch in the armor’s side to touch the weapon), then blasts away with it. After this tactic, he takes great joy in all of his armor’s weapons, flailing away with rifle, dragon mouth, steam fist and slicers. If Razdunk is having problems hitting his opponents, he calms down enough to make single attacks with his steam fist. If the battle looks grim, he attempts to escape with the help of invisibility.

    Razdunk's familiar is a toad named Bernard.
    Sorry, where is that in the game? And that is like 70% of this description in the RPG. The other 30% is just fluff describing his mech, which once again isn't anything like that in the actual game.

  14. #74674
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,154
    Quote Originally Posted by Makorus View Post
    Undermine isn't mentioned because... it's not relevant to WoW?
    Uh how is it not relevant to WoW? It's mentioned multiple times in WoW, and we have characters from there. It's obvious that it exists in the game world.

    Yeah, they might add it, but it not being in Chronicle being the reason they are going to use the awful RPG lore is such a stretch.

    Also, when they take stuff from the RPG, it's usually minute details that hardly matter.

    For example: Razdunk, aside from 1.) his name and 2.) being the leader of the Venture Co., has nothing in common with the actual BfA version.

    Sorry, where is that in the game? And that is like 70% of this description in the RPG. The other 30% is just fluff describing his mech, which once again isn't anything like that in the actual game.
    His name, his background/motivations, and his use of a unique mech were all carried over to WoW.

    Typically we call stuff like that lore.

  15. #74675
    Quote Originally Posted by Teriz View Post
    Uh how is it not relevant to WoW? It's mentioned multiple times in WoW, and we have characters from there. It's obvious that it exists in the game world.



    His name, his background/motivations, and his use of a unique mech were all carried over to WoW.

    Typically we call stuff like that lore.
    It's not relevant the same way the Dragon Isles weren't mentioned outside of one quest in BfA: Nothing has happened there, they aren't important to any of the playable races (Yes, despite Goblins being playable, Undermine isn't really relevant to them because they are not from Undermine) and we aren't gonna go there any time soon.

    I hate to break it to you, but the Undermines, in the grand scheme of things, aren't an important location. Will they show up? Maybe, I am not saying they shouldn't show up, but you'd be deluded to think they will design them based on a non-canon RPG book from like 20 years ago.

    His name and his background (if you can call "Leader of an evil faction" that), I guess. Motivation? They don't mention anything about his motivation in his RPG. It's literally just a description of his appearance and mostly his mech. I call bullshit on the "use of an unique mech" because his mech is as different as can be from the one in the game.

    What happened is that Blizzard wanted to put the leader of the Venture Co. in the game so they can pivot Gallywix into a leadership position, and they'd thought it be cute to name him after the guy from the RPG.

  16. #74676
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,154
    Quote Originally Posted by Makorus View Post
    It's not relevant the same way the Dragon Isles weren't mentioned outside of one quest in BfA: Nothing has happened there, they aren't important to any of the playable races (Yes, despite Goblins being playable, Undermine isn't really relevant to them because they are not from Undermine) and we aren't gonna go there any time soon.
    What are you even arguing about here? Yeah, the Dragon Isles weren't mentioned in game until BFA, but Undermine has been mentioned in-game since Vanilla, and it's being mentioned consistently in the next expansion. How is that not relevant? Your comparison here is utter nonsense.

    I hate to break it to you, but the Undermines, in the grand scheme of things, aren't an important location. Will they show up? Maybe, I am not saying they shouldn't show up, but you'd be deluded to think they will design them based on a non-canon RPG book from like 20 years ago.
    Again, what is your argument here? Are you arguing that Blizzard wouldn't use a resource to help them design a location when they have used that resource in the past?

    His name and his background (if you can call "Leader of an evil faction" that), I guess. Motivation? They don't mention anything about his motivation in his RPG. It's literally just a description of his appearance and mostly his mech. I call bullshit on the "use of a unique mech" because his mech is as different as can be from the one in the game.

    What happened is that Blizzard wanted to put the leader of the Venture Co. in the game so they can pivot Gallywix into a leadership position, and they'd thought it be cute to name him after the guy from the RPG.
    In the RPG books he sought to be a trade prince, and the same motivation is in place in BFA. In the RPG books he is mentioned as the leader of the Venture Co. Lo and behold, he's the head of the Venture Co. in BFA as well. The RPG mentions that he pilots a unique mech, and surprise, surprise, he's piloting a unique mech in BFA.

    In all seriousness, it's like you're arguing for the sake of arguing at this point. The simple fact of the matter is that Blizzard has pulled from the RPG before, and if they implement Undermine it is highly likely they'll pull from the RPG to develop that location.

  17. #74677
    Quote Originally Posted by Makorus View Post
    What happened is that Blizzard wanted to put the leader of the Venture Co. in the game so they can pivot Gallywix into a leadership position, and they'd thought it be cute to name him after the guy from the RPG.
    I refer to this phenomenon as "Teriz derangement syndrome", where people will argue ad nauseam with Teriz on points where he is genuinely, fairly obviously right simply because they've become so used to his hopeless Tinker-clamoring and hot takes. The virtuosity of Teriz's insistence, and the gratuity of his hyperfixation, on one class has created an automatic response of revulsion to even the most transparently correct observations when they come from him. Solely because Teriz said it, people didn't buy the obvious signals that we'd get a third Evoker spec, and solely because Teriz says it, people will bend over themselves to dismiss anything about RPG lore being transplanted into the game.
    Last edited by AOL Instant Messenger; 2024-06-22 at 02:06 PM.
    "We will soon be in a world in which a man may be howled down for saying that two and two make four."
    — G.K. Chesterton

    You hate dracthyr because you hate scalies, I hate dracthyr because I'm a scalie and know naga are better. We are not the same.

  18. #74678
    Over 9000! Makabreska's Avatar
    10+ Year Old Account
    Join Date
    May 2014
    Location
    Streets Strange by Moonlight
    Posts
    9,248
    Aaaaand to add some more fuel to the flame, Season of Discovery P4 data-mining teases goblin/South Seas content.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #74679
    Quote Originally Posted by Le Conceptuel View Post
    I refer to this phenomenon as "Teriz derangement syndrome", where people will argue ad nauseam with Teriz on points where he is genuinely, fairly obviously right simply because they've become so used to his hopeless Tinker-clamoring and hot takes. The virtuosity of Teriz's insistence, and the gratuity of his hyperfixation, on one class has created an automatic response of revulsion to even the most transparently correct observations when they come from him. Solely because Teriz said it, people didn't buy the obvious signals that we'd get a third Evoker spec, and solely because Teriz says it, people will bend over themselves to dismiss anything about RPG lore being transplanted into the game.
    Once we have something implemented into the game that is more substantial than throwaway NPCs like Razdunk or Tandred, call me.

  20. #74680
    Quote Originally Posted by Makorus View Post
    Tandred
    > tandred
    > throwaway npc

    kek

    That said, there's also the entire city of Boralus. That came from the RPG. Oh, and Azshara's tentacled design. That's RPG lore, also.
    Last edited by AOL Instant Messenger; 2024-06-22 at 02:58 PM.
    "We will soon be in a world in which a man may be howled down for saying that two and two make four."
    — G.K. Chesterton

    You hate dracthyr because you hate scalies, I hate dracthyr because I'm a scalie and know naga are better. We are not the same.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •