1. #75781
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by micwini View Post
    Didnt say that. There was a grind and only a vocal minority didnt like it. People like deterministic things you can farm. AP wasn't an issue, it only was for the vocal minority that 'feels like' they have to always keep grinding. There was no point in grinding excessive amounts unless you were a top 0.1% raider.
    Essences were a good grind: Some time and effort with a definitive endpoint
    I think I just good morning sickness. AP was always the issue, as far back as Legion were you couldn't play more than one spec at the start (especially if you got the wrong legendary on top), and I'm saying this as a person who usually prefers to play one spec per character anyways. Essences were also the biggest bullshit ever, on par with their conduit cousins from Shadowlands. On top of that, all of the shit you had to farm in order to play a patch were gone as soon as the next Expansion hit .... if they had build on artifacts in Legion the whole system could have worked, but making everything irrelevant after an expansion is literally the antithesis to WoW. What made this game big is that whatever you invested stayed for your character for ever, which only got solidified when WotLK prepatch hit thanks to achievements, and even more so with transmog and other collections.

    Even corruptions were only cool as long as there was no vendor (yes, hang me) since as soon as you could choose which corruptions to use you were stuck with your "bis" corruptions, so it was all just a grind with an illusion of choice anyways. Twillight Dev was fun as a tank though as long as you didn't had to get versa ones because your key level got over 21.
    Last edited by Lady Atia; 2024-07-15 at 11:40 AM.

  2. #75782
    Quote Originally Posted by Lady Atia View Post
    I think I just good morning sickness. AP was always the issue, as far back as Legion were you couldn't play more than one spec at the start (especially if you got the wrong legendary on top), and I'm saying this as a person who usually prefers to play one spec per character anyways. Essences were also the biggest bullshit ever, on par with their conduit cousins from Shadowlands. On top of that, all of the shit you had to farm in order to play a patch were gone as soon as the next Expansion hit .... if they had build on artifacts in Legion the whole system could have worked, but making everything irrelevant after an expansion is literally the antithesis to WoW. What made this game big is that whatever you invested stayed for your character for ever, which only got solidified when WotLK prepatch hit thanks to achievements, and even more so with transmog and other collections.

    Even corruptions were only cool as long as there was no vendor (yes, hang me) since as soon as you could choose which corruptions to use you were stuck with your "bis" corruptions, so it was all just a grind with an illusion of choice anyways. Twillight Dev was fun as a tank though as long as you didn't had to get versa ones because your key level got over 21.
    Systems will always converge on optimal solutions, which only become mandatory at the most testing of difficulties.
    Sounds like the issue would be better solved by axing those solutions which demand too much optimisation (where possible).
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  3. #75783
    Quote Originally Posted by Lady Atia View Post
    I think I just good morning sickness. AP was always the issue, as far back as Legion were you couldn't play more than one spec at the start (especially if you got the wrong legendary on top), and I'm saying this as a person who usually prefers to play one spec per character anyways. Essences were also the biggest bullshit ever, on par with their conduit cousins from Shadowlands. On top of that, all of the shit you had to farm in order to play a patch were gone as soon as the next Expansion hit .... if they had build on artifacts in Legion the whole system could have worked, but making everything irrelevant after an expansion is literally the antithesis to WoW. What made this game big is that whatever you invested stayed for your character for ever, which only got solidified when WotLK prepatch hit thanks to achievements, and even more so with transmog and other collections.

    Even corruptions were only cool as long as there was no vendor (yes, hang me) since as soon as you could choose which corruptions to use you were stuck with your "bis" corruptions, so it was all just a grind with an illusion of choice anyways. Twillight Dev was fun as a tank though as long as you didn't had to get versa ones because your key level got over 21.
    These are player made problems personal to you. Nothing was unplayable. You chose to pursue each grind, and you deemed your character to be unplayable if it didn’t have the “optimal” traits or essences. When in reality, your character or spec wasn’t unplayable in the slightest.

    Saying you couldn’t play a spec if you got the wrong legendary is an absolutely ludicrous comment.


    As a casual player in Legion and BfA, I never had an issue with swapping between specs in both Legion & BfA and I never felt weaker. This was all the while still pushing relatively high keys. I had fun with what I played and the tools available to me, and my progression never suffered as a result. I played solidly throughout Legion and BfA. Shadowlands was the first expansion to have me stop playing.

    BfA was decent, for me anyway. I’d quite happily return to it. It’s nowhere near as bad as Shadowlands or WoD were, for me.

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    Quote Originally Posted by loras View Post
    Systems will always converge on optimal solutions, which only become mandatory at the most testing of difficulties.
    Sounds like the issue would be better solved by axing those solutions which demand too much optimisation (where possible).
    Too many players try to emulate the elite/0.01%/everything they read online and then try to bend themselves out of shape whilst jumping through hoops in an attempt to justify how it is relevant to them when down to its very fundamentals it isn’t. It’s literally herd mentality and monkey see monkey do.
    Last edited by Santandame; 2024-07-15 at 12:19 PM.

  4. #75784
    Quote Originally Posted by Santandame View Post
    These are player made problems personal to you. Nothing was unplayable. You chose to pursue each grind, and you deemed your character to be unplayable if it didn’t have the “optimal” traits oressences.

    As a casual player in Legion and BfA, I never had an issue with swapping between specs in both Legion & BfA and I never felt weaker. This was all the while still pushing relatively high keys. I had fun with what I played and the tools available to me, and my progression never suffered as a result. I played solidly throughout Legion and BfA. Shadowlands was the first expansion to have me stop playing.

    Saying you couldn’t play a spec if you got the wrong legendary is an absolutely ludicrous comment.

    BfA was decent, for me anyway. I’d quite happily return to it. It’s nowhere near as bad as Shadowlands or WoD were, for me.

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    Too many players try to emulate the elite/0.01%/everything they read online and then try to bend themselves out of shape whilst jumping through hoops in an attempt to justify how it is relevant to them when down to its very fundamentals it isn’t.
    Fair, but you can't remove that.
    You can remove the elite, or rather the stuff used to make them special.
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  5. #75785
    Quote Originally Posted by Santandame View Post
    These are player made problems personal to you. Nothing was unplayable. You chose to pursue each grind, and you deemed your character to be unplayable if it didn’t have the “optimal” traits or essences. When in reality, your character or spec wasn’t unplayable in the slightest.

    Saying you couldn’t play a spec if you got the wrong legendary is an absolutely ludicrous comment.


    As a casual player in Legion and BfA, I never had an issue with swapping between specs in both Legion & BfA and I never felt weaker. This was all the while still pushing relatively high keys. I had fun with what I played and the tools available to me, and my progression never suffered as a result. I played solidly throughout Legion and BfA. Shadowlands was the first expansion to have me stop playing.

    BfA was decent, for me anyway. I’d quite happily return to it. It’s nowhere near as bad as Shadowlands or WoD were, for me.

    - - - Updated - - -



    Too many players try to emulate the elite/0.01%/everything they read online and then try to bend themselves out of shape whilst jumping through hoops in an attempt to justify how it is relevant to them when down to its very fundamentals it isn’t. It’s literally herd mentality and monkey see monkey do.
    Sorry but that argument literally is pointless to anyone that did more than casual Normal raids.

    Yeah, I could theoretically play with worse Legendaries, and with being like 5-6 Artifact levels behind, however at that point, I am severely holding my guild and my group back and actively make it harder for them simply because I didn't no life-grind it. Also, some classes were like 20-30% DPS behind based on what legendaries they got.

    Plus, the problem with open-ended systems like that is that balancing always suffers, because either they balance it towards the higher end where it's impossible without being pretty far along or towards the lower-side where it's a "Who cares" tier that takes like 3-4 weeks like EN.

    The whole "Bro, you don't have to do it" always seems to come from people who never really stepped much outside of entry level raids/M+.

  6. #75786
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Makorus View Post
    Sorry but that argument literally is pointless to anyone that did more than casual Normal raids.

    Yeah, I could theoretically play with worse Legendaries, and with being like 5-6 Artifact levels behind, however at that point, I am severely holding my guild and my group back and actively make it harder for them simply because I didn't no life-grind it. Also, some classes were like 20-30% DPS behind based on what legendaries they got.

    Plus, the problem with open-ended systems like that is that balancing always suffers, because either they balance it towards the higher end where it's impossible without being pretty far along or towards the lower-side where it's a "Who cares" tier that takes like 3-4 weeks like EN.

    The whole "Bro, you don't have to do it" always seems to come from people who never really stepped much outside of entry level raids/M+.
    Yeah, it's like people who think you don't need a legendary in order to properly play evoker/dk/pala/warri rn. Of course you can if it's an alt and you wanna do shitty low keys or hc raids, but I wouldn't take anyone without the leggi in my main roster or for weekly keys etc lol.

  7. #75787
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    Quote Originally Posted by KOUNTERPARTS View Post
    I thought, at least back then, the titans used up what remained of their power to not only manifest Argus the Unmaker but to also contain Sargeras at the throne. I was under the impression they just... dissipated. Like dust in the wind.

    Would be an interesting development if all of the Titan Pantheon + Sargeras has just been... sitting in their chairs for years, while Illidan is able to pace back and forth between the seats, keeping an eye on Sargeras. Like a dog in a very small kennel.

    Illidan-- pacing exactly nine paces in each direction, never taking his gaze off of Sargeras. Blizzard had a golden opportunity to showcase that. A callback to this 10,000 years imprisonment.
    Never thought of it like that. The irony that the hunter became the hunted (Illidan and Maiev @ Black Temple), and then the prisoner becomes the warden (Illidan and Sargeras).
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  8. #75788
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    Quote Originally Posted by Auxis View Post
    Never thought of it like that. The irony that the hunter became the hunted (Illidan and Maiev @ Black Temple), and then the prisoner becomes the warden (Illidan and Sargeras).
    One of the better "coming full circle" stories Blizzard has told in WoW.

  9. #75789
    Quote Originally Posted by Makorus View Post
    Sorry but that argument literally is pointless to anyone that did more than casual Normal raids.

    Yeah, I could theoretically play with worse Legendaries, and with being like 5-6 Artifact levels behind, however at that point, I am severely holding my guild and my group back and actively make it harder for them simply because I didn't no life-grind it. Also, some classes were like 20-30% DPS behind based on what legendaries they got.

    Plus, the problem with open-ended systems like that is that balancing always suffers, because either they balance it towards the higher end where it's impossible without being pretty far along or towards the lower-side where it's a "Who cares" tier that takes like 3-4 weeks like EN.

    The whole "Bro, you don't have to do it" always seems to come from people who never really stepped much outside of entry level raids/M+.
    Wild comment.

    Having a legendary that’s not considered BiS was most certainly not holding your guild back from progression.

    I was regularly doing 17+ keys in Legion, and whilst that certainly isn’t cutting edge, it certainly isn’t entry level either. I didn’t get what was considered BiS for my classes well into the final patch of the expansion. So your final point is null and holds no weight at all. In fact, I am looking at my Death Knight’s raider IO profile right now for my Legion runs where I was regularly timing 18’s as a tank where I certainly didn’t have the BiS blood legendary and at times even tanked those keys in FROST legendaries.

    If not having a BiS legendary or being 3-4 artifact levels behind the curve meant the difference between your guild or group not progressing, and you weren’t the very top of cutting edge, then the issue glaringly didn’t lie with the system.

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    Yeah, it's like people who think you don't need a legendary in order to properly play evoker/dk/pala/warri rn. Of course you can if it's an alt and you wanna do shitty low keys or hc raids, but I wouldn't take anyone without the leggi in my main roster or for weekly keys etc lol.
    This attitude sums it up perfectly.
    Last edited by Santandame; 2024-07-15 at 03:30 PM.

  10. #75790
    Quote Originally Posted by Lady Atia View Post
    I think I just good morning sickness. AP was always the issue, as far back as Legion were you couldn't play more than one spec at the start (especially if you got the wrong legendary on top), and I'm saying this as a person who usually prefers to play one spec per character anyways. Essences were also the biggest bullshit ever, on par with their conduit cousins from Shadowlands. On top of that, all of the shit you had to farm in order to play a patch were gone as soon as the next Expansion hit .... if they had build on artifacts in Legion the whole system could have worked, but making everything irrelevant after an expansion is literally the antithesis to WoW. What made this game big is that whatever you invested stayed for your character for ever, which only got solidified when WotLK prepatch hit thanks to achievements, and even more so with transmog and other collections.

    Even corruptions were only cool as long as there was no vendor (yes, hang me) since as soon as you could choose which corruptions to use you were stuck with your "bis" corruptions, so it was all just a grind with an illusion of choice anyways. Twillight Dev was fun as a tank though as long as you didn't had to get versa ones because your key level got over 21.
    This kindly resonates with my point. Most of these things re solved by the player by not caring to be absolutely minmaxed.

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    Yeah, it's like people who think you don't need a legendary in order to properly play evoker/dk/pala/warri rn. Of course you can if it's an alt and you wanna do shitty low keys or hc raids, but I wouldn't take anyone without the leggi in my main roster or for weekly keys etc lol.
    Yeah, so you're basically complaining about issues that you as an individual also create by your behavior?
    I wouldn't give a shit if someone didnt have lego in weekly keys. Yeah you're going to be dps behind compared to someone who does, but in the end it doesnt matter unless you're pushing cutting edge keys.
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  11. #75791
    Quote Originally Posted by micwini View Post
    This kindly resonates with my point. Most of these things re solved by the player by not caring to be absolutely minmaxed.
    It’s literally a player created issue, and not an actual one. The person you quoted has just stated that they wouldn’t invite an Evoker/DK/Warrior/Paladin to their group if they didn’t have the associated legendary. I don’t think they realise that they aren’t actually making a good argument for the point they are attempting to make. It reeks of exactly what I stated earlier; attempting to emulate the 0.01%/cutting edge/whatever they read online and bending themself out of shape to justify it. Pepper in some lovely elitism for good measure.

  12. #75792
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    Today I learned people complainted about BfA systems were vocal minority, apparently people were loving it and evil elitists took it from us.

    Never change mmochamps.

  13. #75793
    Quote Originally Posted by Dracullus View Post
    Today I learned people complainted about BfA systems were vocal minority, apparently people were loving it and evil elitists took it from us.

    Never change mmochamps.
    I unironically think this.
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  14. #75794
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Santandame View Post
    It’s literally a player created issue, and not an actual one. The person you quoted has just stated that they wouldn’t invite an Evoker/DK/Warrior/Paladin to their group if they didn’t have the associated legendary. I don’t think they realise that they aren’t actually making a good argument for the point they are attempting to make. It reeks of exactly what I stated earlier; attempting to emulate the 0.01%/cutting edge/whatever they read online and bending themself out of shape to justify it. Pepper in some lovely elitism for good measure.
    Ehm no, I'm a cutting edge player and I see the legendaries as part of character care at this point in time, not different than using food, flasks or embellishments. If you didn't get the leggi on your main rn you did something wrong, or rerolled a few weeks ago. There is no excuse for not having one lol.

  15. #75795
    Quote Originally Posted by Dracullus View Post
    Today I learned people complainted about BfA systems were vocal minority, apparently people were loving it and evil elitists took it from us.

    Never change mmochamps.
    Don’t you literally defend every expansion whilst it’s current and then when that expansion is in the previous cycle and something else is current you move onto criticising it?

    You were very vocal for your defence of Legion, BfA and SL whilst they were current content.

    Your comment is hyperbolic. No one said that everyone loved the grinds. I however am arguing that I enjoyed those systems and that you absolutely did not have to have BiS gear or essences to progress unless you were cutting edge.

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    Ehm no, I'm a cutting edge player and I see the legendaries as part of character care at this point in time, not different than using food, flasks or embellishments. If you didn't get the leggi on your main rn you did something wrong, or rerolled a few weeks ago. There is no excuse for not having one lol.
    Exactly. That’s how YOU personally view it.

  16. #75796
    Quote Originally Posted by Dracullus View Post
    Today I learned people complainted about BfA systems were vocal minority, apparently people were loving it and evil elitists took it from us.

    Never change mmochamps.
    "I don't agree, so im just strawmanning."
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    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  17. #75797
    Anyone get the new Chronicle early or? I wanna see some pics

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    I think I just good morning sickness. AP was always the issue, as far back as Legion were you couldn't play more than one spec at the start (especially if you got the wrong legendary on top), and I'm saying this as a person who usually prefers to play one spec per character anyways. Essences were also the biggest bullshit ever, on par with their conduit cousins from Shadowlands. On top of that, all of the shit you had to farm in order to play a patch were gone as soon as the next Expansion hit .... if they had build on artifacts in Legion the whole system could have worked, but making everything irrelevant after an expansion is literally the antithesis to WoW. What made this game big is that whatever you invested stayed for your character for ever, which only got solidified when WotLK prepatch hit thanks to achievements, and even more so with transmog and other collections.

    Even corruptions were only cool as long as there was no vendor (yes, hang me) since as soon as you could choose which corruptions to use you were stuck with your "bis" corruptions, so it was all just a grind with an illusion of choice anyways. Twillight Dev was fun as a tank though as long as you didn't had to get versa ones because your key level got over 21.
    As someone who only plays Ret Paladin, I'm so glad I invested in just that 1 spec.

  18. #75798
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    Quote Originally Posted by Dracullus View Post
    Today I learned people complainted about BfA systems were vocal minority, apparently people were loving it and evil elitists took it from us.

    Never change mmochamps.
    Well Azerite armor sucked ass dude.

  19. #75799
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    Quote Originally Posted by Santandame View Post
    Don’t you literally defend every expansion whilst it’s current and then when that expansion is in the previous cycle and something else is current you move onto criticising it?

    You were very vocal for your defence of Legion, BfA and SL whilst they were current content.
    Never cross you mind that AP could be no problem for me (cause as you I don't min-max), but I can acknowledge it became so hated to the point Ion got loud applause when they announce it's going away in SL?

  20. #75800
    Anyone can acknowledge the issues with systems like AP and the systems of the last 3 expansions prior to DF. And while they were issues, they mostly affected the "1%" players, or those that think they are. Which trickled down to a lot of others players, and "made" them their problems, even though they would be mostly fine otherwise.

    I play casually most of the time, and hadn't any personal problems with the system of the past expansions. And most people probably had some grievances here and there, but didn't mind them most of the time. Like, no one holds a gun to your head an demands you to run thorgasts a dozen times, do a lot of M+, PVP on the side just to "keep up" with a perceived need that doesn't exist.

    And reading stuff like "needing legendary, or kick"? WTF is wrong with people like that. I play for fun and enjoyment, not for your crazy demands.
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