1. #76181
    I could see us returning to Ulduar after Midnight. We loose, we go there to call the Titans to ask for help. Only for them to decide that origination is now the only choice. Iridikron turns up and kills them somehow, ironically saving us from that fate. Leaving Sargeras freed of the Pantheon. Who knows.

  2. #76182
    Stood in the Fire meroes's Avatar
    10+ Year Old Account
    Join Date
    Dec 2014
    Location
    Not DL
    Posts
    489
    What would Metzen do...

    He goes big and badass.

    So obviously Sargeras will somehow empower Azeroth, probably with all the other titans, sacrificing themselves. She will become the last Titan and defeat the void. Elune will remain outside of the main categorizations. No I haven't read Chronicles 4 yet.

    I pray Sarg only plays a secondary role. They better not redeem Sarg to the level of redemption they did to Illidan. One was enough.
    Last edited by meroes; 2024-07-23 at 02:22 AM.
    Started in closed beta, probably before your class was even in the game.

  3. #76183
    Quote Originally Posted by Lady Atia View Post
    Mythic raiding already barely has any rewards that make it worthwile to do while it's actual content
    Isn't having fun supposed to be what's "worthwhile" with mythic raiding ?
    MMO Champs :

  4. #76184
    Over 9000! Golden Yak's Avatar
    15+ Year Old Account
    Join Date
    Oct 2009
    Location
    The Sunny Beaches of Canada
    Posts
    9,679
    The biggest thing that could happen would be Azeroth awakening, manifesting a form, and then fighting Sargeras. With his defeat, she returns to the world as the Worldsoul to sustain it forever. If she still counts as a Titan in that case, that would make her the Last Titan.

  5. #76185
    Stood in the Fire meroes's Avatar
    10+ Year Old Account
    Join Date
    Dec 2014
    Location
    Not DL
    Posts
    489
    Quote Originally Posted by Golden Yak View Post
    The biggest thing that could happen would be Azeroth awakening, manifesting a form, and then fighting Sargeras. With his defeat, she returns to the world as the Worldsoul to sustain it forever. If she still counts as a Titan in that case, that would make her the Last Titan.
    But what of the void?
    Started in closed beta, probably before your class was even in the game.

  6. #76186
    Quote Originally Posted by Golden Yak View Post
    The biggest thing that could happen would be Azeroth awakening, manifesting a form, and then fighting Sargeras. With his defeat, she returns to the world as the Worldsoul to sustain it forever. If she still counts as a Titan in that case, that would make her the Last Titan.
    A fitting end for the 'World Soul Saga'. I suppose it'd be weird if we got through it without finally seeing her in a physical form. Though as you suggest I do expect her to remain inside the planet as the world soul at the end.

    The last titan is surely either Azeroth or Sargeras in my mind depending on what route they want to take with it. I think TLT's expansion cinematic is going to be absolutely huge.

    I still can't decide if returning to Ulduar and contacting the titans will be the beginning or the end of it though. Although I'd love Ulduar as our capital. Is the expansion opening or finale the talk with the titans?

  7. #76187
    Quote Originally Posted by Nibelheimy View Post
    I still can't decide if returning to Ulduar and contacting the titans will be the beginning or the end of it though. Although I'd love Ulduar as our capital. Is the expansion opening or finale the talk with the titans?
    Could be like FF14 Endwalker and GW2's End of Dragons expansion where the end of the saga happens in the 13.0 base expansion story, and then the patches are about random unrelated adventures, rather than the Worldsoul Saga story concluding in 13.2. So in 13.0 you go to Ulduar, contact the Titans, they come back, turns out they want to wipe out life on the planet, you then do your four zones and 10 levels of adventuring, and then at the end you kill the Titans before they can succeed and the credits roll. So you don't go to Ulduar to call the Titans back and then spend a year and a half waiting until 13.2 for them to come back and become a threat.

  8. #76188
    Quote Originally Posted by meroes View Post
    What would Metzen do...

    He goes big and badass.

    So obviously Sargeras will somehow empower Azeroth, probably with all the other titans, sacrificing themselves. She will become the last Titan and defeat the void. Elune will remain outside of the main categorizations. No I haven't read Chronicles 4 yet.

    I pray Sarg only plays a secondary role. They better not redeem Sarg to the level of redemption they did to Illidan. One was enough.
    Metzen and Robinson literally said they don't want the lore to go "off the rails" lol so this is kinda silly.

    At best, expect Midnight to end with us fighting Dimensius Endwalker style (and if not, Azshara), and expect TLT to end with Iridikron Vs the Titans and us.

  9. #76189
    Over 9000! Golden Yak's Avatar
    15+ Year Old Account
    Join Date
    Oct 2009
    Location
    The Sunny Beaches of Canada
    Posts
    9,679
    Quote Originally Posted by meroes View Post
    But what of the void?
    I kind've expect the Void to be dealt a major defeat in Midnight.

    Then after Azeroth stomps some heads in, the rest of the cosmos-scale forces decide to step off and re-assess. Azeroth is left alone, and the heroes have the chance to sort out of their own affairs. We get some more grounded, local stories, that sort of thing.

    Quote Originally Posted by Nibelheimy View Post
    I still can't decide if returning to Ulduar and contacting the titans will be the beginning or the end of it though. Although I'd love Ulduar as our capital. Is the expansion opening or finale the talk with the titans?
    I think we might not even contact them directly. It's possible that whatever Xal'atath or the Void gets up to sends out some kind of alarm to them, like the signal that Loken sent out to call in Algalon (hope we see him again). If Xal'atath does de-Order the Worldsoul in TWW as a prelude to the Void's invasion in Midnight, that might send the same kind of alert.

  10. #76190
    I am Murloc! Auxis's Avatar
    15+ Year Old Account
    Join Date
    Feb 2010
    Location
    Western Australia
    Posts
    5,262
    Is wowhead's TWW talent calculator outdated or are the pre-patch notes incorrect?

    Patch notes says a new talent for Destruction is Decimating Bolt, but I can't see it anywhere on the Destruction TWW talent tree on wowhead.
    By Blizzard Entertainment:
    Part of the reason is that Battlegrounds are like ducks.
    My Nintendo FC is 2208-5726-4303.

  11. #76191
    Quote Originally Posted by Val the Moofia Boss View Post
    Could be like FF14 Endwalker and GW2's End of Dragons expansion where the end of the saga happens in the 13.0 base expansion story, and then the patches are about random unrelated adventures, rather than the Worldsoul Saga story concluding in 13.2. So in 13.0 you go to Ulduar, contact the Titans, they come back, turns out they want to wipe out life on the planet, you then do your four zones and 10 levels of adventuring, and then at the end you kill the Titans before they can succeed and the credits roll. So you don't go to Ulduar to call the Titans back and then spend a year and a half waiting until 13.2 for them to come back and become a threat.
    You could easily spend the next year and a half fighting back against them, though. I'd be rather disappointed if we can just curbstomp the entire Pantheon in a single first-tier raid.

  12. #76192
    Quote Originally Posted by Val the Moofia Boss View Post
    It's a 10 minute long GW2 event you do once a day/week where you don't interact or talk with anyone. It is in practice a solo experience.
    I've had the most interactions this expansion with players outside of guild context during the Siege event. Or, well, granted, rather in the wait for the start time.

    That is not the same thing as a core gameplay loop where you have to play with your friends to progress which makes a grind fun.
    I do hope you mean dungeons&raids, because I do not want a return of outdoor content where it's mandatory to group up and manually communicate with people.

    Quote Originally Posted by Lady Atia View Post
    Than I want to be able to farm old gladiator mounts via casually rated pvp unlimited by rating, thank you.
    Great idea! Old Elite sets, too (you can kinda cheese the significant slots of the DF S2 & S3 sets with enough characters already via the Marks of Mastery from non-Awakened raids)
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  13. #76193
    Quote Originally Posted by Nathanyel View Post
    I do hope you mean dungeons&raids, because I do not want a return of outdoor content where it's mandatory to group up and manually communicate with people.
    The most fun I have had in MMOs has been when the game naturally facilitated the formation of friendships. FF11 where you literally cannot solo past level 10 because the mobs deal too much damage and will kill you before you kill them, so you are forced to use /sea to search for other people within your level bracket and whisper them and invite them to form a levelling party and you go out and levelgrind for a few hours, and the combat is low APM where you only press an ability once every 20 seconds so you actually have time to chat and talk during the levelgrinding (also during the rest periods in between pulls at people eat food to regen while the thief runs out to scout for rares and pulls the next mob). You shoot the breeze and have laughs. And then you log on the next day and type /sea and see familiar names and invite them, and before you know it you're becoming friends and forming a guild. Or Timeless Isle (5.4 era when it was actually hard, not Remix) where you go up the ramp and you get stunned and killed by the Yaungol and realize "wow, I should group up!" so you form a party and spend hours grinding together, and login day after day to see the same faces and become friends, and you have a community calling out the Ordos PvPers or calling out rares. Or the faction war MMO Space Cowboy Online/Air Rivals/ACE Online where you have people in your faction calling out gankers or a point that needs to be fought over, so you form up a group to go win, and night after night you begin recognizing familiar names on your faction and become friends with them, and then your player elected faction leader schedules a huge mothership war on the weekend and you and your brigade turn out to represent and there is this big hours long push involving hundreds of attacks and hundreds of defenders and you are flying in formation with your wingmates. Or doing treasure maps in FF14 where night after night, you and your guild are out in the world fighting hard bosses and getting cool mounts and lucrative loot to sell on the auction house for tens of millions of gil and having laughs. Or doing Eureka where again it's hard so you need other people and group up and login day after day and see the same names and become friends progressing through this hard outdoor content together. Or logging into Moon Guard one day in 2014 and you hear about an invasion of Alliance in the Arathi Highlands and you have High Warlord Skullcrusha of the Kor'kron Legion organizing an army to go repel them, and you go out there and get into a battle.








    I personally do not like running through the exact same instances over and over and over again, seeing the exact same scripted RP and story voicelines being thrown out for six months. I also do not like being confined to instances where I cannot use my mounts, which are half of the visual customization in WoW. I want to be doing hard stuff with my friends out in the world fighting random monsters.

    I only know one person IRL who still plays WoW and we sometimes do low M+ keys together at the start of the season, but he's not really into speedrunning the same half dozen dungeons over and over for an arbitrary number upgrade that will be irrelevant come the next patch, so he stops after a few weeks and goes back to doing leisurely world quests by himself, and sometimes we do that together but there is not challenging and there is not enough longevity to it. I know people who play WoW in discords I am in but they are not interested in speedrunning the same dungeons over and over again either. So if you want to do M+ then you are left with the PUG scene where you play with randoms who treat each other as disposable cogs in a machine, as impediments who are holding them back from getting their higher numbered gear. Also, the RP community is a shell of its former self and war mode killed off open world PvP pitched battles after the first two weeks of BFA.
    Last edited by Val the Moofia Boss; 2024-07-23 at 06:32 AM.

  14. #76194
    Quote Originally Posted by Auxis View Post
    Is wowhead's TWW talent calculator outdated or are the pre-patch notes incorrect?

    Patch notes says a new talent for Destruction is Decimating Bolt, but I can't see it anywhere on the Destruction TWW talent tree on wowhead.
    Probably some error that slipped through, I remember it being added, and then removed a few weeks after iirc.

  15. #76195
    Quote Originally Posted by Nibelheimy View Post
    I agree, I can also see Azeroth choosing to stay in the planet unawakened and new good guy Sargeras taking his sword back to travel the cosmos destroying anything that is a risk to her. Maybe she chooses order if the rest of the Pantheon is to fall and takes the sword herself. Either way, I feel the sword leaving the planet one way or another has to happen during this saga.
    Azeroth: I want to stay home and play Universe of Starcraft MMO!!!

  16. #76196
    Scarab Lord Lady Atia's Avatar
    7+ Year Old Account
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    4,113
    Quote Originally Posted by Santandame View Post
    Doesn’t feel like pay to win at all. It’s literally end of expansion content that won’t be relevant anymore a few days later. I highly doubt anyone is buying early access for the sole reason of “cheating” their way through fated raids.

    I confess I don’t know the rewards from a cosmetic standpoint of fated raids, but again - why do you care if someone has the same mount or transmog as you? Unless it makes you feel less special when playing a video game, which is indicative of a more personal, deep rooted concern.

    I have the same opinion of old elite gladiator cosmetics too. I just don’t understand why anyone would care.

    - - - Updated - - -



    Why does it matter? You were playing a game that you seemingly get enjoyment from? Why does it matter if someone else gets the same mount as you later on? It doesn’t detract from the fact you were playing a game for your enjoyment, not for the purpose of getting an item. I’m assuming that’s why you’re a mythic raider? Because you actually enjoy the content you play?
    Actually, I'm a mythic raider 'cause of my guild and the exclusive rewards (as in, the FoS achievements) aswell as the fact that it's easier to get the mythic mounts when they are 100% than having to grind them 2 expansions down the line. I did snatched server first guild achievements back in cataclysm and I basically did quit "competitive raiding" afterwards because we literally had 0 unique rewards from that back than (besides the easier mounts), unlike with wotlk since they moved the server firsts to the guild and well, the guild got split so we lost them anyways. Did two cutting edges with MoP but only really got into it with Shadowlands again, thanks to real life friends and the Sylvanas bow lol.

    But if we would return to the cataclysm model of "it literally doesn't matter if you played back than", than I *prolly* would spend my two raid nights per week otherwise (prolly with more pvp).

  17. #76197
    Quote Originally Posted by Lady Atia View Post
    Actually, I'm a mythic raider 'cause of my guild and the exclusive rewards (as in, the FoS achievements) aswell as the fact that it's easier to get the mythic mounts when they are 100% than having to grind them 2 expansions down the line. I did snatched server first guild achievements back in cataclysm and I basically did quit "competitive raiding" afterwards because we literally had 0 unique rewards from that back than (besides the easier mounts), unlike with wotlk since they moved the server firsts to the guild and well, the guild got split so we lost them anyways. Did two cutting edges with MoP but only really got into it with Shadowlands again, thanks to real life friends and the Sylvanas bow lol.

    But if we would return to the cataclysm model of "it literally doesn't matter if you played back than", than I *prolly* would spend my two raid nights per week otherwise (prolly with more pvp).
    So your main activity in game is mythic raiding and you don’t do it for fun? This isn’t an attack, I’m genuinely curious - why do you bother? Surely you should be playing the game because you enjoy the content? It seems like it’s just a chore for you if that’s your reason for playing.

  18. #76198
    So, today/tomorrow is the systems update and next week is the event right?

  19. #76199
    Herald of the Titans Enrif's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    2,520
    can't wait for the system update. Warbands are such a quality of life boon for me.
    Quote Originally Posted by Teriz View Post
    If we somehow do get a void Hunter class, I’ll be the first one to post in this thread to admit my error.
    Quote Originally Posted by THEORACLE64 View Post
    I mean, trying to worm out of the way it's the WORLDSOUL saga... yah. It's Azeroth reaching out, not some light fairy.
    Enforcer (Warden/Spellbreaker) Class Idea , Naga using Worgen Rig Mockup, Blizz Class Survey

  20. #76200
    Scarab Lord Lady Atia's Avatar
    7+ Year Old Account
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    4,113
    Quote Originally Posted by Santandame View Post
    So your main activity in game is mythic raiding and you don’t do it for fun? This isn’t an attack, I’m genuinely curious - why do you bother? Surely you should be playing the game because you enjoy the content? It seems like it’s just a chore for you if that’s your reason for playing.
    It's not like it's not fun, it's more about efficiency. And again, I find it easier to kill and farm the stuff when it's current rather than wait 2 expansions and pray for a 1% drop. But if everyone could get lets say cutting edge and mount in the last week of a season than I for sure wouldn't block two days of my week just for raiding. It's about the commitment and the reward. I'm a big advocate for making mythic raiding more accesible, but not by just giving you 10 extra levels so you can roll in there blind and without legs and still get the same rewards as someone who progressed through a whole season on a weekly basis. People can already farm the mounts after a few years solo if they want, that should be enough (and again, I'm also all in for making all old pvp rewards farmable via casual rated pvp, and I own a few elite sets. But just go all or nothing, not cherry picking some rewards that just get given away for free while limiting others ...).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •