1. #76601
    The Freysworn were clearly designed as Druids and there is some secret lore in Khaz Algar about there being an underlying Life force, which is PROBABLY Elun'ahir and they are being coy for the many players who aren't keeping up to date on hardcore lore. Hence why Haranir aren't getting a big focus at launch and the Freysworn stuff you have to look for.

    I think that even if they retooled them to have shaman stuff at launch, they are clearly meant to be Freya/Life serving Earthen, and so they may get Druids when their lore is explored further. However they may keep them from getting druids so the Haranir, who clearly are druids and stated to be such, can be a little more special.

  2. #76602
    Quote Originally Posted by OCoyne View Post
    Well, in that case. You're right but you looked at the wrong NPC's.

    These are the fellas in question who you were meant to be asking about

    https://www.wowhead.com/npc=219334/freysworn-arborist

    As said above, they're using the Druid Cataclysm Arena set attire, they used Druid magic in the first stages of the Beta but it was changed to Shaman magic so it wont give any false hope about Earthern Druids and if you interact with them they tell you they're practising Druid magic. And an Arborist is someone who diagnoses a tree's health.

    I think the conclusions are there for everyone to see
    Okay but what's the pressing question? They're Earthen who follow the tenets of Eonar through Freya, and their conflict with the Oathsworn drawing from what we learned about what happed with Elunahir, which the Freysworn themselves explain to the player. They're entirely self-explanatory.
    Quote Originally Posted by Cheezits View Post
    The Freysworn were clearly designed as Druids and there is some secret lore in Khaz Algar about there being an underlying Life force, which is PROBABLY Elun'ahir and they are being coy for the many players who aren't keeping up to date on hardcore lore. Hence why Haranir aren't getting a big focus at launch and the Freysworn stuff you have to look for.

    I think that even if they retooled them to have shaman stuff at launch, they are clearly meant to be Freya/Life serving Earthen, and so they may get Druids when their lore is explored further. However they may keep them from getting druids so the Haranir, who clearly are druids and stated to be such, can be a little more special.
    I think its indicative of the devs flip-flopping on whether or not to eventually open up the non-hero classes to all races. We had multiple opportunities in dragonflight to do so already. Or, for example, why did Earthen Death Knights make it into Beta before they changed their minds? Or, again, for example, if you were going to forshadow & hint Earthen Druids why fix the one Earthen Druid in the one Rookery story scenario into a Shaman rather than just letting it be as it was.

    We all know it takes a while to make all the assets required for these classes, but considering how many years (decades) they've been playing with the idea they had more than enough time to do so already.

    On one hand, I'm glad Metzen's back because opening up Paladins, Druids & Shaman to all races would have been Ion's decision, and I don't think he was brave enough to make that decision on his own: On the other hand, there's a decent chance Metzen himself killed these prospective race/class combinations.
    Last edited by Ersula; 2024-09-09 at 12:45 AM.

  3. #76603
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Ersula View Post
    Okay but what's the pressing question? They're Earthen who follow the tenets of Eonar through Freya, and their conflict with the Oathsworn drawing from what we learned about what happed with Elunahir, which the Freysworn themselves explain to the player. They're entirely self-explanatory.I think its indicative of the devs flip-flopping on whether or not to eventually open up the non-hero classes to all races. We had multiple opportunities in dragonflight to do so already. Or, for example, why did Earthen Death Knights make it into Beta before they changed their minds? Or, again, for example, if you were going to forshadow & hint Earthen Druids why fix the one Earthen Druid in the one Rookery story scenario into a Shaman rather than just letting it be as it was.

    We all know it takes a while to make all the assets required for these classes, but considering how many years (decades) they've been playing with the idea they had more than enough time to do so already.

    On one hand, I'm glad Metzen's back because opening up Paladins, Druids & Shaman to all races would have been Ion's decision, and I don't think he was brave enough to make that decision on his own: On the other hand, there's a decent chance Metzen himself killed these prospective race/class combinations.
    I'm quite sure they will make the "druids/paladins/shamans" for all classes as a big feature of one of the side patches, similiar to the anniversery theme of next patch. Alternatively it will happen when they bring back Class Halls as an expansion feature. But its clearly a ressource management thing, so I wouldn't be surprised if they worked on lets say paladin mounts in the background - the next patch basically has only 1 new mount while everything else are either recolours (the timewalking ones) or stuff that was already in the files (demonbikes) afterall.

    Speaking about that, I still want a HD ashes of al'ar based on the event mount .... and maybe do a dark red / purple / green recolor aswell when they are already on that haha.

  4. #76604
    Quote Originally Posted by Auxis View Post
    Anyone experiencing some micro-stuttering in Delves? I started getting it last week, literally the only place it happens is in every Delve I have tried so far - every moving model (NPCS, my character, objects with animations (like the steam pumps in Waterworks) has a slight stutter in its movement after a certain distance. It's not an FPS drop from what I can tell, it's a consistent micro-pause in the models' movements.

    It's not game-breaking, but it's near-distracting when trying to do Delves.
    I get a moment of stuttering when I approach a delve's entrance but that's about it.

  5. #76605
    Quote Originally Posted by Kiivar86 View Post
    I get a moment of stuttering when I approach a delve's entrance but that's about it.
    Yeah, that's just the airlock/map loading, I think everyone gets that to an extent.

  6. #76606
    Quote Originally Posted by Lady Atia View Post
    I'm quite sure they will make the "druids/paladins/shamans" for all classes as a big feature of one of the side patches, similiar to the anniversery theme of next patch.
    I sincerely doubt that such will happen anytime, if at all.
    And for the simplest of reasons, they don't have to.
    “But this isn’t the end. I promise you, this is not the end, and we have to regroup and we have to continue to fight and continue to work day in and day out to create the better society for our children, for this world, for this country, that we know is possible.” ~~Jon Stewart

  7. #76607
    The Lightbringer Valysar's Avatar
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    Quote Originally Posted by Marlamin View Post
    Yeah, that's just the airlock/map loading, I think everyone gets that to an extent.
    Speaking of map loading, there is this weird thing that we do not have any loading screen between the Isle Dorn and the Ringing Deeps while being on a skyriding mount, but we do have one while being on a flightpath or while using traditional flight style

  8. #76608
    Quote Originally Posted by Valysar View Post
    Speaking of map loading, there is this weird thing that we do not have any loading screen between the Isle Dorn and the Ringing Deeps while being on a skyriding mount, but we do have one while being on a flightpath or while using traditional flight style
    Maybe they had issues freezing people on taxi mounts vs flying mounts in case the map load took too long, who knows.

  9. #76609
    The simplest solution to the art pipeline issue would be just releasing race/class combos piecemeal rather than committing to every race at once for a particular class. I really don't think people would be incensed having to wait a bit for their race's turn to come around as long as it was clear they were committed to the process and not quietly dipping out of it for an entire expansion a la heritage armor.

  10. #76610
    Keyboard Turner Zavien's Avatar
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    Quote Originally Posted by Valysar View Post
    Speaking of map loading, there is this weird thing that we do not have any loading screen between the Isle Dorn and the Ringing Deeps while being on a skyriding mount, but we do have one while being on a flightpath or while using traditional flight style
    On beta, there was a load screen between those 2 zones while dragonriding; surprised me when it didn't pop on live. Odd.

  11. #76611
    The Unstoppable Force Raetary's Avatar
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    Neat little detail.

    When you try to fly to Beledar while its bright, it will flash you and teleport you to shore.
    But that doesn't happen when its dark, you can fly all the way to the invisible wall, almost directly underneath it.

    Spoiler: 




  12. #76612
    Quote Originally Posted by Lady Atia View Post
    I'm quite sure they will make the "druids/paladins/shamans" for all classes as a big feature of one of the side patches, similiar to the anniversery theme of next patch. Alternatively it will happen when they bring back Class Halls as an expansion feature. But its clearly a ressource management thing, so I wouldn't be surprised if they worked on lets say paladin mounts in the background - the next patch basically has only 1 new mount while everything else are either recolours (the timewalking ones) or stuff that was already in the files (demonbikes) afterall.
    If they just haven't had time to do these things why did they also have time to change an earthen dungeon npc's entire ability kit that most people won't even notice.
    Quote Originally Posted by Shadowferal View Post
    I sincerely doubt that such will happen anytime, if at all.
    And for the simplest of reasons, they don't have to.
    On the other hand, what else will they be dedicating the minor TWW patches to? There's already an embarrassment of riches in TWW's endgame. I want to say they intend to offer Totem/Form customization with Shaman-for-all (like they did with Warlock)....because the way the ascended forms look in 11.0.5 are completely insane, in a bad way, including giving the resto version breasts. (no, they aren't 2 different body types as they are rn)
    Last edited by Ersula; 2024-09-09 at 03:11 PM.

  13. #76613
    Quote Originally Posted by Ersula View Post
    On the other hand, what else will they be dedicating the minor TWW patches to? There's already an embarrassment of riches in TWW's endgame. I want to say they intend to offer Totem/Form customization with Shaman-for-all....because the way the ascended forms look in 11.0.5 are completely insane, in a bad way, including giving the resto version breasts. (no, they aren't 2 different body types as they are rn)
    Your line of reasoning has been posted in one form or another by others before involving other expansions/patches.
    If it happens, it'll all come down to money, and how much you're willing to pay for it.
    “But this isn’t the end. I promise you, this is not the end, and we have to regroup and we have to continue to fight and continue to work day in and day out to create the better society for our children, for this world, for this country, that we know is possible.” ~~Jon Stewart

  14. #76614
    Quote Originally Posted by Shadowferal View Post
    Your line of reasoning has been posted in one form or another by others before involving other expansions/patches.
    If it happens, it'll all come down to money, and how much you're willing to pay for it.
    If we do get it, I don't understand why they just can't say that. They said before Dragonflight they intend the original core classes to be available to everybody, but now they only obfuscate the topic, as if they changed their mind & now its never going to happen. If they already plan to roll out those class race combinations in 2024, or 2025 if they get delayed, why can't they just tell us that now?

  15. #76615
    Quote Originally Posted by Marlamin View Post
    Yeah, that's just the airlock/map loading, I think everyone gets that to an extent.
    I figured it was something like that. Startled me the first time but since it was only around those, makes sense. Calling it an airlock is a neat way to explain it, too!

  16. #76616
    I am Murloc! Auxis's Avatar
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    Quote Originally Posted by Valysar View Post
    Speaking of map loading, there is this weird thing that we do not have any loading screen between the Isle Dorn and the Ringing Deeps while being on a skyriding mount, but we do have one while being on a flightpath or while using traditional flight style
    I exclusively use skyriding, and have only used a flight path once but never paid attention to the screen, but: I've encountered a loading screen in the Coreway twice while on a skyriding mount. Not entirely sure if it's because I was traveling "too fast" for the zones to load properly or what, but I did experience a "loading screen" in the form of a giant rock wall in the tunnel from Valdrakken/east Ohnaran Plains into Zaralekk when I flew in "too fast" aswell.
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  17. #76617
    I am Murloc! Joszef Kiprich's Avatar
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    I sometimes have an issue when clicking on a NPC for a new quest, have to walk away and click again.

  18. #76618
    We're talking bugs now?
    My auto loot has a 50% chance of just not autolooting.

  19. #76619
    Quote Originally Posted by MCMLXXXII View Post
    I sometimes have an issue when clicking on a NPC for a new quest, have to walk away and click again.
    The issue has been around for years, but it pops up more than it used to. Though i think the frequency has gone down again, during EA i had that happen pretty much on every other NPC that has the dialogue pop back up after a quest.

    I think what happens is that the game thinks it opened it, but fails to actually open the proper frame, so you have to walk away to force close the dialogue window. Notably, the NPC will act as if you have it open until you run out of interaction range.

  20. #76620
    The Unstoppable Force Raetary's Avatar
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    Auto loot and quest interaction has been busted since launch.




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