Eventually, if they continue expansion era classic, it would have to go to retail. The expansions have so far been shorter than they were originally, especially Catalcysm. If they continue to have an expansion last based on how popular that expansion was, classic will be in Shadowlands by the end of 2027Which wouldn't be an issue if the subsequent season also has all those obtainable items. I don't see why they would remove any of the level up raid content for subsequent classic seasons.
Tbh, I would love someone in an interview ask them the question why so far, they are so adamant against linking classic and retail while also destroying any kind of "easy prestige" via promotions, trading post or other things like the ZG crafting. "Some things you just had to do while it's current/hard" would literally the definition of playing classic. I'm wondering if it's one of these last bits of "old devs told us that stuff can never come back" or something like that.
Yeah, Marias comment was quite questionable.
People want to be "buddies" with her because she is charismatic, campy, seductive and most of all pretty.
But its her malice and sadism that ties it all together.
They do not need to, nor should they make her sympathetic.
It'd just take away from the character.
Formerly known as Arafal
They just tryna pull a Shadowbringers. But they've made Xal way too evil for that.
I haven't watched the video yet, but while Xal'atath shouldn't actually be sympathetic, a good manipulative villain should be good at convincing others that they are. If she's going to put on a facade to trick us into advancing her goals, great- so long as it's ultimately a lie. Iirc they said at some point (probably at Blizzcon) that her plans revolved around using Azeroth's heroes.
Exactly, she's very likely going to twist the narrative where we help her at some point, knowingly or not - people hated sylvanas because her 4d chess wasn't because she was smart, it was because everyone else was dumb, I hope they've learned from that and really work on making Xal'atath a compelling villain - they're doing fine so far, but the momentum has to continue
Oh and we absolutely cannot kill her this expansion, no matter how much QQ they get online for it
From what I got from the interview it seemed like they acknowledged Xal is pretty unique for a villain since players in Legion have a history with her and they're going to play with that.
I can understand people getting a little alarmed from her "no villain is the villain of their own story" remark. You could argue that's also true for Iridikron. Yet he's most certainly not sympathetic at all. So I guess it just remains to be seen how they will handle it.
Yea, my big fear with Xal is them approaching her the same way writers for House of the Dragon S2 approached the online reception to Rhaenyra and Alicent in S1. Positive reception for the entirity of the scene following Aemond's eye loss was mistaken by the writers as enthusiasm for Rhaenyra and Alicent sharing screentime, and the stretch to include more scenes with them in S2 has quickly become something detested by fans.
In so many words, I hope Blizzard doesn't see the enthusiasm behind Xal'atath and over correct the course to keep her longer, diluting the potential of the story she takes. We're hardly a full expac cycle away from two big bads pulling the 4D chess move. Please not again
When u making a new Thread? The War with 11.x patches speculation thread? or this for all world soul saga?
Oh, I meant the dungeon in particular, as a levelling dungeon for Retail. And I guess the unique loot, too.
Do they even have to try? People thought the Forsworn were a "noble and justified rebellion" because they bought the propaganda wholesale, while ignoring that the Forsworn were forcibly infecting Kyrian with Doubt to convert them. They thought that giving up your memories was forced upon the Kyrian, when every step of the way was voluntary - there's hints that you could abort your training at any point and go back to Oribos, to get assigned to another Covenant, or to your religion's afterlife.
Devos was right that signs of Domination magic in the mortal world were worrying, but Kyrestia accurately warned her not to investigate this. Maybe she should've added "we (the Eternal Ones) are aware of this, and it will be addressed, but not by you" but ultimately, Devos already was on the path that would lead to her playing into the Jailer's hands.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
While I agree, I think that many people still love it and will be sad if it does not come back. It could be back not only as a vehicle for housing, but for Class Order Halls too. What if they mix Draenor's Garrison and Class Order Halls with housing? Let us build our own city. Dalaran for Mages, Stratholme for Paladins, ICC for DK's and so on.
Do not take life too seriously. You will never get out of it alive.
Considering that it is utteraly nuked as a fact, that the Dalarani are moving on (remember, Dalaran was created as a haven for human mages centuries ago and then the anti-Legion center with the Guardian of Tirisfal, both reasons fully gone), it clearly no longer serves a purpose.
Simply put, the idea of "served its role/story, now kill/destroy it" is such a bad thing. That dalaran happens to be destroyed, on a basic level is fine. But the reasoning in that comment is bad. It's like saying, Genn served his role now that Sylvanas is no longer evil kill him. Finn Fairwind served his role, kill him. Talanji server her role, kill her. The blackrock served its story, destroy it. And this doesn't make sense. Genn can retire, Finn can be a background character, the blackrock can remain peaceful. There is no good reason to destroy everything just because "the story is over". A story can be over, doesn't mean the character/place of the story needs to be destroyed. Instead of thinking "burn it", how about thinking "where in the world can it be parked and what will happen in the future with it". Example, if Dalaran wouldn't be destroyed, it could still have a story to be told, landing back in the crater, reestablishing the magic kingdom, interaction between dalaran, gilneas and lordaeron. Simply destroying thing for no reason except the shock factor is bad writing. The red night of Games of Thrones only works because it is an exception, not the rule. The death of Aertih in FF7 is iconic, because death to a party member is not the norm. It is bad writing to destroy/kill everything just because "the story is over".
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it was a comment to the mindset of "no longer serves a purpose", not the actual story that happens.
Yea but I always felt that its role in WoW was as a neutral grounds for Horde and Alliance when facing a major threat that required cooperation during tensions. WotLK and Legion both show that along with the attempt to use it in TWW (before said nuking). I truly imagine it'll return in Midnight.