
Last edited by username993720; 2023-06-20 at 06:27 AM.
Next thing we gonna know like some "Woke" insane people gonna invade gaming industry to make games 1:1 like real life, just to send a massage that doing a bad thing a bad thing, and democracy is making everyone equal and allowing to speak out your opinion, but ONCE you speak out your honest opinion they gonna claim you as bigot/Incel/rasist and ask for your opinion not to be counted as "even" with others -> boom Democracy killed itself.
Fable 4 making characters to look UGLY on purpose so you as buyer of game would not be enjoying it unrealistic beautiful people, make everyone ugly just like in reality, and you would thought that you pay and play a games for your own fantasy, but nope BRUH you paying so they can send a massage get used to extra ugly, embrace a future. And this is MC, not even side character.
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Now image Blood Elfs with this face, ye bye ELFS! ME Andromeda infection.
Last edited by Aucald; 2023-06-20 at 11:46 AM. Reason: Removed Irrelevant Images
It would be quite nice if we could dispose of the superfluous real-world culture war nonsense and return to the topic of the thread.

(From 2020, likely outdated)
Tyr expansion (11.0)
The main enemy of this expansion is Tyr along with the Stoneforged, an army of automatons he created by spreading what is basically the opposite of the Curse of Flesh. Along with other Titan Keepers like Odyn, the Stoneforged have attacked Avaloren which holds the secret to resisting the Titans. Avaloren is home to the true Elemental Lords who were not controlled by the Pantheon, each lord controlling a different city-state here. Each city-stage serves as a capital city rather than having one centralized hub. One of the local races of Avaloren, an Azerothian feline humanoid species, is added as a neutral race. There is one stronghold per zone, these being outdoors, non-instanced evolutions of the garrison idea. They are tied to the story and power progression rather than being replacements for cities, and players have to develop all three strongholds rather than picking just one. Later in the expansion, the rest of the Pantheon along with an ordered Sargeras invade Azeroth. Illidan returns as a Stoneforged champion. Demon Hunters get an arcane-themed third spec.
Light expansion (12.0)
Expansion starts with the Dark Portal reopening to alternative Draenor, bringing the Lightbound, Yrel, and Xe’ra into Azeroth. Under Turaylon (now declared High King, rather than simply regent), the Alliance joins the Lightbound in its crusade on Azeroth. Alliance player characters are a part of a Horde-aligned resistance led by Mekkatorque and Alleria. The entire expansion takes place in the Eastern Kingdoms and Kalimdor (aside from the Shattrath raid). The entire continents are not revamped, only the specific zones that are used for 80-90 content. The revamps are separate phases for these levels and do not affect the lower level leveling experience. The capital city is Dalaran, safely over the Maelstrom and one of the few cities not taken by the Lightbound. More character customization options in the way of new body types for multiple races, complete with new voices, rigs, and animations. A basic, modular version of player housing is planned for old world zones not under Lightbound attack. Sailing gets introduced in the Tel Abim patch, opening up treasure hunts, naval combat, and the ability to go between all continents on Azeroth seamlessly without loading screens. After the Stormwind raid, the Alliance is disbanded, and the Horde dissolves afterwards with their rival removed. The expansion ends with Elune, the sole remaining member of the Pantheon of Light, being sealed away.
Void expansion (13.0)
This is the first expansion since Shadowlands to take place outside of Azeroth, instead focusing on the shattered world of K’aresh. The idea is to have the planet based on Middle Eastern, cyberpunk, and Romani mystic themes. We are brought there when an alien species from a destroyed world comes to Azeroth to warn us that the Void Lords have entered the Great Dark Beyond and are devouring worlds, with K’aresh as the gateway to the realm of Void. The main villains besides the Void Lord pantheon are Xal’atath, Alleria and Azshara. Ethereals are added as a neutral race along with an Artificer class available to all races. There are no friendly cities on K’aresh, instead having all city amenities found in most small settlements. New PvP mode with custom ‘battlegrounds’ where some players play enemy factions (such as those aligned with the Void) with their own stats, abilities and playstyles. Players will be able to swap out classes, being able to level each on a single character (since by this point it is assumed all classes will be available for all races, including Dracthyr and Evokers). The storyline is different for each player since there are branching quest lines and decisions. Ultimately they are all canon since the Void is within all possibilities, though they all converge together at the end with the defeat of the Cosmic forces. The end sets up an alien empire with their own form of magic as the new long-term threat of the Warcraft universe.
Do you guys think they will announce 10.1.5 release date this week?



You know, I wonder if the situation in Ulduar has a connection to the situation in Khaz Algar. From what we know, there was a strain of something analogous to the Curse of Flesh there but which evidently either caused a vastly different transformation, or none at all. Is it possible that the strain in Khaz Algar was exported to Ulduar after the Curse of Flesh weakened the defenses there? It could explain some oddities, like how Loken, an artificial being, was evidently having a presumably-carnal affair with Sif. It's presumably just that the Titan Watchers typically imitate the behaviors of biological beings or the Titans, as Odyn also had an adopted daughter in addition to Thorim and Loken serving as somehow more literal sons in some capacity, but I am still inclined to wonder if there is some more insidious variant of the Curse of Flesh spreading around and afflicting Titan constructs with susceptibility to the Void while leaving them physiologically unchanged.

the one with Alex? yeah, though i dont mind it i can get behind it was in poor taste, but the one with Amber or with gladiators/slaves?
nope, normal q, not nearly as bad as some old quests
- - - Updated - - -
i might miss it, but do we know already where is gorehowl from and if it indeed is from dung if it can drop both ali and horde?

The one with Alexstrasza was all around unnecessary, and it's a good thing it's a gone. Adult themes are fine if they are handled in an adult way.
I don't see the problem with the Amber or the Gladiators/Slaves one.
The worst thing you can say about the Amber one is the fact that they are highlighting how they kinda just completely threw away an interesting character for an idiotic reason that didn't really have much of an impact.
hopefully this weeks update will have some more info on that.
Should be dropping for alliance and horde, finding simple group tends to be time consuming now, but specifically looking for alliance groups as horde would be even more time consuming.
Unless they plan it for something else than dungeon drop.
Last edited by ImTheMizAwesome; 2023-06-20 at 12:39 PM.

Any other thoughts on what 10.3 will be?
I’m pretty dead set on it being Red flight focused, going against Tyr and Odyn, with a heavy titan focused raid in the depths of Uldorus. Possibly even bringing Vyranoth and the primal proto drakes over in the fold to help Alex against the titan constructs.
I’m open to hearing others theories about what they’ll think it’ll be though if they think otherwise.
Still predicting Uldorus as the final raid with the following as bosses:
- Odyn
- Tyr
- Ironaya & Archaedas duo fight
- Chromatus
- A new race showing off the heretics that live on Avaloren
- An Aspect council fight similar to the Eternal Ones council fight from Sepulcher in SL. Not the actual Aspects though, maybe titan construct versions of them in their visage forms.
- Some sort of giant Arcane/Order elemental.
- Some Stormforged Vrykul general.
Amongst others of course. Possibly a C’Thraxxi.
Last edited by Santandame; 2023-06-20 at 02:23 PM.
Do not take life too seriously. You will never get out of it alive.
You're playing a game that used to heavily insinuate in it's manual that orcs captured and raped female species.
This entire franchise is a spin off of Warhammer. If you can't handle mature/dark themes then leave. Stop pretending this isn't a game with very real dark shit that happens in its lore. War has consequences, some of those being deemed atrocities. This is called good writing. This is the entire basis of the warcraft franchise.
Pillaging, civilian murder, conquest, slavery, brutality.
We are literally running around butchering people/animals with giant cleavers with blood animations and light gore everywhere.
Stop begging for a gutted version of this game, if you don't enjoy these themes you're simply in the wrong place.
Classes/Specs: Retribution Paladin, Outlaw Rogue, Frost Mage, Destruction Warlock.
Vanilla veteran of both factions since '04. Former high end player, now casually playing simply to keep up with the lore.