I wish they'd finally fix the bugged voice over.
I wish they'd finally fix the bugged voice over.
Formerly known as Arafal
Interesting implication for the future story in there. The knowledge and memories of the nerubian queens are stored in their body and nerubians are somehow able to inherit them after their death if i understand correctly.
This means that ansurek made a big mistake not killing her mother because she probably did not inherit her knowledge. And it could also mean that we don't have to find a cure for neferess and the nerubians can "make" a new queen that inherits neferess knowledge?
We don't know how far back this goes since it this memory was lost at least once. But still interesting. Especially considering it fits into the narrative of the memories of azeroth thing and the earthen archive. Even the harronir have a small sidequest reading the memories of an ancient from his roots.
After he was mostly fine in Hallowfall, we're back to ol' Anduin classic in Azj'kahet, with him lecturing Alleria on how to cope and having the capping off point about the entire campaign being her praising how wise and enlightened our guy is as he offers to cover for her whenever she needs. As ever, the hint of an actually interesting plot beat - Anduin imitating his dad in the hope of this getting the Light to return to him, is swept under the rug to instead focus on how he's just so nice and wise a dude that he learned how he was wrong to do so completely off-screen.
The Alleria story endpoint also doesn't land on its own terms, since all we've seen her do for most of leveling is miss and kill people who are obviously, comically evil, so Xal doing the "We're not so different, you and I" speech doesn't work. I cut that bit far more slack than the Anduin dross though because this is one of the few cases where it is fine to wait and see, since the actual meat of her drama with her husband and Arator is likely bound for Midnight. A shit ending to what's otherwise a solidly B-tier leveling story, better than Dragonflight for sure and by dint of not being able to be fucked up by leveling wrong also likely on the whole a bit better than the Legion and BFA ones.
I rescind my comments on the nerubians though, they're inventive and fun enough that they manage to make the Suramar retread they're acting out work.
Last edited by Super Dickmann; 2024-08-30 at 07:11 PM.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
It's a shame that his entire point in Azj'Kahet of focusing on helping the innocent Nerubians rather than treating them all like monsters is kinda lost when we don't really have any buildup or consequences to it.
Killing an innocent Nerubian that sets the rebellion in Azj'Kahet bakc would have been nice.
The world revamp dream will never die!
Yes, having Alleria rush after Anduin and kill, for example, a nerubian he'd swayed up to this point because of his empathy, some mid-tier dude, which is then spun into propaganda and having the Vizier take an interest in them because of their ability to tip the scales and knowledge of Xal'atath would allow Xal's speech to actually land with some meat and it'd also skip us the obnoxious Anduin lecture, which is too on the nose for what it has to work with. The Nerubian worldbuilding is strong enough that it doesn't need Jiminy Cricket telling us that we're all in this together.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
There is the failed assassination of the queen I suppose. Though I am still not entirely sure what would have been achieved by waiting. Some better laid plan to assassinate her right after maybe?
In many ways it's very similar to the Alliance arc in BfA. We know what the moral of the story is, not just because it's obvious, but because it's pushed in our faces. The writers just forgot to add any point in the story during which we actually saw the consequences of failing those morals.
The world revamp dream will never die!
It may have worked marginally better if it cut to the nerubian crowd reacting in horror as outsiders try to assassinate their queen, but this doesn't come up and it has no consequences. It's just a springboard for Anduin to tell her she doesn't have to do it all by herself and how he's been through the same and they all love each other and that's what friendship is all about. The entire sequence does remind of the Alliance BFA arc, which is probably the most damning thing that can be said of most anything story-wise. Again, I cut the Alleria part more slack because it's build-up rather than a resolution, unlike Anduin who seems completely fine by the end of it short of not having his powers since the cutscene budget ran out and he needs to get them back in a more marketable moment.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
I suppose the best way to put it concisely is that there feels like there is a bit of Anduin storyline missing. He goes way too quick from "Let's regain my courage" to "Let's all be friends!"
Maybe if we actually found Anduin and did some storylines in Azj'Kahet before finding the Widow and learning a valuable lesson in not judging the giant spider by its mandibles.
In all honesty, I do wonder if that was the original intent, and it got scrapped when they decided the Main Quest in each zone should be as short as possible.
The world revamp dream will never die!
I would give them that benefit of the doubt if the throughline of every single Anduin story is that any part where he might actually make a personal error that leads to something that would be portrayed as a mistake by the narrative happens it gets glossed over and it turns out for the best. Anduin trying to imitate his dad to try and reconnect with the Light but doing it as a pointless charge that doesn't help anyone and just gets him captured, which he can then learn from and go into doing what he's good at - connecting with people is a story. Anduin being detected as being amazing by dint of said pointless charge and becomng the personal confidante of a high state official who was never in any danger and who's capture didn't screw over anyone else, just so he can come back and lecture people about tolerance is not a story.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
The revolution does not have enough momentum yet. While you have the three high-ranking individuals behind it, the general public is supportive or apathetic to Ansurek's machinations; killing her at this juncture is more likely to galvanise support for her plans then allow changes.
Of course, Blizzard failed to emphasise that in any meaningful manner.
I'm too used to Anduin having his potentially interesting story beats crushed underfoot the moment they appear and threaten to make him something other than a morally impeccable saint who does nothing, so I wasn't surprised in the least when that happened.
It's the same with the whole bit of him kinda enjoying having power over others and harming them while under mind control. It's brought up a couple times but immediately shut down with the whole "but you're such a good guy" routine. As you said, Alleria is cut more slack because there's lots of ground to thread between here and Midnight but so far she's Night Warrior Tyrande 2.0, the peak of cutscene incompetence so that the story can keep being stretched further.
It's annoying that these two mar what is otherwise a solid leveling experience. If you add in the side quests and world building this is easily the best launch package since BfA at least, and the max level campaign is magnitudes less awful than the War Campaign was I'm sure. I'm quite curious to see more of the Arathi, Nerubians, Earthern and even the factions being around. I just wish Alleria and Anduin took a long ass vacation, but that's obviously not going to happen for a while.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Everything from the world design, to the main campaign, the side quests, the dialogue between characters oozes quality. It's all so much better than the last few expansions.
If anyone is being a doomer then they're just coping at this point. This is good.
Speaking of world design though. There's so much that they didn't have to do but did anyway. Like the airships in Hallowfall. You can wait for them and they take you around the map and they have stops. It's such a nice attention to detail and worldbuilding even though you have flying mounts available from the start. There's also tons of paths you can take all over the map if you want to reach some place while running on the ground or with a ground mount. It doesn't feel necessary to use a flying mount, which is the way it should be. I did all the zones with a ground mount, did all the side quests and campaign. It was great honestly.
Speaking of side quests, this is the first time I do them all while doing the campaign. They add so much to world building. They also feel vanilla-esque. As in they are no longer in a hub, where you get a few quests, that send you only a few meters away, and then when you're done they just tell you to go to the next hub. No. This time you get side quests which can send you all the way across the map and then back, just like it used to be before Cataclysm made the system way more on-rails.
Might be a small thing. But I really want to point out how good the void themed music is. Telogrus Rift was one of the best tracks in BfA, and the same is true for the track they use in the void themed dungeons in TWW like the Rookery and Stone vault.
The world revamp dream will never die!