

Well its name dropped and we have its denizens (Goblins) all over the place. We also have the Goblin faction leader making a major appearance in this expansion. Even Wowhead has taken notice.
https://www.wowhead.com/news/new-gaz...-11-0-7-349568

Undermine makes sense of course. I am not arguing otherwise. I would love if Xal makes a super kaja'mite and feeds it to Gallywix and his goblins. The only hinderance for Undermine is really that seems to be distantly far way from the rest of Khaz Algar.
But ultimately its up to whatever story Blizzard wants to tell. Fans wanted Argus and Nazja'tar to be expansions in their own right but the story unfolded otherwise.



Avaloren is a completely new region in Warcraft history, so it's going to need a lot more time to set itself up before it's ready for the spotlight. Personally, I think we'll see Avaloren take center stage in the expansion right after The Last Titan.
I've always thought that the 11.1 zone and raid would be Undermine and the megadungeon would be Rootlands, but the problem is that the rootlands zone doesn't currently exist. Maybe they'll release both zones at the same time like they did in patch 8.2. I hope so.
To be completely fair, Khaz Algar was also mentioned by name and became our destination.
Teriz was the one who pointed out the trash item referencing Nerubians from Zaralek Caverns; what I think they mean by Undermine mentions is the Undermine Clam Chowder from the Iskaara feast event, its first mention in quite some time.
Just working on my theories about what's next to come, using DF's release schedule and the way they handled main and side stories in the patches leads me to this:
11.0.7 - Siren Isle, foreshadowing Goblins like Forbidden Reach foreshadowed Sarkareth.
11.1 - Undermine/Kezan - Main story thread here is Xal hiring goblins to fix the Dark Heart. Zone story is focused on Gazlowe and the main cartels, raid possibly stopping a newly in charge Gallywix, or stopping him from gaining leadership of the cartels. Mirroring DF in that the main story thread was Iridkiron taking the DH and Fyrakk getting Juiced, but the raid was ending Sarkereth. (Possible here that we get a bigger patch with rootlands too, but I hope Undermine gets propper focus)
11.1.5 - Megadungeon - I believe this is going to be the inside of the Beledar. Despite recent information, I'm banking on it being a crashed Naaru ship with a dying Naaru inside, the dungeon can be split into 4 bosses Dark Phase, 4 bosses Light.
11.2 - Rootlands - Xal'atath is using the repaired Dark Heart to corrupt the roots of Elun'ahir. As I've always hoped, my bet is she will use the DH and the old god blood around the roots to remake her original body (speculation). She will be revealed as the 5th old god that was surrounded by roots in the Chronicle border. This body will be defeated and Xal'Atath will be as far as we know, disposed of. It is my bet that at the point of her defeat, she will possess/hide inside Alleria leading to midnight.
Further patches will introduce questlines to resolve The War Within, the Coreway will be fully repaired and we will see the world soul at this point (possibly). I imagine there will be a version of the Harbinger questline involving the depths of the Coreway and the worldsoul.

My theory is somewhat similar, but different:
11.1: Rootlands + Goblin invasion raid
11.1.5: Undermine Megadungeon (Entered from Kezan, which is a mini zone. We may or may not explore the whole island).
11.1.7: Hints at a secret passageway to Azeroth's Soul. The Goblins had 1 way to it in the Undermine, but now it's gone. Second way is found through the Undersea.
11.2: We enter the Undersea and enter a secret zone that's next to Azeroth's Worldsoul.
The final raid takes place at a Titan facility at the soul of Azeroth, with lots of Titan and Void stuff (Maybe Progenitor stuff, based off the datamined stuff from awhile back, but don't quote me on that). The final boss room is at Azeroth's soul itself. The ending has Xal'atath escape, with her plans directly foiled. However, like the Void itself, Xal'atath is quick to adapt, and has more planned for the worldsoul.
11.2.7 has us learn more about where Xal'atath's gone, and we learn that the Sunwell is the Voids next target.
And the 12.0 pre-patch has us defend the Sunwell from Xal'atath's attack, only for Azshara to appear and we ultimately fail. This will lead to Void invasions across Azeroth.
And the 12.0 expansion will have a revamped Quel'Thalas (and maybe a revamped Northern Eastern Kingdoms? Again, don't quote me on that, I'm most likely wrong), as well as the start of the war between the forces of Light and Shadow on Azeroth.
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Holy shit, let me cook!
Last edited by Joshuaj; 2024-11-05 at 04:29 AM.
I don't think a secret entrance for us to the worldsoul is needed, as we still haven't fully repaired the Coreway and the entire point of it is for the path to reach the worldsoul. The path of the Coreway that we've seen stops at the entrance to Hallowfall. The bottom of the Coreway in Dornogal still has debris and should lead further downward when its cleared.
I would however like to see the Undersea, and my original thoughts would be that the Goblins would be mining the tip of the Beledar, either without realising or caring, and they would cause it to come loose in the Hallowfall cavern ceiling and sink into the Undersea. I doubt this is going to happen in Siren Ilse (piddly little crystal) if at all now. Part of me is glad, I detest when Blizzard destroy beautiful zones without adding an option to view it as it was.


At some point we will probably get it in Trading Post. Hell, in Diablo 4 they just gave away KFC items for free.