I see some are writing here and there about questing being weak, but honestly I've never been so interested in the story of quests as I have now in TWW. I think the worldbuilding is great and there are so many stories that are both interesting and emotional.
Its going to be Loremaster for the first time in an expansion I think. When its fixed :-)
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Do we have clear signs or datamined stuff that Undermine could be coming? Not goblin content or raid, specifically Undermine.
If not, then my predictions for patches are:
11.1 - Rootlands with entrance in Azj'Kahet
11.1.5 - Goblin megadungeon
11.2 - Core of Azeroth with entrance in Coreway (we will go all the way down).
Also I REALLY hope for more content in City of Threads in 11.0.5 and 11.0.7, it's criminally underused compared to Suramar.
Of course things could go wrong, but clearly their goal is patch every ~8 weeks and from end of DF we leared it includes final patch->pre-patch as well. And I agree we could see 11.0.7 this year despite roadmap, first encrypted build is early and they were talking about anniversary in October.
But.. why. It's just victory leap for expansion and probably just few people maintain it. Together with Remix it create awesome combo of content you could do waiting for expansion, but won't miss new experience if you prefer to take long break before launch.
If they can maintain DF model (we will see, we thought they have patch schedule worked out after Legion too), X.3 is pointless.
Making extra entry raid (because this is what is cut from old model, rest of X.1 content is spread among smaller patches, X.2 became X.1, X.3 became X.2) is even less likely if Delves will stay. I will say it again, raids simply are not lone pinnacle of PVE anymore.
Last edited by Dracullus; 2024-08-31 at 08:27 PM.
There is a questline in Azj'Kahet, in the Niffen town, where you help some Venture Co. goblins with Gazlowe. He wants to know where they came from and it's revealed only at the very end that they came from Undermine. Gazlowe says this is interesting.
Pretty much the only time it's namedropped and I think it's supposed to be a direct nod that we are going there. Also it fits the theme of the expansion.
Didnt we have 'goblinraid' and 'etherealraid' items datamined? Rootlands is small forbidden reach type zone at best. Might also just be scrapped entirely
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We did. Though given some of the stuff is very clearly attached to items already available (if you count the Azj'Kahet raid) I wouldnt put too much stock on it.
A Goblin Raid is likely because of the many hints towards Undermine and the Venture company. And an Ethereal raid isnt really, given the most we have gotten about them is a boss in the raid, and the offhand mention of K'aresh sending out a Radiant Song before it fell to the void.
The world revamp dream will never die!
So I was doing the Worldsoul Memory in north Hallowfall and it directly confirms that the Kobyss are Ankoan. Also, they lore drop that they are the only Ankoan that were able to fight off the Naga, who are another enemy in the vision. You also see Ankoan Jinyu.
Maybe the buildup for this isn't for a TWW patch, but actually an undersea area in Midnight? We've had theories that Naga would be involved because "elf tribe" and Azshara/Void, but maybe the Kobyss necromancy is going to tie them to the Scourge who will be around in Midnight as well?
The etherealraid items were attached to the Ethereal boss in the current raid. The goblinraid items COULD be similar.
Doubt it, the size of the map showed it was approximately the same size as the Ringing Deeps, much too big to be a small minor patch zone.Rootlands is small forbidden reach type zone at best. Might also just be scrapped entirely
The goblins will probably try to exploit the roots for profit like they normally do.
I suspect that patch would also give us a Harronir allied race.
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I would like an Ethereal/K’aresh zone or raid at some point in the WSS. I could see it more for Midnight than TWW though.
Kobyss being Ankoan is definitely a cool bit of lore. Even if it digs up old wounds of not getting them as an AR in BfA.
Undersea patch in TWW seems far fetched. But I still have high hopes for crossing the Sunless sea, finding more monstrosities on the far side.
I hope Kobyss get carried forward though. They really do feel like the more serious version of Murlocs. How they make illusions of friendly Arathi, or create chests that are trapped.
Edit: just saw you said Midnight, not TWW. And yeah, I could see that work. Even just them being an antagonistic force to future friendly Naga would be nice.
I guess we can only wait and see what Midnight ends up looking like.
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I want to say the Goblinraid stuff is attached to the trinkets that have the tooltip of a detonator. Like the one from the meadery that summons explosive barrels.
The world revamp dream will never die!
The Goblinraid directly comes from an icon and staff model that were datamined in the very first build. There are some venture co items but they have a different name and are for the Cinderbrew dungeon items.
Actually theres a Goblin_outdoor staff and a Goblinraid offhand, I believe, both in the first build.
Went back to look and yeah pretty much.
The raid item is the offhand:
Labeled "inv_offhand_1h_goblinraid_d_01
I dunno if the staff is an outdoor one though, as it doesn't say anything about its source in the filename:
inv_staff_2h_goblin_d_01
In that same build there's a staff called inv_staff_2h_arathoroutdoor_d_01 for an example of an outdoor labeling. So who knows?
Yeah, it doesn't say outdoor, but it implies there will be goblin items that drop somewhere outside of an instance (if the "raid" is actually a megadungeon). Or it's a goblin heritage type thing but IDK. The vibe I got was that there will be outside quests and an instance.
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