1. #79521
    I am Murloc! Auxis's Avatar
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    I did the Dornagal race yesterday for a WQ. Good lord, what a horrid place to put a skyriding race; a capital city with terrible FPS for a significant vocal percentage of the player base (based on the amount of threads I've seen on the official forums and reddit), when you need the game to be responsive to hit the rings.

    Did they have a race in Valdrakken? I remember doing races in Thaldrazus that took me past the outskirts of Valdrakken, but don't remember any actually set inside Valdrakken.

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    Quote Originally Posted by Worldshaper View Post
    By the way...

    Odyn received a report that Earthen in Sector AR-938 had started acting weird around a strange fissure/anomaly, but was it the worldsoul, the Beledar, the roots of Elun'Ahir, or the Old God depicted in the mural that was the anomaly?
    AFAIK we don't know that yet. All we know is that whatever the anomaly is caused them to develop behaviours, language, and demeanors similar to dwaves. I think the best bet would be an Old God/whatever was in the mural - the Curse of Flesh caused the main Earthen to develop into the dwarves that we know today, wouldn't be out of the question that a shadow/void entity might cause a similar evolution without straight up fleshifying them.
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  2. #79522
    Quote Originally Posted by Auxis View Post
    I did the Dornagal race yesterday for a WQ. Good lord, what a horrid place to put a skyriding race; a capital city with terrible FPS for a significant vocal percentage of the player base (based on the amount of threads I've seen on the official forums and reddit), when you need the game to be responsive to hit the rings.

    Did they have a race in Valdrakken? I remember doing races in Thaldrazus that took me past the outskirts of Valdrakken, but don't remember any actually set inside Valdrakken.
    Nah, no race in Valdrakken. I think the closest to Valdrakken was the race around the "spa area" close to the capital.

  3. #79523
    Any ideas for 11.0.7 patch?

  4. #79524
    Quote Originally Posted by micwini View Post
    New island is obviously the top part of beledar. Could be entrance to mecha dungeon. Might be a forbidden reach typed zone for 0.7? could also be a pathway from surface down into hallowfall. Not sure if they are doing a megadungeon in 0.7, but might have a closed door that opens later or something.
    I want the Mechadungeon to be Undermine ngl

  5. #79525
    Quote Originally Posted by Black Rider View Post
    Any ideas for 11.0.7 patch?
    I could see us going to whatever island is seemingly above the Beledar.
    We won't go inside the crystal or anything, but instead build up to Undermine or what have you in 11.1.

    Alternatively I could see us going to the Rootlands or the Goblin area east of the Ringing Deeps as those seemed to have been designed already.
    The world revamp dream will never die!

  6. #79526
    Banned KOUNTERPARTS's Avatar
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    Quote Originally Posted by Black Rider View Post
    Any ideas for 11.0.7 patch?
    Undermine mega-dungeon, showing that Gallywix has a brand new cartel of goblins he's been using to take full control over the city.

    I would push for the narrative being the Undermine being built over (or under) a titan facility, or around some sort of titan technology, that Gallywix has been trying to utilize and create weapons of some sort... leading to the introduction of playable Tinkers down the road. The Tinker suits, of course, being titan technology.


  7. #79527
    Quote Originally Posted by KOUNTERPARTS View Post
    Undermine mega-dungeon, showing that Gallywix has a brand new cartel of goblins he's been using to take full control over the city.

    I would push for the narrative being the Undermine being built over (or under) a titan facility, or around some sort of titan technology, that Gallywix has been trying to utilize and create weapons of some sort... leading to the introduction of playable Tinkers down the road. The Tinker suits, of course, being titan technology.
    Feels far too early for a Megadungeon. You need that for the lull between 11.1 and 11.2.
    The world revamp dream will never die!

  8. #79528
    Banned KOUNTERPARTS's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Feels far too early for a Megadungeon. You need that for the lull between 11.1 and 11.2.
    Probably, I'm not too sure what the pattern is for content patches and mega-dungeons.

  9. #79529
    Quote Originally Posted by Auxis View Post
    I did the Dornagal race yesterday for a WQ. Good lord, what a horrid place to put a skyriding race; a capital city with terrible FPS for a significant vocal percentage of the player base (based on the amount of threads I've seen on the official forums and reddit), when you need the game to be responsive to hit the rings.
    Do you even have to place to finish the WQs? Don't you just have to make it to the end of the race? Would be easy even with like 300 MS and 20 fps.

  10. #79530
    Quote Originally Posted by Black Rider View Post
    Any ideas for 11.0.7 patch?
    I'm assuming it has to be a new Plunderstorm/remix type event. It wouldn't be a mega-dungeon or something that gives gear for this first season, we already have the anniversary stuff for that.

  11. #79531
    Quote Originally Posted by Sondrelk View Post
    I could see us going to whatever island is seemingly above the Beledar.
    We won't go inside the crystal or anything, but instead build up to Undermine or what have you in 11.1.

    Alternatively I could see us going to the Rootlands or the Goblin area east of the Ringing Deeps as those seemed to have been designed already.
    Were there any hints about Undermine before?

  12. #79532
    Quote Originally Posted by Black Rider View Post
    Any ideas for 11.0.7 patch?
    11.0.5 - Anniversary.

    11.0.7 - Travel to "crystal isle". Mean gobos.
    11.1 - Undermine, stop little green men from giving shards of light crystal to big, mean voidies.

    11.1.5 - Uldaz mega-dungeon, featuring super radical Earthen completely loyal to the Edicts, and some overtaken by the Void. A big, sprawling Titan-forged complex full of ancient machinery and prisons.

    11.1.7 - Shadow gather around Khaz Algar, with cultists seeking to use the life-force of the ancient roots to revive an Old God.
    11.2 - Head into the "Rootlands," and protect Elun'Ahir from the 5th Old God. Help the Haranir carry out their ancient charge and cleanse the roots for good. As a result, some will leave Khaz Algar and join the Horde and Alliance.

    11.2.X - Playable Haranir, wrap-up of the story, and setup of the Midnight story. Xal'atath has been able to bring about "Midnight," a.k.a. the Hour of Twilight.

  13. #79533
    Quote Originally Posted by Worldshaper View Post
    11.1 - Undermine, stop little green men from giving shards of light crystal to big, mean voidies.
    Selling, not giving.
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  14. #79534
    Quote Originally Posted by Worldshaper View Post
    11.1.5 - Uldaz mega-dungeon, featuring super radical Earthen completely loyal to the Edicts, and some overtaken by the Void. A big, sprawling Titan-forged complex full of ancient machinery and prisons.
    I feel like the deeper we go down the coreway the more anti edict earthen we will encounter, including the "dead" thraegar. But not more of the titan loyalists.

  15. #79535
    Quote Originally Posted by Foolicious View Post
    I feel like the deeper we go down the coreway the more anti edict earthen we will encounter, including the "dead" thraegar. But not more of the titan loyalists.
    I see what you mean. My reasoning is that the most hard-line Earthen are those once tasked with protecting the worldsoul prison, long ago. Basically sealed off from the world, like an order of monks in some temple atop the Himalayas.

    To them, everything going on on the surface would be outrageous. But a few of them have probably gone mad, or turned to the Void.

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    Quote Originally Posted by Zardas View Post
    Selling, not giving.
    True! /10char

  16. #79536
    Quote Originally Posted by Lorgar Aurelian View Post
    Started Wondering so made a list off memory.

    Male,

    Thrall
    Bran
    Mangi
    Dagran
    Anduin
    Gazlow
    Stoneward
    Skitter
    Tyrulion
    Khadgar
    Kurdan
    The general
    The vizier
    Trollbane

    Female

    Alleria
    Female thrall
    Gorgona
    Steelstrike
    Moria
    The 3 female earthen council members
    The weaver
    faerin
    Jiana
    Liadrin and her daughter

    Obviously not every one but I think it’s most of the major characters who aren’t just random side quest NPC’s or world quest talking heads. The balance seems pretty good.
    I wonder how this compares to those in the last 3 expansions.

  17. #79537
    Quote Originally Posted by Khaza-R View Post
    Elune was called an "upstart goddess" by Xal'atath which I always thought was interesting. Granted that's almost 10 year old lore at this point but I wonder if there will be any elaboration on that in a hypothetical rootlands patch.

    Personally my guess is that Life doesn't work like other forces. Instead of a pantheon Elune is a singular entity which multiple facets. Hence why Elune can use Light, Void, Order and even Death magic. The only thing she's really missing at this point is something connected to Disorder.
    Quick reminder we've seen very little of the cosmos itself. It's very possible a Pantheon of Life does exist, and we just know very little of it. The idea that Elune is the only life entity may or may not be true, but everything implies the latter rather than the former atm.

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    Heck, Hearthstone only just now gave us an expac focused on the Dark Beyond, which is a rare enough thing in the ACTUAL WoW lore.

    Which btw, the art for the new HS expac is amazing.

  18. #79538
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Khaza-R View Post
    Elune was called an "upstart goddess" by Xal'atath which I always thought was interesting. Granted that's almost 10 year old lore at this point but I wonder if there will be any elaboration on that in a hypothetical rootlands patch.
    Azshara called Jaina a "novice mage". I would not put much thought into insults of a high on ego villain.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #79539
    Quote Originally Posted by Makabreska View Post
    Azshara called Jaina a "novice mage". I would not put much thought into insults of a high on ego villain.
    Raw power is different from skill. Jaina is particularly exceptional at teleportation for instance. Yet she could never establish a stable portal system like Occuleth who probably cannot handle the same amount of power than Jaina at all but simply has far more experience and thus precision. Jaina and Occuleth could only penetrate Azshara's teleportation block by tapping directly into the Heart of Azeroth whose power is extraordinary.

  20. #79540
    Quote Originally Posted by KOUNTERPARTS View Post
    Perhaps Elune was elevated to her status, much like Bwonsamdi was elevated by Mueh'zala.

    Which one indicate the one that reigns above Elune... depending on if they are apart of the force of Light, Life, or Void.
    Based off the fact that Elune and the WQ are sisters...I'm not so sure.

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    Tho it is possible she ended up in a Pelagos esc situation maybe.

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    Quote Originally Posted by Khaza-R View Post
    Elune was called an "upstart goddess" by Xal'atath which I always thought was interesting. Granted that's almost 10 year old lore at this point but I wonder if there will be any elaboration on that in a hypothetical rootlands patch.

    Personally my guess is that Life doesn't work like other forces. Instead of a pantheon Elune is a singular entity which multiple facets. Hence why Elune can use Light, Void, Order and even Death magic. The only thing she's really missing at this point is something connected to Disorder.
    Upstart just means someone who has risen to a specific level, especially through a means of arrogance. Elune has ties to a lot of pantheons outside her own, and even has children who worship her. Wouldn't be shocked if she was a bit of an egomaniac.

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    Quote Originally Posted by Teriz View Post
    That hearthstone expansion is like Warcraft and StarCraft having a mutated baby.

    That said, I’d be lying if I didn’t believe Blizzard could build a void/light-based technology (artificer) class from that concept for midnight.
    I mean...

    WoW's always had the sci-fi stuff regarding it. Idk why people were always doubting me on that. This Hearthstone expac basically just doubles down on this concept by having it be focused on the pre-Draenor Draenei.

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    Quote Originally Posted by Kiivar86 View Post
    Far as I can recall, no one's talked about how the next Hearthstone expansion and its cards has leaked, have they? Because Hearhtstone has kind of shown things off before they appeared in WoW (i.e. N'Zoth).

    So, for example, there's some new race, or individual, named To'cha

    And then there's what people think may be our first look at a Void Lord. Link If so, I like that its eye(?) is basically a black hole. This one's from a card they revealed call the Ceaseless Expanse

    Link to the whole leak.

    (Also Yrel sighting)
    If you mean the Ceaseless Expanse, it's already confirmed to not be a Void Lord.

    It's just a big guy with space for a face AKA a massive space elemental.

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    This makes the gods feel so much more powerful btw lmaooo

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    Quote Originally Posted by Khaza-R View Post
    Some interesting stuff for sure. But so far to date, we've never seen a WoW lore figure leaked in HS. If they are added to WoW its generally as a reference specifically to HS.

    The race is potentially a bit more telling since tortollans were first featured in HS (Journey to Un'goro 2017) and then later seen in BFA (2018). So very possible this alien/gnome looking to'cha character could appear in WoW

    The To'cha could be added in Midnight ngl

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    Quote Originally Posted by Eurhetemec View Post
    What are you even talking about? No-one is going to "genocide" the Arathi, well neither the Alliance nor the Horde will. I wouldn't put it past some other force or group to destroy them. In fact, they seem like they're potentially so powerful and so tied to a single point of failure (their Emperor) that I think ultimately their empire is likely to end up being destroyed from within by them making a pact or bargain with someone they shouldn't when they begin to lose the war they inevitably start with the Alliance/Horde.

    Also the idea that a society of brainwashed Light-zealots lead by a god-Emperor is "not bland" and "has personality" is pretty funny stuff.

    I feel like you're still mad about what happened to the Iron Horde.
    They would just be a WoWified Warhammer 40k concept.

    I think it'd be really sick if done right.

    I just want Disorder Lords tho. Come on Blizz, give us WoWs version of the Chaos Gods! The demons and the Nether are so boring rn

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