While it's true that the Dragon Isles existed as an unused island with the Old God-like statue etc., it's not reused since it was never officially introduced in Vanilla. Like with Shadowlands, they approached a preexisting concept, asked themselves "how can this become a thing?" and made an expansion from it.
WoD is more of an example of using what's already there - something we've explored - and approaching it again from a different angle.
Technically the same with Cataclysm's revamp, and to a lesser extent WSG, AB, Arathi Highlands and Darkshore.
Quel'thalas would fall under that category as well.
As much as I would like to revisit Lordaeron, I kind of agree with the opinion that Quel'thalas will be expanded to have 4 zones.
Two are pretty obvious: Silvermoon and its surroundings, and the Ghostlands.
A third one is almost guaranteed: Zul'Aman. The trolls deserve so much more than we got and it could be a very cool zone with dense, dark forests.
The fourth one is the tricky one. IMO, there is no chance that we are getting the Isle of Quel'danas on launch. Besides, is way too small to be an initial expansion zone. Some talk about the north part of Stratholme, Northeron, as a zone, but I feel that if they go that way it would be just a part of the Ghostlands. There is the possibility of a Naga underwater zone, but it would come from nowhere. One would think that the Blood Elves would be aware of such a threath so close to their shores. So maybe Void flying platforms as a zone? It would be cool to have the first zone in the air.
Do not take life too seriously. You will never get out of it alive.
I would love to see K'aresh as it's own expansion given the fact we hadn't gotten a outlands theme in over many years since TBC and Argus was bit small with just 3 mid zones, 1 dungeon, and raid. If we do go into like the Void Expansion that of K'aresh the ethereals as a playable race would be a great start for the expansion feature. Also the return of the remnants of the burning legion.
There's pretty close to 0% chance of that happening as they've already retconned the Ranger General of Silvermoon title and given it to Alleria despite the fact Halduron Brightwing is alive and well chilling in Dornogal. Add in the Blood Elf association with Vareesa, Arathor etc there's not going to much opposition to Alliance members in the city although certain characters will dislike it but they the point is they've already started randomly changing shit without a single explanation to fit so it can be the neutral AFK hub of the expansion
Last edited by OCoyne; 2024-11-10 at 06:57 AM.
Dark horse candidate for how Midnight could flow...
Return to Quel'Thalas (updated versions of Ghostlands/Eversong, maybe Quel'Danas) that is the pre-patch and or opening questline area. "Reuniting the Elven tribes" was used and we just learned of a new elven tribe (sort of) with the Arathi. I can see us going to the Arathi Empire for the bulk of the questing/leveling and new Quel'Thalas will ultimately be a max-level activity zone, like the Maw from Shadowlands.
One, I believe that the hints of Avaloren in Dragonflight is the continent of the Arathi Empire, And I don't think this fabled location is going to be something Blizzard wants to sit on for four expansions or more.
Two, Revamping Quel'thalas to be equivalent in size to modern "continents" would feel a bit jarring and would loose a lot of what makes the concept of returning there exciting, as it wouldn't really resemble it in any meaningful way. Or making the continent of 12.0 into four rather smalls zones would be just as much of a let down.
That being said they mentioned that the plan is to have to Woldsoul Saga go by quicker, so updating smaller regions of known Azeroth might be the way of accomplishing just that.
I actually don't mind it, I like to see how the world has changed and developed since the major world events. Seeing Northrend in TLT without scourge is gonna be unique and strange.
Btw. Sylvanas is absolutely showing up in Midnight. I just hope they didn't forget about Nathanos this time like the hopeless writers did in SL
When it comes to Midnight zones, being able to fly from the rest of EK into Quel'thalas is one of the most common requests among the players since TBC
So I assume that Midnight will be properly attached to existing EK and somehow still be large enough to be comparable in size to Dragon Isles. They have ample space to make Zul'aman/Hills of Maisara a fairly large zone; it did appear to be significantly large in all older maps after all. And they could increase the size of IQD. But Ghostlands and Eversong together are maybe as big as a modern zone. You still need a fourth zone.
Last edited by Nymrohd; 2024-11-10 at 07:48 AM.
I think when they were deciding on making Midnight, it was after looking around and saying, "What needs to be updated still?" TBC content is now the oldest content around that hasn't had updates, followed by Wrath. They did remake the Outland zones in WoD, but they left out the parts that existed in the old world, like Quel'thalas and the draenei isles.
With that in mind, I think the fourth zone will be a combined Azuremyst/Bloodmyst Isles zone. They already teased a new draenei city, and if they are going to update Quel'thalas for flying, it makes total sense to update the Exodar and the isles at the same time.
Split zones are a disaster. They were bad at Cata, they were horrible at SL. They somewhat worked in BfA cause it was very generous with portals and the opposing faction island had far less content for you so you could just visit it once a week. Having a zone that is in a completely different part of the continent is just a bad idea unless you really make it available with open portals.
My personal take would be to take EPL and the Northern Lordaeron areas as an additional zone. They'd be large enough to work. I also enjoyed urban questing and would rather have Silvermoon NOT be the expansion capital; I'd have it be a zone (together with IQD). I'd make Stratholme the expansion capital; retaken by a multiracial Argent Dawn during the timeskip with a patchwork Stratholme Bay port area as the player focus.
Last edited by Nymrohd; 2024-11-10 at 11:01 AM.
Imagine if Silvermoon has already fallen in 12.0, and is effectively a raid, reclaimed in 13.0. Would be an interesting twist.
For zones in Midnight I will say what I have always said. Once you accept that the Scourge and Amani makes sense as elements in Midnight, there is no reason to not make at least Eastern plaguelands a zone due to the massive nostalgia of Stratholme as a location.
Making Quel'thalas behind s portal is just as jarring to players as just making the zones larger. And I do very much think we are going for something like WoD again where the zones are primarily changed in appearance, not really size. And since the zones mentioned have a set appearance in terms of shape, you can't really make them larger, so you need different zones as well.
Going for the rest of the zones north of Thandol Span lets you reuse several iconic locations like Jintha'alor for trolls. Forsaken with Sylvanas. Worgen if you need a place for nIght Elves to "start". Not to mention that the Arathi Empire are massively relevant, and these zones are all very much relevant. Not just Arathi Highlands, but Lordaeron, Quel'thalas, the Scarlet Crusade, etc
For exoansion hub I can definitely see the argument for Silvermoon. Though i think that would be a mistake. Both for the reason that it is a Horde city, even with the void elves and Almeria and all of that. But also because I think it would be better served as a proper hostile hub like Suramar was. With retaking it being a big moment later in the expansion.
For expansion hubs I would therefore either argue for Lights Hope or rebuilt Dalaran if you need a neutral hub. Or, perhaps more ambitiously. Remaking Gilneas and Lordaeron into properly functioning faction hubs and making those the main expansion hubs. Gilneas is definitely very far away, but I think people would accept this given it would remake such an iconic location.
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I honestly think this is the better choice. Make it a completely hostile city, and make reclaiming it a focal point for much of the expansion. Once it is retaken you allow a toggle to make it a fully functioning faction Hub for Horde. Possibly with Alliance being allowed in similar to Bel'ameth.
The world revamp dream will never die!
It doesn't work like that in WoW. If it will be retaken, it will turn into dead/completed zone like Suramar or Amirdrassil.
For city to be alive in game it needs to be hub, and hubs are established in the beginning. So if they wouldn't give us Silvermoon hub after 20 years of this cardboard copy that pretends to be a city, it would be huuuge L from Blizz.
Personally I think Silvermoon will not only be a hub, but also first iteration of housing.
Is that not what people expect?
Silvermoon is just a short boat ride away from Quel'danas, and a void corrupted Sunwell isn't just gonna sit there, it's gonna radiate a ton of corruption.
Additinally, the Blood elves are connected to the well and its sating their thirst for magic.
So when the well gets corrupted, so will the elves.
I think its pretty safe to say that Silvermoon is gonna get overwhelmed pretty quickly and then conquered by Xal'atath and whoever else leads the Void.
Last edited by Raetary; 2024-11-10 at 02:09 PM.
Silvermoon can be a hub with a raid portal inside. They've done that so many times already.