1. #81341
    Quote Originally Posted by Xilurm View Post
    I hope drifting feels good to control. I also can't wait to see what use they make of this when it comes to other mounts. Surely they won't just keep it for a single patch on a single mount.
    Ngl, if I can't drive on a highway, I'll be a lil upset.

  2. #81342
    Quote Originally Posted by Cheezits View Post
    I noticed in the direct that the "drill tunnel" cutscene seems to take place in Zandalar. So maybe there will be multiple points of entry into Undermine throughout Azeroth? Would be a great piece of worldbuilding.

    Great find. Could possibly be the surface of kezan, but the idea of multiple entrances to Undermine in the world is really cool. Ratchet and Booty Bay entrances would be sick.

  3. #81343
    Quote Originally Posted by Joshuaj View Post
    Ngl, if I can't drive on a highway, I'll be a lil upset.
    They said this is the fastest ground mount. Coupled with those special mechanics they really need to have huge and long roads otherwise it will feel clunky.

  4. #81344
    Over 9000! Golden Yak's Avatar
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    Quote Originally Posted by Joshuaj View Post
    This is likely the answer, but could you imagine if the Undermine had multiple entry points?
    It'd be... fine, I guess. I don't really feel a burning need to be able to access other places like Zandalar from Undermine. There are all kinds of other faster easier ways to get around the planet.

    It does make me wonder how much of the Undermine zone will be above-ground. Or even how much of Undermine we'll actually see. Can we fly around Mount Kajaro? Will we be able to see Bilgewater Port? Are they going to restrict flying so we rely on vehicle movement and can't go beyond whatever slice they give us?

  5. #81345
    Quote Originally Posted by Cheezits View Post
    I actually think the delay of the Harranir/Rootlands is related to the Freyasworn Earthen. If it's a druidism themed patch, they may add druids for both races at the same time. And they would need additional time for the dual druid assets.

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    I think if they tried to make the casino too big to accommodate a huge raid it wouldn't work, but yeah it would've been nice if it was solely enclosed in that space.
    They said in the Alpha they didn't want Earthern Druids and changed their spell animations to Shaman spells to deter any suggestions was in the pipeline.

    But I wouldn't rule out a U-turn given how unpopular they are. Only 0.1% on Alliance and 0.3% on Horde are actively playing an Earthern at max level - The lowest and 3rd lowest of all the races.

    I'm not sold on the theme of Undermine. I wanted something different than the void has reached us. It's blatantly obvious they're saving Elun'Ahir and the Nightmare it's emitting as the theme for the last raid.

  6. #81346
    Quote Originally Posted by Xilurm View Post
    They said this is the fastest ground mount. Coupled with those special mechanics they really need to have huge and long roads otherwise it will feel clunky.
    Fr. I thought the things above the buildings were a highway, but it seems to be a pipeline thingy. I could be wrong though, and if I'm not wrong, maybe we can drive on the pipes or summ? Idk. Something like that would be cool though.

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    I mean, the other major Goblin areas have above ground roads

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    Quote Originally Posted by Golden Yak View Post
    It'd be... fine, I guess. I don't really feel a burning need to be able to access other places like Zandalar from Undermine. There are all kinds of other faster easier ways to get around the planet.

    It does make me wonder how much of the Undermine zone will be above-ground. Or even how much of Undermine we'll actually see. Can we fly around Mount Kajaro? Will we be able to see Bilgewater Port? Are they going to restrict flying so we rely on vehicle movement and can't go beyond whatever slice they give us?
    Ooo...imagine a race track at the Undermine, or a race track around Mount Kajaro.

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    I can't see the Car system making it in without race tracks

  7. #81347
    The "car system" seems fairly obvious to be a prototype for dynamic groundriding that will be extended to other ground mounts in time.

  8. #81348
    Quote Originally Posted by Cheezits View Post
    The "car system" seems fairly obvious to be a prototype for dynamic groundriding that will be extended to other ground mounts in time.
    Oh 100%. I just want them to take advantage of the car system, ya know?

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    Does seem like we'll get more info on the car system once the patch enters PTR or so.

    Maybe we'll get info on how the system works, maybe we'll see confirmation on race tracks, potential highway showcases, etc.

  9. #81349
    Quote Originally Posted by Xilurm View Post
    So with the special ground mount in Undermine, does that mean they won't allow flying mounts?
    Not at release at least. It would be pretty foolish to spend all that dev time on a new ground locomotion system then have most players ignore it after the first couple times because flying will always be faster.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  10. #81350
    Quote Originally Posted by Joshuaj View Post
    Oh 100%. I just want them to take advantage of the car system, ya know?

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    Does seem like we'll get more info on the car system once the patch enters PTR or so.

    Maybe we'll get info on how the system works, maybe we'll see confirmation on race tracks, potential highway showcases, etc.
    On one hand I don't want them to fuck up a world revamp by making the world dependent on race tracks. On the other hand I'm excited about them making a new map where ground travel could actually matter again.

  11. #81351
    Quote Originally Posted by Cheezits View Post
    On one hand I don't want them to fuck up a world revamp by making the world dependent on race tracks. On the other hand I'm excited about them making a new map where ground travel could actually matter again.
    Tbf here, the other goblin cities in game have above ground roads, no reason Undermine or Kezan shouldn't.

    Also, this is a rough preview of Undermine, so anything can happen tbh. Heck, the car system wasn't at all expanded upon, which implies there's a lot to be talked about still.

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    Regardless, if we get Undermine race tracks...

    I'm doing this in 11.1

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    Warcraft Fan Event: Undermine Piston Cup!

  12. #81352
    Undermine would be a very good setting to return to in future expansions for additional racetracks, while not disturbing the outside setting of Azeroth.

  13. #81353
    Hm...

    From the early previews, it is likely we'll maybe get Kezan as well

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    Quote Originally Posted by Cheezits View Post
    Undermine would be a very good setting to return to in future expansions for additional racetracks, while not disturbing the outside setting of Azeroth.
    Agreed. Really hoping Undermine doesn't have just 1 big road. Hoping for multiple roads and a race track

  14. #81354
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Cheezits View Post
    The "car system" seems fairly obvious to be a prototype for dynamic groundriding that will be extended to other ground mounts in time.
    Inb4 a return to the old pathfinder system where you’re stuck with dynamic ground mounts until you get the achievement to unlock dynamic flying mounts
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk
    Quote Originally Posted by Teriz View Post
    Uh Demon Hunters literally had an ability called Spellbreaker.

  15. #81355
    Blizzard Entertainment! Give me Highways and Racetracks across the Undermine, and my life is yours!!!

  16. #81356
    Quote Originally Posted by Holdodlig View Post
    No new class reveal during the Direct when they showed Midnight housing content means they don't have anything impressive in store for us anymore. Unless they think housing is bigger for them than a new class but I have some doubts about that. But let's be honest, I was the first to think that Classic Roadmap was bullshit and it was real so I wouldn't bet a cent on what I have to say myself lol.
    It was a quick tease of what has always been one of the most highly requested features- possibly the most requested features- for WoW. It is absolutely a bigger selling point than a new class.

    I mean, I'd be more interested in a new class myself, but that would just be a normal expansion feature that doesn't warrant a super-early tease. Showing us that we're finally getting the big thing that lots of players have been asking for for 20 years fits much better for the big, special anniversary announcement. If a class does come (something I'm still very optimistic about), it'll be shown at Midnight's proper reveal next summer.

  17. #81357
    It's also a bit too early to say whether or not player housing is the only new feature to come with Midnight. They'll likely save any other notable elements to accompany the expansion's cinematic reveal.

    That being said, assuming player housing is treated like dragonriding and delves it is going to be a feature updated for every major patch and expansion which only adds to its appeal.

  18. #81358
    Quote Originally Posted by Graeham View Post
    It's also a bit too early to say whether or not player housing is the only new feature to come with Midnight. They'll likely save any other notable elements to accompany the expansion's cinematic reveal.

    That being said, assuming player housing is treated like dragonriding and delves it is going to be a feature updated for every major patch and expansion which only adds to its appeal.
    Agreed! And since Blizzard wants features to be Evergreen content, I cannot wait!

  19. #81359
    Quote Originally Posted by Nightshade711 View Post
    Inb4 a return to the old pathfinder system where you’re stuck with dynamic ground mounts until you get the achievement to unlock dynamic flying mounts
    I mean they are doing something similar on the siren isle which locks flying behind a six week progression/quest. I wouldn't be suprised if there is a pathfinder-esque thing in undermine.

  20. #81360
    Over 9000! Golden Yak's Avatar
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    Flying is too dangerous in Undermine with all the rockets and explosives going off overhead. Ground-mounts only.

    From what we've seen of Undermine, it looks a lot like everything is underground - there's a few shots of a dingy green sky, but I can't tell if that's a polluted open sky or just a haze in an underground area.

    There's a few shots of what looks like just walls and domes of scrap-metal panels. The whole region might be enclosed.

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