Avaloren can be built for awhile, after that storm will end. They can be new Scourge for Vanilla or Zandalari - oversea potent threat.
Imagine they will help Scarlets in Tirisfal in Midnight, then in Northrend in TLT. Then they siege Plaguelands. Then we can see attack on Arathi Highlands. And list can go forth. And after 2-3 expansion of building it - we go into expedition to Avaloren to deal with it.
For me the biggest story gap right now is after the last Arathi mage died trying to make a portal, we don't have Jaina helping them. Jaina, the mage that famously can lift memories from someone's mind and show others. She could absolutely make that portal back to the Empire today. The Arathi say their purpose is to fight the void and that is who we're fighting right now.
That's why to me it feels so odd we don't deal with it at all for multiple expansions.
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Part of the reason is that Battlegrounds are like ducks.
You're assuming memories help mages make portals. We have no reason to think that. For all we know, the caster has to have been in the location the portal is going in order to cast it, which is how Portal Trainers work. The Arathi Mage essentially had to try creating an entirely new kind of teleportation from scratch.
Also for Legion Remix, I want this as an off hand
Last edited by Kellorion; 2024-11-22 at 04:47 PM.
Originally Posted by Blizzard Entertainment
This is exactly how I feel. I think the general power creep of WoW has brought us to a point where as soon as a threat is introduced, it's extinguished. Long term, this is incredibly unsustainable. There's a lot of really interesting subgroups in this world that would be beneficial to the world building through expansions. I'm glad they're bringing the Venture Co back around this expansoin for that exact reason.
I think the same should have happened for the Sundered Flame. Sometimes not everyone needs to return to the correct path shrug. I really enjoyed Sarkareth's story of pure delusion from betrayal, and I think it would have been fun to have a group of dragons always seeking to claim some legacy that everyone but them can understand is only a pile of ashes.
But with the Scourge being handled and us having gone to the Shadowlands, smaller groups of undead feel inconsequential. The Zandalari have joined us. Hell, I bet in 12.0 the Amani will join us too. At some point the threats run out because we absorb these groups into our own, which is fine, but they need to be replaced by more than just someone a rung up the ladder.
I think that the Arathi can be incredible for this. We just now learn of them and spend the next two expansions seeing them help rebuild a group we consistently have fought until it's time for us to journey to their shores to learn of their lands and the threats that exist there.
They changed the house icon, it's now confirmed that's for housing I assume (a house with WoW logo)
I'm partial to the idea that the Saga after this one will be entirely on Avaloren.
Say the globe map can be switched to the other side, and we have an entirely new world map for this new location. Other than the Arathi that are human and elven based which we know landed there some time ago in their expedition, everything else can be entirely new and unseen. They can then get really creative, entirely new races and civilisations.
Each expansion could add a new continent on this 'other side' we would essentially have a new fresh world map for the saga.
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How do you read the memory of a magical technology that does not yet exist? Because it doesn't. They didn't teleport to Khaz Algar, they took boats.It's totally going to be TBC Remix - But I'm honestly surprised we have to wait over a year for another Remix, they should do one at least yearly.
Last edited by Ersula; 2024-11-22 at 07:23 PM.
I want BfA Remix so bad, I'm tired of my 925 Rustfeather kills.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
I love the idea of that, but it's hard to picture it working well, logistically.
Given that flying would probably be available, they'd need a way to keep us from entering the rest of the continent early that doesn't feel completely artificial. An invisible wall, or multiple magic barriers splitting up the empire for years... maybe the latter could work, but it feels forced.
Something I'm going to be very curious to see with a revamp of Northrend is handling the amount of Horde and Alliance encampments. This will be our first time returning to an old zone following the fourth war and essentially the end of the greater conflicts between the Horde and the Alliance.
Take Borean Tundra for example; what happens to Valiance Keep and Warsong Hold? These can't really be removed as they're both massive structures. Valiance Keep can maybe absorb Farshire and become a human outpost, but even then where does this fit into the greater build of the zones? Warsong Hold is a massive structure Garrosh had built for the campaign against the Lich King, will it just be an abandoned military post?
A core part of Northrend's original design comes from the faction split and the different experience each has in the leveling, dungeon and social aspects of the game. A lot of these areas in each zone are pretty central to the makeup of the zone that I cannot imagine how they approach it. Is it possible that Horde and Alliance have a different campaign again, while not being at war? Will Northrend host more subfaction conflicts like the Heartlands book with the Kor'kron vs Stromgarde?
it's intersting to think that Quel'thalas has a far easier approach to a revamp in the sense that it was a single faction's zone. Only one main plot needs to be replaced, and this general theme with Midnight makes it fairly easy to continue in TWW's steps of the Horde and Alliance answering a call together.
I'm really excited to see how they handle this, I think it could be a really fun way to continue to flesh out any worldbuilding that may been watered down in the past few expansions.