
Originally Posted by
Cheezits
Conceptually and on paper I would agree, but I think the response from the fanbase shows that it doesn't work for this series. Even the prior craziest expansions, TBC and Mists, were based heavily on concepts and races that already existed in Warcraft 1-WOW. Mists was a real gamble and still a lot of casual fans did not like it as it felt too "random", to this day even, despite it tying heavily to wild gods, titans and old gods.
They TRIED with SL- each zone is based off something that appears in Warcraft: Spirit Healers/Valkyr, the Scourge/Cult of the Damned, Elune/Faeries, Nathrezim. But in each case the lore reason they are like that is that THEY came first, meaning they really aren't those things at all (to the point that the Nathrezim connection is a fucking patch reveal when it should've been at launch) and it feels alien and disconnected. Its not World of Warcraft at that point, its Universe of Warcraft, because barely any of those things besides the Cult and the Nathrezim played into the events of WC.