1. #82521
    Quote Originally Posted by Alanar View Post
    So with what you are saying, is a set location actually (probably phased)somewhere off the map, not really in the world and you choose your backround basically? That is exactly Illusion of choice I kind of expect.

    I also dont see why it would cause problems, what kind of problems do you think more options or other locations would give? If everyone jumps in housing, the lag would be a problem. I only see it being phased as their solution. Which then you would think other locations arent really a problem.

    The more location, the less you have all players focus on one set place. I would assume they want to spread players out more. Future expansion, would most likely just give players more options or more locations, props etc.
    Phasing would do absolutely nothing about the lag. It's most certainly going to be instanced.

    It's not an illusion of choice, though. You do get an actual choice on the visuals in that scenario.

  2. #82522
    Quote Originally Posted by Worldshaper View Post
    Midnight Elves:

    - Vereesa and her followers from Dalaran (Silver Covenant)

    - Kirin Tor members from Dalaran

    - Naga Deserters opposed to the Void

    - Various High Elven exiles

    - San'layn, Darkfallen, Banshees and Wretches following a redeemed Sylvanas (and dwelling in the Ghostlands)

    - Felblood Elves rallying around one of Illidan's sidekicks

    - Throw in a few odd Satyr and Harpy NPCs choosing to side with the Night Elves again

    - Nightborne following Thalyssra

    - Withered welcomed back to Suramar

    - Night Elves settled in Bel'ameth

    - Blood Elves of Silvermoon following Lor'themar

    - Void Elves following Alleria

    - Half-elves (Arathi etc.) following Arator

    - Haranir being essentially Kaldorei Trolls

    If Blizzard is somehow unable to pull a new neutral High Elf race out of this, I don't think they ever will.
    So much!

    San'layn, Darkfallen, Banshees could be a perfect tie-in for Northrend, similar if Talanji manages to rally the Amani, she might help out the Drakkari.

    Not to mention a ton of sub-races/customisation options.

  3. #82523
    If there's any sort of summit that involves withered & void elves with the rest of elven kind, Silvermoon is definitely getting taken over by evil forces & turned into a raid, not a hub. The Sunwell & certain kinds of elves are just incompatible.

  4. #82524
    Quote Originally Posted by Ersula View Post
    If there's any sort of summit that involves withered & void elves with the rest of elven kind, Silvermoon is definitely getting taken over by evil forces & turned into a raid, not a hub. The Sunwell & certain kinds of elves are just incompatible.
    Or we will end up with an Azerite Sunwell instead of a Light based one. So like the one they had for most of their existence.
    Last edited by Nymrohd; 2024-12-07 at 03:15 PM.

  5. #82525
    Quote Originally Posted by Nymrohd View Post
    Or we will end up with an Azerite Sunwell instead of a Light based one. So like the one they had for most of their existence.
    Isn't that exactly what the Nightwell was? Leylines are literally Azeroth's blood.

  6. #82526
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Ersula View Post
    Isn't that exactly what the Nightwell was? Leylines are literally Azeroth's blood.
    I thought the nightwell was powered/fueled by the Eye of Aman’thul
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk
    Quote Originally Posted by Teriz View Post
    Uh Demon Hunters literally had an ability called Spellbreaker.

  7. #82527
    The Insane Raetary's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    I thought the nightwell was powered/fueled by the Eye of Aman’thul
    It's both.

    The eye was used to create the Nightwell, and they did so by converging a bunch of ley lines.


    Formerly known as Arafal

  8. #82528
    Quote Originally Posted by Ersula View Post
    Isn't that exactly what the Nightwell was? Leylines are literally Azeroth's blood.
    The original Sunwell was made from Leylines + the Well of Eternity so it was entirely Azeroth's power. The TBC Sunwell uses a Naaru core and the Nightwell uses a Titan Artifact so I'd say the first is pure World Soul, the second is Light-aligned and the third Order-aligned. Given that the influence of external forces on Azeroth is central to the story, purging the Sunwell of the Light influence (alongside the inevitable Void one) may be part of Midnight's narrative.

  9. #82529
    Herald of the Titans Worldshaper's Avatar
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    Quote Originally Posted by Nymrohd View Post
    The original Sunwell was made from Leylines + the Well of Eternity so it was entirely Azeroth's power. The TBC Sunwell uses a Naaru core and the Nightwell uses a Titan Artifact so I'd say the first is pure World Soul, the second is Light-aligned and the third Order-aligned. Given that the influence of external forces on Azeroth is central to the story, purging the Sunwell of the Light influence (alongside the inevitable Void one) may be part of Midnight's narrative.
    Here's what I'm interested in: the original Well of Eternity caused life to virtually explode around it. Trolls becoming Night Elves, new species appearing, etc. Elune also used to sleep and bathe in its waters.

    What gives Azeroth's blood such a seemingly strong connection to Life? Is it Elun'Ahir or something even more ancient?

    I'm dying to know this.

  10. #82530
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    Quote Originally Posted by huth View Post
    Phasing would do absolutely nothing about the lag. It's most certainly going to be instanced.

    It's not an illusion of choice, though. You do get an actual choice on the visuals in that scenario.
    You would still be in the same spot and being instanced is like having a delve entrance. It the illusion your house is really there. Instead its a pocket instance. Being closed off is exactly the type of scenario I am refering to. Its just some place off the map, with some visual backround. Not actually in the world. I prefer more freedom and have multiple options out in the world. Reason to travel or be out there in the world. It could also create fun outdoor avtivities both pve/pvp.

    You almost make it seem like you have to q for it tho. >.>

  11. #82531
    Quote Originally Posted by Worldshaper View Post
    Here's what I'm interested in: the original Well of Eternity caused life to virtually explode around it. Trolls becoming Night Elves, new species appearing, etc. Elune also used to sleep and bathe in its waters.

    What gives Azeroth's blood such a seemingly strong connection to Life? Is it Elun'Ahir or something even more ancient?

    I'm dying to know this.
    Or maybe it's all the spirit she had for breakfast.

  12. #82532
    Quote Originally Posted by Worldshaper View Post
    Here's what I'm interested in: the original Well of Eternity caused life to virtually explode around it. Trolls becoming Night Elves, new species appearing, etc. Elune also used to sleep and bathe in its waters.

    What gives Azeroth's blood such a seemingly strong connection to Life? Is it Elun'Ahir or something even more ancient?

    I'm dying to know this.
    A couple of things.

    1. Likely the spirit she consumed.

    And 2. Elun'ahir + other connections with Elune. Maybe her consuming all that spirit energy gave her a natural link to the life goddess. Maybe the Emerald Dream and it's nature gave Elune a unique link to Azeroth and the other worldsouls, and that link was expanded to Order as soon as Eonar and Freya gained access to the realm and started their experiments. The connection with Elune likely grew as well, due to the Tears of Elune and other physical realm influences.

    - - - Updated - - -

    Not to mention Azeroth's Sun and Moons likely have some life connections as well. Both solar and lunar.

  13. #82533
    Quote Originally Posted by Alanar View Post
    You would still be in the same spot and being instanced is like having a delve entrance. It the illusion your house is really there. Instead its a pocket instance. Being closed off is exactly the type of scenario I am refering to. Its just some place off the map, with some visual backround. Not actually in the world. I prefer more freedom and have multiple options out in the world. Reason to travel or be out there in the world. It could also create fun outdoor avtivities both pve/pvp.

    You almost make it seem like you have to q for it tho. >.>
    The downsides would far outweigh the benefits from a developer PoV. And that sounds more like a headache than a "fun activity".

  14. #82534
    Quote Originally Posted by huth View Post
    Phasing would do absolutely nothing about the lag. It's most certainly going to be instanced.

    It's not an illusion of choice, though. You do get an actual choice on the visuals in that scenario.
    I'd say it would depend on how many plots are available for release. ESO housing released with like 20 different houses. You'd need 25 to cover current playable races. Say allied races come later, you'd still want 15 plots. If you have them spread over 15 zones, the phasing would be much less painful.

  15. #82535
    Quote Originally Posted by Nymrohd View Post
    I'd say it would depend on how many plots are available for release. ESO housing released with like 20 different houses. You'd need 25 to cover current playable races. Say allied races come later, you'd still want 15 plots. If you have them spread over 15 zones, the phasing would be much less painful.
    Sure, but at that point having them out in the world also becomes rather pointless.

  16. #82536
    Quote Originally Posted by huth View Post
    Sure, but at that point having them out in the world also becomes rather pointless.
    The point is immersion. By having your house be an area in the open world, even if the plot itself is instanced, you feel immersed. And you can actually walk in.

    That ofc depends on how housing works. E.g. maybe you have a free teleport to your favourite house every few hours; this makes that house minimally useful for traveling. People could also walk into your house with some custom tech similar to how you could invite someone to your garrison. I assume a housing system would come with its own UI so being able to manage who are your friends who can come and look would be part of it. ESO even lets you list your house so people can come and visit it and there are plenty of housing competitions.

    And this is if housing is JUST housing. You could have plots in capitals that are structured more as taverns, inns or shops. You could have massive (and expensive) plots that would work best as guild housing; they would not formally belong to the guild but a guild master or officer who could afford one could buy it and allow it open for all guild members.
    Last edited by Nymrohd; 2024-12-08 at 12:27 PM.

  17. #82537
    Quote Originally Posted by Nymrohd View Post
    The point is immersion. By having your house be an area in the open world, even if the plot itself is instanced, you feel immersed. And you can actually walk in.

    That ofc depends on how housing works. E.g. maybe you have a free teleport to your favourite house every few hours; this makes that house minimally useful for traveling. People could also walk into your house with some custom tech similar to how you could invite someone to your garrison. I assume a housing system would come with its own UI so being able to manage who are your friends who can come and look would be part of it. ESO even lets you list your house so people can come and visit it and there are plenty of housing competitions.

    And this is if housing is JUST housing. You could have plots in capitals that are structured more as taverns, inns or shops. You could have massive (and expensive) plots that would work best as guild housing; they would not formally belong to the guild but a guild master or officer who could afford one could buy it and allow it open for all guild members.
    What you have to consider is that this whole thing has to be integrated into an already existing world that wasn't designed for it. That will kill most of these plot-concepts on the drawing board.

  18. #82538
    Quote Originally Posted by huth View Post
    What you have to consider is that this whole thing has to be integrated into an already existing world that wasn't designed for it. That will kill most of these plot-concepts on the drawing board.
    I mean I can find you those 15 plots if you give me an hour or two. Warcraft does not lack unused real estate.

  19. #82539
    Quote Originally Posted by Nymrohd View Post
    I mean I can find you those 15 plots if you give me an hour or two. Warcraft does not lack unused real estate.
    I keep saying this, the FFXIV model of housing doesn't make sense with how WoW servers currently work. At that point what would be the difference between layer hopping to find empty plots and just instancing housing.

  20. #82540
    Elemental Lord
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    Quote Originally Posted by huth View Post
    What you have to consider is that this whole thing has to be integrated into an already existing world that wasn't designed for it. That will kill most of these plot-concepts on the drawing board.
    You see problems where there is non.

    Quote Originally Posted by huth View Post
    The downsides would far outweigh the benefits from a developer PoV. And that sounds more like a headache than a "fun activity".
    No, Wether you think its a dev pov headache or not shouldnt be something you should worry about. Its also simply not an issue. Outside pvp can happen with warmode for example.

    Also, having activities outside either pve or pvp that could come with housing is also part of the immersion

    - - - Updated - - -

    Quote Originally Posted by Nymrohd View Post
    I mean I can find you those 15 plots if you give me an hour or two. Warcraft does not lack unused real estate.
    If people see issues there then idk anymore.
    Last edited by Alanar; 2024-12-08 at 04:19 PM.

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