
They didnt. But as always with repeating events like these. There is an expectation to be better than the previous version. And MoP Remix did add a lot of unused stuff to the game, like recolours of the Wandering Isle levelling weapons and such.
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A new set of appearances for each artifact seems unlikely.
Even just one new appearance for each existing artifact adds up to 32 new weapons, which isnt a long ways away from the amount of weapons a new patch might add on its own.
Though we shall see. I wouldnt discount Legion Remix just coasting on players liking Legion, and just repeating the MoP Remix formula of easy cosmetics farm.
The world revamp dream will never die!
Tbf, only CM's were missing which kinda makes sense as the whole remix thing kinda went against the way CM's were designed (you scaled down to a specific ilvl as opposed to remix' endless power spikes).
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Evokers could just have theirs in the starting area / big bazar. They have to design that anyways. Their campaign could also just be a streamlined version, leading through the various dungeons and raids or something.
Just having their order hall inside the creche where they start the levelling is probably the most likely if they get something unique. It's a decent size. Easy to retrofit. And could be closed off to prevent players getting outside the boundaries of Legion content like they managed to back in MoP with the quests that took you outside Pandaria.
Honestly, the campaigns were mostly "send follower on X mission for 12 hours" anyways. So there wouldbt be a need for much more than 4-5 unique quests. And there is Neltharion's Lair, so there is some relevant story there as well.
The world revamp dream will never die!

Artifacts for Evokers would be really cool, it would probably be Noz's scythe and something to do with Alexstrazsa or Kalecgos.
Or the original Oathbinder gauntlet?
They could just give Evokers Nasz'uro again

world souls are born
which is part of life
titans are world souls
so are titans bound to life?
the first ones are supposed to be the creators and grand designers. they know everything thatvis supposed to happen (the maw walker prophecy)
in order to ensure balance in their design why not make themselves part of the great circle?
speculation being that the soul of azeroth is a first one and the first ones are simply the prime beings of the forces. the prime beings being world souls fits because we only know 1 world soul's POV and that was argus who remembered pre-time
I’d be willing to bet that a hypothetical Evoker class hall for remix would be in the new timeways area we got in DF.
(Where you go to get to old dungeons for M+)
And/Or alternatively I could also see them opening up the class halls to every class for remix only. That way Evokers can still do campaign content without them needing a dedicated class hall or entirely new campaign.
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I would love it if they added in the unused Kirin Tor Aluneth skin though for some form of content.
And also some of the other cut content. Like the 1h/shield hpal variant.
I wonder if the designers could stretch to one weapon per class. There are definitely Mage ones lying about in the files. And with the Nozdormu scythe that does make it 2 out of 13 classes if they go that route.
The world revamp dream will never die!

I can see Xal coming from Beledar. Somehow. Especially if it was Void to start with: the mural could be the Old Gods finding her encased in the crystal.
Maybe she is Azeroth's emissary thing that turned to void?
Last edited by Cheezits; 2025-01-27 at 11:09 PM.
Opening up class halls to all does sort of feel like it would happen, and give remix specific items (like the Yak fur) for quests that may need certain class abilities.
Would love to see that Aluneth skin, and would love to finally see a properly HD Kirin Tor tabard.
I'm a big Beledar = Naaru believer. I don't think this is anything. Just reused themes.
Reading too far into a similarity imho. Beledar isn't one-side tapered like that, it's just stuck halfway through the ceiling. The Arathi armor is just using their omnipresent motif which is supposed to be evocative of a torch (the long downward spike is the handle).
I could maybe buy Xal's in particular, less because of the crystal and more because the swirl in the orb screams Azeroth, but given again, that it's a very different looking crystal from Beledar's structure, I think it's maybe more supposed to read as her entire role: the Void descending onto Azeroth.
TWW is a danuser expansion that Metzen tried to sell as a part of the world soul saga, which will really jist be the following 2 games and are using some lore bits from TWW and DF as a prologue. The actual zones and raids from TWW won't be relevant at all unless tha final patch proves me wrong.
They clearly dropped Ansurek as an important boss while setting up Xalatath, and the opening cinematic for TWW is Sargeras' sword, which Metzen said we're not going to see until TLT.
TWW basically ended after the leveling campaign and the patch content will be side quests. I hope that midnight and TLT have actual story progression.
But like above, that is not even what Beledar looks like. I think you might just being seeing what you want to see. This is not an uncommon visual in wow, because crosses are a naturally balanced structure and diamonds and circles are very basic design elements.
It's not that there are two versions of the Arathi motif, it's that there are dozens of different versions of the single Arathi Empire emblem as a motif. If your assertation is that the Arathi emblem is actually based on Beledar, you now have to explain why the most common version of the emblem is THREE spokes/"crystals" when the Arathi continually treat Beledar as being singular.
Also,
This is just completely at odds with the actual history involved in the situation. The emblem is not the emblem of Hallowfall's survivors. It's the Arathi Empire's symbol, brought from their homeland back before they even knew what Beledar was besides "a falling star", when they didn't know about the depths, or the cave darkness they'd be struggling to survive in, or that they would need literal torches to not be wiped out.In those versions, the torch shows what the Beledar means to them down in the depths.
It's a torch because they're a Light and flame worshipping Empire. So it's sort of cross-like to be evocative of religion and it's sort of sun-like to double down on Light rather than just flame-worship, and it's built into armor and weapons and buildings in such a way that it looks like it's a brazier or torch.
Last edited by Hitei; 2025-01-28 at 12:14 AM.
I highly doubt blizzard is going to spend a lot of time and resources on a Remix patch so if we get Legion Remix, it won’t come with many new items imo. At most I reckon we might get some recolours of the mage artifact appearances but I doubt that too.
Definitely the most likely. Same things we got in MoP, meaning all transmog ensembles without class restriction. All cosmetics available on a vendor. And whatever odds and ends they can scrounge up from the files that didn't get used for whatever reason, whether this means recolours of the Vrykul sets, or variants of the class sets we didn't get.
Some new recolours of the class ensembles we got in MoP Remix isn't impossible. Or maybe the variants of the updated T2 armour we got in the Anniversary.
A new weapon for each class is about the extent of what I think is reasonable to consider possible. And even just 13 weapons feels like it's possible due to there being a few unused weapon models in the files they could use.
The world revamp dream will never die!