

What do you think is better? Blizzard giving players lots of living spaces at launch, at the cost of the feature sucking and requiring lots of updates? Or waiting for Blizzard to give players a proper foundation to the feature, and then expanding on it as time goes on?
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That I agree with. Maybe I'm less fatigued, due to the fact I main a Human Ret Paladin lmaooo.

Speaking of which, what do you think about the Housing art, Enter? With the Human neighborhood and Orc neighborhood concepts? The human one looks amazing imo lmaooo
Love the typical medieval fantasy architecture of Stormwind and its people.
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What would be changed so soon? One of their pillars literally states that housing is an ever evolving feature with its own roadmap.
With the roadmap in mind, I'm gonna assume we'll likely see Elven Neighborhoods in Midnight.

And then for TLT, we'll likely get a Northrend Neighborhood, and maybe a Dwarven and Forsaken based Neighborhood (With one by Dun Morogh and Loch Modan, and the other being by Tirisfal and Silverpine).
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I'm gonna assume Blizzard will give you the option of having a singular house in the future. That way, social and non-social players alike would be chill. Me, personally, I love the idea of Neighborhoods, and others definitely don't, and that's fine. It's definitely somethin I think Blizzard will look into in the future.
I don't see how you're "forced" into social interaction anymore than seeing randos running around donogol. It's not like real neighbors.
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Yes. I'm assuming the Org/Stormwind neighborhoods will be locked into being Orc/Human buildings, while we get a Belf/helf neighborhood at the release of Midnight & maybe a Lordaeron neighborhood halfway through the expansion as I'm still guessing updated Lordaeron will be one of the patch zones. Though a big bit of contention will Lordaeron be Horde or both like Silvermoon?
I see them saying Lordaeron & Silvermoon being nostalgic Alliance areas is why the push for them to be neutral exists, but I think the portion of the fandom who got into warcraft before Warcraft 3 are a distant minority. No fans of the game actually remembers Lordaeron & Silvermoon being alliance. They were only in the Alliance before these zones existed.

Actually, I like the idea of other Neighborhoods having different architecture styles to choose from. My argument is more-so the idea that, as other Neighborhoods appear, so will other culture based architecture.
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So like, if you want to customize a Night Elf or Dwarven house in the Human Neighborhood, you should be allowed to do that, and vice versa. Boundless customization is part of Blizzard's design pillars, afterall.
I love. It's very beautiful and it makes you dream. Especially the human neighborhood with the gates of Stormwind behind in the distance, I like the feeling that the art captures. But to play the service asshole card, concept art always looks crazy, compared to what's in the game...
This one :
I hope they do, but it seems to be contrary to their philosophy like the quote above.Having many housing zones conflicts with the second pillar of designing a feature that is “Deeply Social.” In a world where players can live in many different zones, they become increasingly spread out and even with aggressive sharding, the chance of seeing other players, much less interacting with them, drops quickly.
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I don't know how they're going to do it, but judging from the look of the article I have the impression that there will be quests or things like that to complete. But this is only a supposition, even if nothing forces people to interact with each other, just the fact of having to settle in neighborhoods is a form of forced socialization. Let's see what the private neighborhoods offer because that will be the only escape.
Last edited by Enteroctopus Magnificus; 2025-02-06 at 04:59 PM.

You vastly underestimate how many players there are if you think non-instanced housing would work. You really want every square inch of the game map covered in people's houses?
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Just like Siren Isle, all the island expeditions, strand of the ancients (whoa what a callback!)
They said there would be around 50 plots for homes in the neighborhood. And they also said it would be "open-world" which implies its not instanced, which WoW has an answer for: Phasing. Combine that with their comments about public & private housing, seems like they're describing that in public mode, the rest of those 49 plots will be filled in with player's homes the same way layer matchmaking works, and everytime you visit you have completely new neighbors, and private mode will probably be friend or guild based, where you share a version of the one neighborhood with your personalized community.
The only difficultly logistics wise, is trying to visit the home of someone who put their house in the same plot as you did.Putting houses of wildly different racial aesthetics together would look pretty bad. Plus I don't see them giving a house for each character. It'll probably be warband based. There being multiple neighborhoods for each racial house aesthetic added over times seems to be the solution to this problem.
Last edited by Ersula; 2025-02-06 at 05:25 PM.
Tbf, its always been that way. Strath and SM are not acutally in the game world in real proportions but there are assets there to make it feel like they are.
So we could see something like that used just with much newer tech. At distance it feels like the neighborhoods are there but when you get near them you are phased into the real instanced neighborhood.
Lmao obviously not. I don't know why you think I was talking about non-instanced houses but that's not the case. I was thinking about the ESO system, the houses are there, but when you approach you can enter your personal instance. Everyone can buy the same house. For me it is the most balanced system.
Last edited by Enteroctopus Magnificus; 2025-02-06 at 05:56 PM.
I don't mind neighborhoods, so long as they do plan to eventually add more in other locations.
But what i do care about, is the actual house.
If the outside of the house is stuck as a hut/village home, then there is gonna be a problem.
Though, Component Theme for the exterior was a category in the datamined strings, so i'm staying optimistic.