Having been on team world revamp since WoD/Legion, I feel like this time it's going to be it for sure.
Having been on team world revamp since WoD/Legion, I feel like this time it's going to be it for sure.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
LoL, you compared FFXIV with your regular MMO's? while it basically arcade-fetish-fest, add housing and make every model in WoW sexy, then we gonna talk, there big difference between people sexually attracted to Vulpera than to Ahri, same goes for a Dwarfs = in WoW it most not popular pick while in Lineage 2 dwarf females on 3rd spot from a top, google difference between WoW f.Dwarf and L2 f.Dwarf, even that ugly ff14 Elin race are more popular than shitload of WoW races, Blood Elfs or Riot = way of the WoW.
But as long WoW remains raid-lobby-jerker, their playerbase gonna dwine, 90% of players hate M+ and raids so deal with it.
Last edited by cocomen2; 2023-07-02 at 05:36 PM.
I know, still didn´t keep them from making those. It might be easier doing those, but I can hardly take Sylvanas in some of them seriously, because of the standard talk emote she is doing.
Ebyssians story has nice moments, but they also use some of those "uber cinematics" as well, contributing to emotional moments, because the standard models cannot express emotions very well.
Just throwing some stuff out there, what I would love to see in a revamp
11.0: World revamp: Both EK and Kalimdor revamped (including cata zones). Including remade level experience to better lead in new players + zones used for content at max level. For leveling: Ground mounts only, but with a new system akin to dragonriding. Dragonriding type flying at max level. You can choose which zones to level in for your 70-80 journey.
Raid: Stratholme
Last boss: High General XXXX of the Scarlet Crusade
11.1: New zone: Tel'Abim
Raid: The Dread fleet
Last boss: Dread Admiral Nightsquall
11.2: Revamped Northrend
Raid: Blue Dragonflight prison
Last boss: Chromatus
11.3: Revamped Vashj'ir
Raid: Abyssal Maw
Last boss: Queen Aszhara
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I'd say if WoW wanted to engage new players, finding ways to make its vast library of content evergreen through timewalking with visual updates where needed would be the goal. That way new players would have so much content they could do and if it is changed to the modern paradigm it would be much easier to just drop in and play without having constant repetition. A revamp is far more so targeted to veteran players who want to see the world's progression.
I think that this approach would be quite ineffective to bring new players to WoW. Hell, new players would not even understand the concept of Timewalking itself. The main problems of the game to bring new players would remain:
- Too big.
- Too late to catch up with the game.
- Too complex.
- Too old.
- Too expensive (subscription model).
- Too many addons needed to play.
- Not casual enough.
- Not enough focus on single player content.
- Limited to PC.
Do not take life too seriously. You will never get out of it alive.
To expand on what i said in my previous post.
The shelved legacy content wouldn't be just be sitting in the game files either, they could expand Timewalking to be its own pillar of optional endgame content.
Imagine caverns of time, but its a massive Timewalking hub where each corridor leads to a dungeon, raid or even zone, all portals rotate on a (bi/tri) weekly basis and we get various daily and weekly quests to run old raids and dungeons, even revisit old zones and redo old questlines for rewards and repuation.
Tbh, I think that if they only updated 25% of the quests in the game, they would also update rares, and add world events to the map to spice things up too.
I have a feeling every party is going to end up feeling a bit meh if its announced. Its cool to see it happen, but I dont think they will be able to go far enough. Then the people that dont want a revamp at all are also going to be annoyed.
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Wasnt it 12m players?
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Well I cant speak for everyone, but I do think the MoP system got a little stale by like BFA. Still better than the vanilla talent trees, but.
Me manifesting my class that uses origami, calligraphy and paintings as their skills:
I personally want a lore walker to be the bard type of class in WoW.
I imagine lore-walker would use tome, quill and ink and harness their powers through origami/scrolls/calligraphy/paintings that come to life/sigils and leylines to fight enemies or heal their allies.
Mod Edit: Don't use giant fonts in this fashion.
Last edited by Aucald; 2023-07-02 at 09:00 PM. Reason: Removed Giant Fonts
Not opposed, but I feel like Lorewalking would do better as a 2ndary Proff to replace Archaeology. A way to visit past content and "collect" lore through texts, items, doing legacy content, exploration, etc. It might be a little too big for a 2ndary Proff so perhaps it should be a system to its own.
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Afrasiabi on the Old Gods in 2018:
"I would say that we should consider them dead. But! As with all things in World of Warcraft and in general in the Warcraft universe, death is not always final. Therefore, if there is the coming of the Old Gods, or some precursor of the Old Gods appear from the eternal darkness, from the Void, for example, if there is any way or opportunity to return them, I imagine that this may well happen."
Last edited by Aucald; 2023-07-02 at 09:00 PM.
It's definitely the best possible time they could ever have. From a gameplay standpoint it's the perfect continuation of Dragonflight revamping base systems of the game. Narratively it makes sense that we would actually see the consequences of the timeskip. And on a purely meta perspective there is no better time for a world revamp than a major anniversary like this.
I somehow doubt WoW will manage to get to it's 30th anniversary without reusing content. The backside of Azeroth is the only area left for a plausible location area that can easily accomodate an expansion, and also be somewhat known to players beforehand. 3 more expansion beyond that seems like a stretch to make new stuff.
The world revamp dream will never die!
Ancient Kalimdor, backside of Azeroth, fixing up Outland/accidentally merging Draenor in with Outland, still a few places before we get to off-planet stuff. Even then we have a few grounded ones in the moons and the Ethereal's homeworld before going completely crazy with like, other Titan planets
I'm still skeptical on revamp. Not that it won't be good (It'd be good and nice), but I just suspect we're going to have another Cataclysm. You have to incorporate the levelling experience into things otherwise you're going to have a weird disconnect where we have two Stormwinds and two Orgrimmars, one for high level and another for low level. Plus, well, even at their reduced sizes, I do think EK and Kalimdor are too big to serve as zones full of endgame activities. EPL was a chore enough for Alliance back in the day, heading up there for dailies is not going to be any better in this day or age
We need a revamp not because the storys are old and tired, but because the content is dated now and the game is too ugly for new players. I agree a new player isnt going to care about an updated story but they will absolutely care about updated graphics and game mechanics.
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Ive been opposed to it for years, but I think its time for WoW to drop the mandatory sub. Keep the sub plus lots of goodies, extra traders tender, perks etc for players that play alot, but make the game f2p for most. Then expand the cash shop to the levels of GW2 or other similar games.
Maybe it doesnt make financial sense to do that yet, but at a certain point they will probably have to to attract players back.
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Im fairly sure DF has the most high quality ingame cut scenes ever, and a large number of nice pre rendered ones too. Imo bad take. I think DF is the best wow cut scenes have ever been.