1. #84981
    Quote Originally Posted by allegrian View Post
    Because there's no focus in the story. The world building, side stories and some character moments are very good, but the main plot makes no sense and there is no sense of direction like Mop, Wod or Legion had. It feels more like BFA, which focused on kul tiras/zandalar world building on the base game while the "main" plot went all over the place from patch to patch between faction war, azerite, azshara and nzoth.
    Strongly disagree here.

    We know the main plot. Xal'atath wants Azeroth's worldsoul. She needs to be Darkheart and black blood to do so. Alleria and now the Ethereals throw a wrench in her plans. I am not sure what about that doesn't make sense?

    Its hell of a lot more concise and direct than Sylvanas, Azshara and N'zoth all haivng schemes that made no sense in BfA

  2. #84982
    I don't really get what people were expecting from the Coreway. It's a giant elevator with the World Soul at the bottom. There isnt really a mystery to unravel that we are missing out on. We just didnt physically go visit the World Soul yet.
    Given we know that TLT is the final expansion in the trilogy, it's fairly obvious that we will go visit the World Soul at that time. Rather than immediately and ruin the reveal early.
    The world revamp dream will never die!

  3. #84983
    Quote Originally Posted by Sondrelk View Post
    I don't really get what people were expecting from the Coreway. It's a giant elevator with the World Soul at the bottom. There isnt really a mystery to unravel that we are missing out on. We just didnt physically go visit the World Soul yet.
    Given we know that TLT is the final expansion in the trilogy, it's fairly obvious that we will go visit the World Soul at that time. Rather than immediately and ruin the reveal early.
    Regardless of what the devs have stated outright, it is fairly understandable that someone would be miffed that important aspects of the $50 expansion story would only be visited and concluded $100 and two-three years later. However I don't think the worldcore plot is as narratively important as Sylvanas running away from BFA or the worldtree/Nelf grief plot taking three whole expansions to be resolved.

    TWW can end without the worldcore and still end in a satisfying way IMO, but it definitely won't deal with a lot of things from launch Khaz Algar. Considering the two most popular groups so far to the mass audience (Arathi, Undermine) have little to nothing to do with the expansion plot I don't think that's necessarily a bad thing.

    TWW has the vibe that it works AROUND the initial expansion idea, considering on how much post-launch is focused on anything but the Earthen and Nerubians... there's a chance that 11.2 has them both reconnect with Orweyna, but also they may never be seen again for years.
    Last edited by Cheezits; 2025-03-20 at 03:03 PM.

  4. #84984
    Idk. The nerubian story is definitely unfinished.

    But the earthen we helped stablize things and free them from the edicts. Seems natural their story might not progress again until TLT and dealing with titan conspiracies

  5. #84985
    Quote Originally Posted by Khaza-R View Post
    Idk. The nerubian story is definitely unfinished.

    But the earthen we helped stablize things and free them from the edicts. Seems natural their story might not progress again until TLT and dealing with titan conspiracies
    The Nerubian story is unfinished. But we also know that the next patch will have more story for them. So definitely not abandoned on that front.
    The world revamp dream will never die!

  6. #84986
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Cheezits View Post
    Regardless of what the devs have stated outright, it is fairly understandable that someone would be miffed that important aspects of the $50 expansion story would only be visited and concluded $100 and two-three years later. However I don't think the worldcore plot is as narratively important as Sylvanas running away from BFA or the worldtree/Nelf grief plot taking three whole expansions to be resolved.

    TWW can end without the worldcore and still end in a satisfying way IMO, but it definitely won't deal with a lot of things from launch Khaz Algar. Considering the two most popular groups so far to the mass audience (Arathi, Undermine) have little to nothing to do with the expansion plot I don't think that's necessarily a bad thing.

    TWW has the vibe that it works AROUND the initial expansion idea, considering on how much post-launch is focused on anything but the Earthen and Nerubians... there's a chance that 11.2 has them both reconnect with Orweyna, but also they may never be seen again for years.
    Here is the thing. If you start a trilogy about an event, you don't start with the first chapter telling you how this thing will END THE WORLD only to visit said thing in the last couple of chapters of the final book. The World Soul trilogy starts with the Radiant Song and then Locus Walker telling us this happened on his planet before Dimensius invaded.
    Imo this should happen at the END of TWW. We should have been brought to TWW by Xal'atath (who needed us there to feed the black blood), NOT by the Radiant Song. The Song should have happened at the end of the expansion in something related to the Beledar. Magni could have tied in through his family and the Earthen. Maybe the song could have been hinted at with maybe Anduin or Thrall hearing something but not the full thing. You could have had Anduin get the full Song when Xal was attacking the Beledar after the Palace raid but he wouldn't understand what happened and it would just be him. Or maybe even better, make it happen to just the player, with us confused after with no one else knowing what happened.
    Last edited by Nymrohd; 2025-03-20 at 03:49 PM.

  7. #84987
    Quote Originally Posted by Nymrohd View Post
    Here is the thing. If you start a trilogy about an event, you don't start with the first chapter telling you how this thing will END THE WORLD only to visit said thing in the last couple of chapters of the final book. The World Soul trilogy starts with the Radiant Song and then Locus Walker telling us this happened on his planet before Dimensius invaded.
    I have a feeling the TWW intro was frontloaded with later lore (Radiant Song, Karesh tease from LW, Gorribal/The Sword) because the team was not confident that TWW was hype enough on its own. Also why 11.1's ending is teasing something that may not even be in the expansion (Karesh).

    Not that TWW is bad but it's definitely the redheaded stepchild of the trilogy, conceptually, and that is most likely because it was initially designed to be as standalone as DF was.

    If Rootlands happens it's going to be as much of a whiplash (to casual players unaware of Rootlands datamining) as Sylvanas leaving BFA/Iridikron leaving DF, so I expect if that is revealed there will be some kind of reveal about Midnight at the same time to "ease the pain". Or they think Haranir Druids/Earthen Druids?/playable Ascended??? will make up for it.
    Last edited by Cheezits; 2025-03-20 at 04:17 PM.

  8. #84988
    Quote Originally Posted by Nymrohd View Post
    Also here is my second issue with the main story. We did NOT start TWW chasing Xal'atath. We started it searching for information on the Radiant Song. Yet we've spent the expansion chasing Xal'atath while our focus should be the Worldcore.
    thats because we got pulled there by xal
    the nerubians were a big threat and our focus
    then we killed the queen and xal did her thing in hallowfall where we got back dadgar

  9. #84989
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Cheezits View Post
    I have a feeling the TWW intro was frontloaded with later lore (Radiant Song, Karesh tease from LW, Gorribal/The Sword) because the team was not confident that TWW was hype enough on its own. Also why 11.1's ending is teasing something that may not even be in the expansion (Karesh).

    Not that TWW is bad but it's definitely the redheaded stepchild of the trilogy, conceptually, and that is most likely because it was initially designed to be as standalone as DF was.

    If Rootlands happens it's going to be as much of a whiplash (to casual players unaware of Rootlands datamining) as Sylvanas leaving BFA/Iridikron leaving DF, so I expect if that is revealed there will be some kind of reveal about Midnight at the same time to "ease the pain". Or they think Haranir Druids/Earthen Druids?/playable Ascended??? will make up for it.
    Rootlands can be our "catch up" island with Karesh being the big zone for the third tier though. I mean, LoU basically just reused most of Undermine plus the interrior of the Gallagio, so not many ressources went into it from a zone design PoV.

  10. #84990
    Quote Originally Posted by Lady Atia View Post
    Rootlands can be our "catch up" island with Karesh being the big zone for the third tier though. I mean, LoU basically just reused most of Undermine plus the interrior of the Gallagio, so not many ressources went into it from a zone design PoV.
    Good call on Rootlands possibly being catch up island but you think they would've had that in the timeline. The lack of that + Orweyna not even mattering at the end of Undermine makes it feel abandoned.

    Also, and this is a stretch, but they didn't bother to give her any more druid forms in 11.1 either. Versus all the ethereals that are in the files.

  11. #84991
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Cheezits View Post
    Good call on Rootlands possibly being catch up island but you think they would've had that in the timeline. The lack of that + Orweyna not even mattering at the end of Undermine makes it feel abandoned.

    Also, and this is a stretch, but they didn't bother to give her any more druid forms in 11.1 either. Versus all the ethereals that are in the files.
    Tbf, they didn't even have the .2 zone on the roadmap initially, so it may be just to not spoil things / leave something for the full patch reveal.

  12. #84992
    Quote Originally Posted by Worldshaper View Post
    *whispers* the "rootlands" of Khaz Algar is just her origins story, and she will be our guide as we head into the real "rootlands", a.k.a. the Rift of Aln, in Midnight.

    Think of it like Iridikron's introduction. He came out of the Vault of Incarnates with his crew, ended up alone and saved for a future expansion in his real lair on Northrend.
    Rift of Aln feels more like TLT if it doesn't come back for TWW. It can tie into Freya and Sholazar Basin while there aren't any druidy areas in North EK save for the Hinterlands tree.

    But yeah we are probably gearing up for a tying in of whatever that root god is from Chronicle.

  13. #84993
    Quote Originally Posted by Worldshaper View Post
    By the way, was it ever explained why, when he was freed at the Circle of Stars, N'Zoth just sort of whisked away like an inky, swirling cloud?

    There are huge, blue, magical chains going down into the depths below the platform during the raid encounter with Queen Azshara. Once those break, he just sort of emerges like an angry spirit from below. Why isn't he chained as an actual body?.
    Because it's impractical to have something that is supposed to be literal mountain sized just bodily move around, and because the practical limitations of the game's development meant that N'zoth was going to be freed at the end of 8.2, but we were not going to actually face him until 8.3. It would have felt borderline silly (and a design headache) for a giant old god to just be released and then sit there waving its arms in the middle of the ocean for months, doing absolutely nothing until the next patch.

    So instead they had him spirit away to to the unknown, and then come back in the instanced raid where they could have a skybox and modeled tentacles with the knowledge that players would be locked to specific angles and views.

  14. #84994
    Quote Originally Posted by Worldshaper View Post
    Xal'atath whispers: "Almost completely gone, as if it never existed. But the rift is deep and vast, and somewhere down there it stirs. Something has changed, the last prison weakens. We must prepare."

    By the way, was it ever explained why, when he was freed at the Circle of Stars, N'Zoth just sort of whisked away like an inky, swirling cloud?

    There are huge, blue, magical chains going down into the depths below the platform during the raid encounter with Queen Azshara. Once those break, he just sort of emerges like an angry spirit from below. Why isn't he chained as an actual body? Did the Titans merely imprison his spirit? Are Old Gods able to appear as black swirly clouds? And why does he later emerge in physical form inside the Ny'alotha raid?

    Something is fishy about all of this, man.
    No reason. N'Zoth is a magical entity of the Void. It's literally a portion of a Void Lord. Of course it can be capable of transforming into dark energy.

  15. #84995
    Quote Originally Posted by Nymrohd View Post
    Also here is my second issue with the main story. We did NOT start TWW chasing Xal'atath. We started it searching for information on the Radiant Song. Yet we've spent the expansion chasing Xal'atath while our focus should be the Worldcore.
    You have this backwards. The very first prologue TWW quest was literally called "The Harbinger", and was part of the questline "Hunt for the Harbinger". TWW started with us helping Alleria attempt to track down Xal'atath, and then when the trail went cold and Locus-Walker pointed out that K'aresh had experienced something similar, the Radiant Song became our only lead towards finding and stopping Xal.

    We were searching for information on the Radiant Song in order to chase Xal'atath.

  16. #84996
    Quote Originally Posted by Hitei View Post
    Because it's impractical to have something that is supposed to be literal mountain sized just bodily move around, and because the practical limitations of the game's development meant that N'zoth was going to be freed at the end of 8.2, but we were not going to actually face him until 8.3. It would have felt borderline silly (and a design headache) for a giant old god to just be released and then sit there waving its arms in the middle of the ocean for months, doing absolutely nothing until the next patch.

    So instead they had him spirit away to to the unknown, and then come back in the instanced raid where they could have a skybox and modeled tentacles with the knowledge that players would be locked to specific angles and views.
    Tbh, it would have been a bit more believeable if we would see this huge black mass in the shape of hes head in the back with the big red eyes and use hes tentacles to cover most of the mass and use those as well to grab Azshara, while pulling her up. Animating a set of N zoth tentacles in that cinematic would have just hit way harder.

    Players would have probably just get the picture better as well as we would all just get its the shape and size of N zoth, preparing us or better yet reminding us that THIS thing is now free. The black smoke we got, just dimminshed hes whole pressence imo. Understandable we didnt get the full shape and even in the actual fight, its not really a massive upgrade animation and modelwise, like say; C thun, which also just was an upper body and some tentacles here and there. Limitations or not, it just didnt do any of it justice imo.
    Last edited by Alanar; 2025-03-20 at 08:21 PM.

  17. #84997
    Quote Originally Posted by Worldshaper View Post
    I wouldn't say "of course", since I don't think we've seen that ability prior or since?
    https://warcraft.wiki.gg/wiki/Sha

  18. #84998
    Quote Originally Posted by Hitei View Post
    Thats really not even remotely the same thing.
    The crooked shitposter with no eyes is watching from the endless thread.

    From the space that is everywhere and nowhere, the crooked shitposter feasts on memes.

    He has no eyes to see, but he dreams of infinite memeing and trolling.

  19. #84999
    Quote Originally Posted by Worldshaper View Post
    Not that similar, is it?

    Anway, small prediction:

    - 11.1.5 on April 29th.
    - 11.1.7 on June 24th.
    - Midnight grand reveal on August 19th, along with a "make sure you check out the upcoming patch 11.2, launching in just a few days!"-type of video.
    - 11.2 on August 25th.
    The roadmap has 11.2 and Season 3 before the Midnight reveal. Given that Gamescom seems like the obvious place to reveal Midnight, I'd guess that you got that right and 11.2 is earlier.

  20. #85000
    Quote Originally Posted by Worldshaper View Post
    I wouldn't say "of course", since I don't think we've seen that ability prior or since?
    Tbf here, we also haven't encountered a properly unleashed Old God prior to N'Zoth, so...

    - - - Updated - - -

    Quote Originally Posted by Hitei View Post
    Nope. That's Y'Shaarj's remnants, not the Old God itself.

    - - - Updated - - -

    Quote Originally Posted by Worldshaper View Post
    Not that similar, is it?

    Anway, small prediction:

    - 11.1.5 on April 29th.
    - 11.1.7 on June 24th.
    - Midnight grand reveal on August 19th, along with a "make sure you check out the upcoming patch 11.2, launching in just a few days!"-type of video.
    - 11.2 on August 25th.
    Given each major patch seems to have a 5-6 month release window (With patches in general releasing every 2 months), 11.2 might release in early August (especially since it comes before Midnight's reveal showcase on the roadmap).

    11.1- February

    11.1.5- April likely

    11.1.7- June likely

    - - - Updated - - -

    If this is true, the 11.2 PTR will likely come mid June, assuming Blizzard doesn't pull a fast one on us, ofc.

    The 2 month patch time-frame could also imply this.

    11.2.5- October likely

    11.2.7- December likely (Housing to come not long after)

    12.0 pre-patch- February or April of next year (Assuming it's a 4 month skip instead of a 2 month skip, as 10.2.7 came out 4 months after 10.2.5 to better lead into the next expac, and 11.2.7 doesn't seem to be doing that 4 month thing, so maybe the prepatch will do it instead? Idk maybe not tho.)

    12.0's release- April (If 12.0s prelaunch follows the 2 month pattern) or June of next year (If 12.0s prelaunch is 4 months after 11.2.7).

    - - - Updated - - -

    Regardless, if things continue this way, this means TLT for 2028 100%.

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