That article was so saved by the housing info dump tease. What a whole lot of ambiguity
We're listening to feedback and we're developing things.
That socialization stuff is like some crack pipedream stuff that I thought about, just so nice to see a more self aware Team realize their weaknesses and push for correction.
It is also just nice to see Roleplaying mentioned as a actual part of the game and not just the eternal boogeyman and cheap shots that it has been relegated to in the past.
Its so much better these days, whew.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
Well that explains all the RP QOL features in 11.1.
11.1.5 appeared
https://x.com/algalon_ghost/status/1887211297927766319
Patches we knew were coming appearing on the push servers has become a lot less exciting considering the time between them appearing & going on the ptr has been growing exponentially. 4 expansions ago these patches would go to ptr in a week or less. 2 expansions ago it would be between a week or 2. Now it can be up to a month or more after it first appears on the server. So I guess we'll be seeing 11.1.5 in march. That's like the opposite of exciting.
It's where the term promised pony derives. You could give players the pony you promised but they'd just take it, refuse to say thank you and promptly start writing a multi-paragraph thesis on why Blizzard is literally worse than Hitler because the devs forgot to put a color slider on the pony before giving it to them.
Haven't seen it mentioned but the announcement that they will be changing the NPE and then notes it will be changed in both Midnight and TLT make me hope that we will be getting updated versions of racial starting zones.
I don't get it. Are they revamping durotar and elwyn forest to fit these neighbourhoods, or are they in another dimension?
They're going the FFXIV route with neighbourhoods, but you won't have to worry about your house getting demolished.Before we go, we want to mention the concept of Neighborhoods as a small tease… Houses are organized into roughly fifty plot Neighborhoods, letting players live next to each other, work together, and share in the rewards of being part of the Neighborhood. Neighborhoods are instanced but crucially also persistent so your neighbors can be your neighbors for years to come (or until one of you moves).
I really wish the houses were out in the open world...
Well either way all the other stuff sounds amazing.
But I wonder, this seems like a Warband feature, can you have only one house per account?
Last edited by Xilurm; 2025-02-05 at 08:13 PM.
It looks like the zones are part of the open world, hence you have your neighberhood (and can also visit different ones prolly similiar to garrisons?).
Also while we start with "just" two houses, it seems like the plan is to add more zones with one house each as time goes by?