1. #85321
    The Lightbringer Worldshaper's Avatar
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    Hmm.

    Good bits and bad bits, in this post!

    - Love that there will be lots and lots of customisation.

    - Love that you can unlock a bunch of stuff in-game, but also some special items via the Shop.

    - Love that there will be stuff from a bunch of expansions and different themes.

    - Love that I'll be able to have a house around Elwynn forest.

    - Love that it's accessible for my Warband.

    That said, not so sure about the seemingly instanced "neighbourhoods," and the absolute lack of variety in terms of where to place your house.

    If turning the neighbourhood private means you can use your house without other players nearby, then that solves one issue. I don't want LegolassXxLols jumping around my garden or BigDaddy57 dueling outside my window. I want my house to be private and immersive.

    But the lack of variety is a bigger issue. What about players who want to live in a witch's hut in a swap someplace, or players who love Gilneas, or mountains, or specifically the Valley of the Four Winds? Are they meant to be homogenised into "Hooman Alliance"? Sure, it might be possible a couple of years down the line, but I think it's going to end up disappointing a lot of people in Midnight.

  2. #85322
    Quote Originally Posted by Hitei View Post
    It's gonna be rough wanting to live in like a nice immersive neighborhood and then having some meme neighbor who paints their house bright purple and slaps all the dumbest decorations on the outside.
    That's why private Neighborhoods exist. Though, I would like the option of being able to make your own house without any neighbors lol. However, Neighborhoods definitely make this place feel more like a world, ya know?

    - - - Updated - - -

    Quote Originally Posted by Worldshaper View Post
    Hmm.

    Good bits and bad bits, in this post!

    - Love that there will be lots and lots of customisation.

    - Love that you can unlock a bunch of stuff in-game, but also some special items via the Shop.

    - Love that there will be stuff from a bunch of expansions and different themes.

    - Love that I'll be able to have a house around Elwynn forest.

    - Love that it's accessible for my Warband.

    That said, not so sure about the seemingly instanced "neighbourhoods," and the absolute lack of variety in terms of where to place your house.

    If turning the neighbourhood private means you can use your house without other players nearby, then that solves one issue. I don't want LegolassXxLols jumping around my garden or BigDaddy57 dueling outside my window. I want my house to be private and immersive.

    But the lack of variety is a bigger issue. What about players who want to live in a witch's hut in a swap someplace, or players who love Gilneas, or mountains, or specifically the Valley of the Four Winds? Are they meant to be homogenised into "Hooman Alliance"? Sure, it might be possible a couple of years down the line, but I think it's going to end up disappointing a lot of people in Midnight.
    Your worries regarding house placement are solved in the literal article itself. More locations and housing options are gonna be made available throughout the coming patches/expansions.

  3. #85323
    Quote Originally Posted by Joshuaj View Post
    That's why private Neighborhoods exist. Though, I would like the option of being able to make your own house without any neighbors lol. However, Neighborhoods definitely make this place feel more like a world, ya know?
    My fear is that the neighborhoods will end up looking too homogenic. A large plateau of identical houses, like we are in some hellish American suburbia.
    The world revamp dream will never die!

  4. #85324
    Quote Originally Posted by Sondrelk View Post
    Yeah, that's the obvious issue with neighborhoods. Which is why I imagine most people will end up living in private guild areas.
    100%. Most folks are gonna vibe in private Neighborhoods.

  5. #85325
    This is a concept for the Durotar neighbourhood.



    Something I'm really hoping for is that there's not going to be any "visible plots" when someone doesn't own one of the plots in there. Make it so it blends well with the terrain by having some kind of rock formation or a bunch of trees. Just how the Garrison place was filled with trees before you built it.

    Basically I don't want this thing staring at me whenever I walk around the neighbourhood.


  6. #85326
    I will say something maybe controversial and ask that they may consider solo/private plots. I get that this may encourage community with forced hoods but yeah, I wouldn't mind a private area.

  7. #85327
    Quote Originally Posted by Joshuaj View Post
    That's why private Neighborhoods exist. Though, I would like the option of being able to make your own house without any neighbors lol. However, Neighborhoods definitely make this place feel more like a world, ya know?
    Yeah but there's an in-between. I play with a guild of like ~7 real life friends, most of whom aren't active beyond the first 2-3 months of an expansion. So it's either live in a basically dead neighborhood or public.

  8. #85328
    Quote Originally Posted by Sondrelk View Post
    My fear is that the neighborhoods will end up looking too homogenic. A large plateau of identical houses, like we are in some hellish American suburbia.
    More options will exist in future patches and expansions. Also, based off what I've seen leaked, you will likely be able to customize the outside of your house.

  9. #85329
    2 zones are fine for start. Same as Heritage armor was dealt.

    My main issue - how that Neighborhood feature will be dealt. If I wanna house near waterfall (for example) and the place is taken? New shard?

    And if I wanna exchange places with friend and don't loose my other Neighbors?

    How much private Neighborhood will be "private"? Can I start with my own, for my alts only?
    If I have like 5-6 human characters - can I buy house for each one of them?

    Why should I use public Neighborhood?

    Can Neighborhood kick one from them if they don't like that person?

    Can I move my house to different Neighborhood or even different place?

    Questions, questions. But I love that feature for sure. At least part of Durotar and Elwin Forest wil be updated!

    And according to concept - Durotar one located near port, east mountains near Orgrimmar. Right now its barren rocks. Glad it will be updated.
    Human one is quite a place, where Westfall, Duskwood and Elwin Forest mixing. Updated Hogger camp?

  10. #85330
    Quote Originally Posted by Hitei View Post
    Yeah but there's an in-between. I play with a guild of like ~7 real life friends, most of whom aren't active beyond the first 2-3 months of an expansion. So it's either live in a basically dead neighborhood or public.
    Yeah, like I said, hopefully they can make it to where you can buy a house without a Neighborhood.

  11. #85331
    I'm extremely disappointed, I didn't want a neighborhood system... I didn't like the part where they said they didn't want to put houses all over the place to avoid separating people too much. Let me have my house in my own quiet corner, I don't want neighbors.

    Quote Originally Posted by Merryck View Post
    I don't get it. Are they revamping durotar and elwyn forest to fit these neighbourhoods, or are they in another dimension?
    I understood that these would be instantiated zones, cut off from the world. I hope I'm wrong, otherwise I'll lose interest in housing.

  12. #85332
    Quote Originally Posted by Cheezits View Post
    I will say something maybe controversial and ask that they may consider solo/private plots. I get that this may encourage community with forced hoods but yeah, I wouldn't mind a private area.
    That's not controversial at all.

  13. #85333
    The Lightbringer Worldshaper's Avatar
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    Quote Originally Posted by Joshuaj View Post
    That's why private Neighborhoods exist. Though, I would like the option of being able to make your own house without any neighbors lol. However, Neighborhoods definitely make this place feel more like a world, ya know?

    - - - Updated - - -



    Your worries regarding house placement are solved in the literal article itself. More locations and housing options are gonna be made available throughout the coming patches/expansions.
    And I literally acknowledged that part in my own post. The problem is that if/when it comes, it might be years from now for a lot of players.

    I think the whole "players gotta huddle together and see each other constantly to make our world feel alive and bustling" is just wrong, and always has been wrong. It's the same old philosophy they use for expansions in general, when they ignore old continents and force everyone into endgame content on the newest one.

  14. #85334
    Quote Originally Posted by Enteroctopus Magnificus View Post
    I'm extremely disappointed, I didn't want a neighborhood system... I didn't like the part where they said they didn't want to put houses all over the place to avoid separating people too much. Let me have my house in my own quiet corner, I don't want neighbors.



    I understood that these would be instantiated zones, cut off from the world. I hope I'm wrong, otherwise I'll lose interest in housing.
    It'll likely be instanced in the sense that TWW Zones are "instanced", or how Midnight Silvermoon will be "instanced". Seamless tech.

  15. #85335
    They also need to deal with the fact that RP characters are going to get a lot of shit if they are forced to house with normal server players lol.

    If their idea is to encourage community by not doing private solo apartments, I am fine with it and encourage it. Just have to make it so others can't troll.

  16. #85336
    Quote Originally Posted by Lady Atia View Post
    Just because it's instanced doesn't mean you can smoothly transit to it. Garrisons were also instanced but part of the open world, remember?
    Okay, but how do you add these modern zones to the ugly old world? Its... weird, no ?

  17. #85337
    Quote Originally Posted by Hitei View Post
    Yeah but there's an in-between. I play with a guild of like ~7 real life friends, most of whom aren't active beyond the first 2-3 months of an expansion. So it's either live in a basically dead neighborhood or public.
    Tbf here, ain't that a similar case IRL regarding neighborhoods? With some being very active and others being, well, not as active?

  18. #85338
    Quote Originally Posted by Enteroctopus Magnificus View Post
    Okay, but how do you add these modern zones to the ugly old world? Its... weird, no ?
    Durotar/Azshara and Elwynn/Duskwood/Westfall will get revamped OR yeah it's just portals.

    The very idea of a Quelthalas expansion runs into this problem so they may have an idea.

  19. #85339
    Quote Originally Posted by Enteroctopus Magnificus View Post
    Okay, but how do you add these modern zones to the ugly old world? Its... weird, no ?
    The same way you'll fly from the ugly asf Eastern Plaguelands to the new, massive revamped Quel'thalas next expac. Seamless transitioning!

    - - - Updated - - -

    Quote Originally Posted by Cheezits View Post
    Durotar/Azshara and Elwynn/Duskwood/Westfall will get revamped OR yeah it's just portals.
    Seamless. Technology.

    The answer is right there, my dudes!

  20. #85340
    Quote Originally Posted by Joshuaj View Post
    Yeah, like I said, hopefully they can make it to where you can buy a house without a Neighborhood.
    Nah, you misunderstand. I like the idea of a neighborhood conceptually. My complaint is that because I am not in a large guild, it has to be a public neighborhood, and a public neighborhood is just a complete dice roll.

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