
Originally Posted by
Hugnomo
I understand this concern. But personally, I don't think we'd need world shattering events every time. BUT, because of the way WoW delivers story, the pacing of releases, it lends itself to have patches climax in a cinematic that has some sort of reveal or cliffhanger that somewhat advances the plot and leaves open questions for speculation and anticipation for the next patch or expansion, regardless of scale.
As much as I love cinematics, the ones where the bad guy just gets defeated seem ... superfluous, redundant. If a cinematic isn't meaningful, it seems like a waste of resources to me, and something that exists just for the sake of having a cinematic for every raid completion. I still want a cinematic every raid, but I wish they'd structure the story episodicaly so that every patch leaves us with a hook for the next piece of content (while mostly resolving the current story).