people underestimated how many people played the start of shadowlands, and now they're underestimating how many people play tww. game is far from dead but blizzard needs to manage patch releases better. having so many bugs at the start of every patch is starting to get annoying

You literally came into this thread saying
"Is the expansion almost over? I am so checked out"
There's a difference between being curious and whatever you are doing. Bit sad.
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I feel like Blizzard needs to communicate better. Both the backlash to the timegating and the Dinars would have been prevented/subdued if they just told us at the start of the PTR cycle rather than the end.
sure, but the bigger problem is how rushed content seems to be. I've seen people ask blizzard to slow down with the patch cycle to polish the game more. personally i'd rather have some bugs than a slower content cadence but i see how annoying every patch having issues and low effort events can be. i think them trying to deliver faster expansion is a bit more than they can chew
So you're so checked out despire not even actively playing (for several months) and by your own words, just casually checking up on the game due to morbid curiosity. Again because you aren't really invested in it anymore except for nostalgia.
I mean, you know everyone sees through this very poorly veiled "wow sucks" rant, right?
So... here is what happens.
New expansion gets announced. I buy it, sub for a month maybe two lose interest because after BFA/Shadowlands something feels completely different as I play wow. Then other games start pre-occupying my time and in between the expansion and the new one I check out. I didn't think my life story would be so interesting to you all but there you go.
Shadowlands was the best-selling videogame on release until Cyberpunk 2077 came out if I remember correctly. Shame that the expansion was a complete disaster. They lost a big opportunity there to bring new blood to the game.
I believe that TWW is doing awesome. 90% of the playerbase don't give a damn about story or narrative, which are the main topics of this post. DF did pretty good too, but man, it doesn't matter at what time I play, there are so many players around in TWW.
I feel that the Trading Post and Delves are such a humongous win to the longevity of the game that are not praised enough.
Do not take life too seriously. You will never get out of it alive.
Yeah thats what I think, the new stuff dont hook me, the older characters while they annoy me I am still interested to see where they end up.
Not sure I can do that with the next one being silvermoon, nostalgic area for both my WC3 days and early wow days.
Last edited by Toho; 2025-04-26 at 06:11 PM.
Story wise I agree. It is a weird feeling because they clearly need to introduce more story in the game, but at the same time, I don't remember being so interested in the lore since BfA (although I really enjoyed the Incarnates in DF).
There is potential here, but they need to explain who Xal'athat really is and what are her aims before Midnight. It is okay to leave some things for the future like the Arathi and the Harranir, but such important things as the villain of the expansion, the Beledar and the Black Blood need to be dealt with soon.
Do not take life too seriously. You will never get out of it alive.
I think it was definitely a mistake to not have some story elements added to 11.1.5.
Nightfall expands upon the story a bit but without actually moving the plot forward. So it feels like the narrative has just sort of sputtered and a bit of a regression from DF.Hopefully 11.1.7 can add some things to re-engage people and TWW can still finish strong.
I mean, maybe they did structure Xal'ataths characterization and the Dark Hearts function and explaination to Midnight? Ultimately, I assume the Dark Heart will do something in the next patch if it is on K'aresh. But, that is also a dangerous assumption and maybe it will just be used to slurp up K'areshs' something and then taken back to Azeroth and Quel'thalas for slurping the Sunwell mission.
I don't know but I have no idea what they're thinking if 11.2 is something else than K'aresh though. It'd definitely be much more confusing about what they're cooking at that point.
Honestly, I am giving them some leeway because they're still hellbent on the Saga giving them room to move story to the next expansion even if it doesn't look like it makes sense right now.
Last edited by Foreign Exchange Ztudent; 2025-04-26 at 06:31 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.

Shame that Saga start didn't happen back then.
SL was 'fresh start' - Exile's Reach, fresh lore, lvl squish and removing pointless forcing people to level through ancient content. Then.. DF was fresh start again, this time by master of boredom Danuser. Now we are doing 'opening expansion' bit THIRD TIME, while we should be at story climax Wrath or Legion style.
And of course, people on forums always underestimate a lot of stuff that keep/bring casual people - delves, world content, trading post, minor patch every 8 week, events like Remix, Plunderstorm or this duos thing.
Do people enjoy hopping from one island to another each expansion? Maybe with Midnight instead of just adding more bloat to the game they just revamp Kalimdor/Azeroth and instead of "exploring new lands" they change existing ones as the story changes and keep the changes going with each patch/expansion.
I mean, technically speaking we don't know what they're doing with Midnight. We do know that there's the Neighbourhood Areas which may or may not have stop-gap technology somewhere in the middle of zones or it may just be a instance portal but we don't know.
When it comes to the Island, its unclear if we do have a Island next expansion since it seems we might get a more regionalized Quel'thalas.
Last edited by Foreign Exchange Ztudent; 2025-04-26 at 06:55 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.